Wake the Spirit

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Wake the Spirit
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Ritual Level ●●●
Action Extended
Werewolf The Forsaken Sourcebook.jpg
Werewolf The Forsaken Sourcebook p. 161
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When the Gauntlet rose and the two worlds were separated, many spirits fell into slumber, their voices no longer heard. In the years since, countless objects have come into being without their spirits being stirred. To this day, although many spirits roam the shadow world, many, many more places and objects have yet to be “awakened.” This rite allows a werewolf to rouse a dormant spirit from slumber, effectively “summoning” a new spirit into existence.

Waking a spirit can be a dangerous gamble, as the newly awakened spirit feels no obligation or gratitude to the ritemaster. A spirit that’s been awakened by this rite acts according to its nature — no more, no less. A werewolf might be able to convince the newly awakened spirit of a car to give its earthly analogue a measure of its power simply for the ecstasy of racing at high speeds, but an awakened flame-spirit might be as dangerous to the werewolf as to her enemies. Yet awakening a spirit gives a werewolf a new potential resource from which to draw. A werewolf can awaken the spirit of a murder weapon to question the spirit about its former owner, for instance. Indeed, using this rite brings a new spark of life to the Shadow.

Performing the Rite

The ritemaster drums, chants, dances or performs some other form of rhythmic noise and motion as she moves about the object or place to be awakened. The culmination of the rite is a loud howl, which is meant to shake the spirit free of sleep.

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