Mage ●
Spells ● Haunted Shell (Redirected from
RAW:Haunted Shell)
This spell invests an object with a ghostly entity, allowing the ghost to not only use its Numina freely, but to move any moveable parts on the object, effectively animating the item within its normal physical limits.
The targeted ghost enters the object to which it is bound as though the object were an anchor, save that the ghost continues to be aware of its surroundings and capable of using its Numina. The object Durability becomes the Resistance of the ghost, if the ghost’s Resistance is higher than its original Durability. In objects capable of moving and taking actions, all rolls use the ghost’s normal attributes. The item must in some way contain or incorporate one of the ghost’s anchors or be located in a place that is the ghost’s anchor.
Ancient Lands Pentalogy Rote: The Clockwork Body [1]
Incorporating
the Storm Outlaw’s soulstone into a clockwork automaton,
Soter uses this Free Council rote to craft a strong body for
the ghost of his friend and mentor.