Paradox
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Paradox
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Mages believe that the Tapestry was once more supple and yielding to changes wrought by Awakened will. Before the Celestial War of Atlantis, magic did not clash with reality. With the shattering of the Ladder and the creation of the Abyss, however, the Shadow and Fallen Worlds were shifted askew. The risk of a Paradox haunts those mages who are not careful to hide their lights behind bushels. | Mages believe that the Tapestry was once more supple and yielding to changes wrought by Awakened will. Before the Celestial War of Atlantis, magic did not clash with reality. With the shattering of the Ladder and the creation of the Abyss, however, the Shadow and Fallen Worlds were shifted askew. The risk of a Paradox haunts those mages who are not careful to hide their lights behind bushels. | ||
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| + | == '''Roll Results''' == | ||
| + | '''Dramatic Failure:''' The mage does not invoke a Paradox and the next Paradox roll made for him in the same scene (for an instant casting) or within the same day (for an extended casting) does not suffer the usual, cumulative +1 dice modifier. | ||
| + | |||
| + | '''Failure:''' The mage does not invoke a Paradox. | ||
| + | '''Success:''' A Paradox occurs, regardless of the casting’s success or failure (see “Casting the Spell” below). The number of successes on the Paradox roll determines its severity. | ||
| + | |||
| + | {| | ||
| + | |- | ||
| + | |'''Successes''' | ||
| + | |'''Severity''' | ||
| + | |- | ||
| + | |1 | ||
| + | |Havoc | ||
| + | |- | ||
| + | |2 | ||
| + | |Bedlam | ||
| + | |- | ||
| + | |3 | ||
| + | |Anomaly | ||
| + | |- | ||
| + | |4 | ||
| + | |Branding | ||
| + | |- | ||
| + | |5+ | ||
| + | |Manifestation | ||
| + | |} | ||
| + | |||
| + | '''*Note:''' In addition, the caster’s player subtracts one die per Paradox success from his casting roll. The worse the Paradox, the greater the chance that the spell doesn’t succeed, or at least doesn’t succeed as well as it otherwise would have. Either way, the Paradox still takes effect. | ||
| + | |||
| + | '''Exceptional Success:''' The mage suffers a Manifestation Paradox. | ||
| + | |||
==House Rule== | ==House Rule== | ||
[http://nwod.org/forum/showpost.php?p=444832 Current House Rules on Paradox and Vulgar Spells Explanation] | [http://nwod.org/forum/showpost.php?p=444832 Current House Rules on Paradox and Vulgar Spells Explanation] | ||
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|1 Week | |1 Week | ||
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| - | * +1 Each Paradox roll after the first made for the same caster within the same scene. This bonus accumulates with each roll, so the third roll made for a mage within a scene has a +2 modifier. In the case of an [[extended]] casting, this modifier applies to successive Paradox rolls made within the same day. '''[ | + | * +1 Each Paradox roll after the first made for the same caster within the same scene. This bonus accumulates with each roll, so the third roll made for a mage within a scene has a +2 modifier. In the case of an [[extended]] casting, this modifier applies to successive Paradox rolls made within the same day. '''[http://nwod.org/wiki/index.php/Paradox#Paradox_Accumulation_.28Multiple_Vulgars_in_the_Same_Scene.29| (This has been House Ruled, see above)]''' |
* +2 dice if one or more One or more Sleepers witnesses the magic ([[vulgar]] magic only) | * +2 dice if one or more One or more Sleepers witnesses the magic ([[vulgar]] magic only) | ||
* -1 dice if the mage is casting a [[rote]] | * -1 dice if the mage is casting a [[rote]] | ||
Latest revision as of 05:01, 10 March 2019
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