Paradox
From Edge of Darkness Wiki
Paradox
Matrixchild (Talk | contribs) |
Matrixchild (Talk | contribs) |
||
Line 5: | Line 5: | ||
Mages believe that the Tapestry was once more supple and yielding to changes wrought by Awakened will. Before the Celestial War of Atlantis, magic did not clash with reality. With the shattering of the Ladder and the creation of the Abyss, however, the Shadow and Fallen Worlds were shifted askew. The risk of a Paradox haunts those mages who are not careful to hide their lights behind bushels. | Mages believe that the Tapestry was once more supple and yielding to changes wrought by Awakened will. Before the Celestial War of Atlantis, magic did not clash with reality. With the shattering of the Ladder and the creation of the Abyss, however, the Shadow and Fallen Worlds were shifted askew. The risk of a Paradox haunts those mages who are not careful to hide their lights behind bushels. | ||
+ | ==House Rule== | ||
+ | [http://nwod.org/forum/showpost.php?p=444832 Current House Rules on Paradox and Vulgar Spells Explanation] | ||
+ | ===Spell Aspect & Paradox=== | ||
- | + | Spell Aspect (whether a Spell is Covert or Vulgar) will now be solely determined by it's Proficiency level (dot rating). The actual effect of the spell is completely irrelevant -- it's going to be how much and how hard you push against the Lie that gives the Abyss a chance to seep through.<br> | |
+ | ● and ●● Spells: Covert<br> | ||
+ | ●●● Spells: Vulgar -1 Paradox die<br> | ||
+ | ●●●● Spells: Vulgar<br> | ||
+ | ●●●●● Spells: Vulgar +1 Paradox die<br> | ||
+ | <br> | ||
+ | *This goes for all Arcana. | ||
+ | *All Sympathetic Spells (including Temporal Sympathy) remain auto-Vulgar | ||
+ | *Spells which have +1 Proficiency for changes such as Advanced Spell Factors or Combined Casting will be considered the base Spell for Paradox. | ||
+ | ===Paradox Accumulation (Multiple Vulgars in the Same Scene)=== | ||
+ | +1 dice for every two additional spells. | ||
+ | |||
+ | |||
+ | ==Base Pools/Paradox Results== | ||
{| class="wikitable" style="text-align: center; width: 100%;" | {| class="wikitable" style="text-align: center; width: 100%;" | ||
|style=""| Gnosis | |style=""| Gnosis | ||
Line 108: | Line 124: | ||
==Havoc== | ==Havoc== | ||
+ | |||
+ | The mage’s spell is no longer under his control and is considered a Havoc spell. It affects a randomly chosen target (or targets, if multiple targets were factored into the casting) instead of the caster’s declared target(s). The caster himself is included in this pool of random victims. The new target must be of the same type — if the mage targeted a living person, then the pool of random targets include only living people. If the mage’s target is an object, then only objects are affected. If the caster is the only viable target present, he is the target of his own spell (unless he was its originally intended target, in which case the spell affects a target of a different kind, such as an object). | ||
+ | |||
+ | The new target — including the mage himself if he is the spell’s new target — can contest or resist the spell if it is normally allowed (see the spell’s description). | ||
+ | |||
+ | In addition, the mage’s Wisdom is rolled: | ||
+ | |||
+ | '''Dramatic Failure:''' The spell’s desired effect is reversed. A blessing becomes a curse, a magical perception spell blinds the mage to all resonance, or an attack spell helps the target instead. | ||
+ | |||
+ | '''Failure:''' The spell’s desired effect is reversed, as above. | ||
+ | |||
+ | '''Success:''' The spell’s effect is unaltered. | ||
+ | |||
+ | '''Exceptional Success:''' The spell’s effect is unaltered and the mage gains a +2 dice bonus for any attempts he might make to dispel the Havoc spell. Since the spell is no longer under the caster’s control he cannot dismiss it at will. | ||
+ | |||
+ | A Havoc lasts for only as long as the spell’s Duration. Note that spells with a concentration-based Duration become transitory; the Storyteller rolls a single die and the result is the number of turns the spells lasts. | ||
==Bedlam== | ==Bedlam== |
Revision as of 16:02, 6 March 2019
|