Area-Affecting

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Area-Affecting
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Latest revision as of 18:56, 8 June 2016

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The default radius for an area-affecting spell is 1-yard, or a volume of 5 cubic yards

  • Radius or Defined Volume Dice penalty
  • 1-yard radius 5 cubic yards None (basic success)
  • 2-yard radius 10 cubic yards -2
  • 4-yard radius 20 cubic yards -4
  • 8-yard radius 40 cubic yards -6
  • 16-yard radius 80 cubic yards -8*
  • *Impose an additional -2 die penalty per extra x2 radius or x2 area. For example, a 32-yard radius or a 160-cubic yard volume would levy a -10 dice penalty

Extended casting:

  • Radius or Defined Volume Target Number
  • 1-yard radius 5 cubic yards basic success
  • 2-yard radius 10 cubic yards +1 success
  • 4-yard radius 20 cubic yards +2 successes
  • 8-yard radius 40 cubic yards +3 successes
  • 16-yard radius 80 cubic yards +4 successes*
  • *Add an additional success to the target number per extra x2 radius or x2 area. For example, a 32-yard radius or a 160-cubic yard volume would add five successes to the target number

Note: The central spot for the radius must be within sensory range. This usually means the mage must be able to see it, unless the center is making a noise he can pinpoint or feel. Otherwise, he must use sympathetic magic (Space 2) to affect a spot outside of the range of his senses.

Advanced Area-Affecting: If the mage has dots in the spell's primary Arcanum that are one or more higher than normally required to cast the spell, he can increase the radius or defined volume by more dramatic steps.

  • Radius or Defined Volume Dice penalty
  • 1-yard radius 5 cubic yards None (basic success)
  • 4-yard radius 20 cubic yards -2
  • 16-yard radius 80 cubic yards -4
  • 64-yard radius 320 cubic yards -6
  • 256-yard radius 1280 cubic yards -8*
  • *Impose an additional -2 die penalty per extra x4 radius or x4 area. For example, a 1024-yard radius or a 5,120-cubic yard volume would levy a -10 dice penalty

Extended casting:

  • Radius or Defined Volume target number
  • 1-yard radius 5 cubic yards basic success
  • 4-yard radius 20 cubic yards +1 success
  • 16-yard radius 80 cubic yards +2 successes
  • 64-yard radius 320 cubic yards +3 successes
  • 256-yard radius 1280 cubic yards +4 successes*
  • *Add an additional success to the target number per extra x4 radius or x4 area. For example, a 1024-yard radius or a 5,120-cubic yard volume would add five successes to the target number

A mage can alter a spell that normally affects one or more targets to affect a radius or defined volume, instead. His Arcanum dots must be one or more higher than what is normally required to cast the spell (although he uses the basic, not advanced, chart to determine the actual area affected), and doing so costs one Mana spent during casting.


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