Ritual Spellcasting

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Ritual Spellcasting
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Also known as '''Extended Spellcasting'''.
Also known as '''Extended Spellcasting'''.
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These require Sacraments again. Sacraments are an offering to the Supernal and should be given due weight. Without a Sacrament the Ritual suffers a -1 penalty.
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Rituals may be done without a glimpse, but the rolls must be appended to your private character-sheet thread and effected posts linked for our ease of use.  
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* Sacraments can largely be ignored.
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Rituals may be done without a glimpse, but the rolls must be appended to your private character-sheet thread and effected posts linked for our ease of use. Sacraments should be requested and in your equipment to use already, and must be declared in the Dice-Pool Lines. Failure in either of these, will have a dice removed per normal.  
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* Without a Sacrament the Ritual suffers a -1 penalty.  
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* In Group Rituals, Symbolic Cabals gain +1 to their [[teamwork]] roll.
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===Reminders===
===Reminders===
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:: See also [[Spell Factors]]
:: See also [[Spell Factors]]
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* In Group Rituals, Symbolic Cabals gain +1 to their [[teamwork]] roll.
 
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{{MHR|Mage is play-testing an 'average success' system to make Rituals easier}}
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===Rituals (Extended Castings) of a Month or Longer===
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Currently Rituals are  recorded on the character sheet and need to be re-rolled and re-recorded as they expire.  You can opt in to an 'average success' equation where the pool doesn't need to be rolled and renewed periodically. You just count up your pool, divide by 3, and allocate Successes. This average formula will self renew each month.
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* Month will be the minimum Duration allowed for the average success and renewal method to ensure appropriate penalties on dice pools.
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* Record you pool, the successes, and the effects on your sheet and we'll call it persistent/auto-renewed.
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* Only Rituals using the 'Average Successes will auto-renew. No rolling for max suxx and calling that result the one that renews

Revision as of 16:26, 2 April 2017

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Also known as Extended Spellcasting.

Rituals may be done without a glimpse, but the rolls must be appended to your private character-sheet thread and effected posts linked for our ease of use.

  • Sacraments can largely be ignored.
  • Without a Sacrament the Ritual suffers a -1 penalty.
  • In Group Rituals, Symbolic Cabals gain +1 to their teamwork roll.


Reminders

  • Low Gnosis People must keep track of their Rolls versus Fatigue (World of Darkness pg. 179-180) You may only rest for 10 minutes between each roll and Gnosis 1-2 with casting times of 3 hours per roll, must be weary of this. After twenty-four hours, at every six hour interval, you must make the roll and take the cumulative -1 penalty.
See also Spell Factors


This is a Mage House Rule Mage is play-testing an 'average success' system to make Rituals easier


Rituals (Extended Castings) of a Month or Longer

Currently Rituals are recorded on the character sheet and need to be re-rolled and re-recorded as they expire. You can opt in to an 'average success' equation where the pool doesn't need to be rolled and renewed periodically. You just count up your pool, divide by 3, and allocate Successes. This average formula will self renew each month.

  • Month will be the minimum Duration allowed for the average success and renewal method to ensure appropriate penalties on dice pools.
  • Record you pool, the successes, and the effects on your sheet and we'll call it persistent/auto-renewed.
  • Only Rituals using the 'Average Successes will auto-renew. No rolling for max suxx and calling that result the one that renews


Spells and Rotes can be selectively filtered on the Spells drilldown page.

Spells By Proficiency


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