Mage ●
Spells ● Control Gravity (Redirected from
RAW:Control Gravity)
The mage redirects the force of gravity, causing people and things to fall in another direction, such as sideways or upward.
A simple success affects gravity in a one-yard radius. Excess successes spread the energy over a larger area.
Successes
| Radius Affected
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1
| 1-Yard radius
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2
| 2 -Yard radius
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3
| 4 -Yard radius
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4
| 8 -Yard radius
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5
| 16 -Yard radius
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Characters who fall into objects take damage normally[1] A person in the radius who is sent “falling” upward travels at the same rate as someone falling downward, but once he exits the radius affected, he is subject to normal gravity again. Although his momentum might still send him upward for a turn or two, the natural downward pull of gravity brings him back down — unless he falls into the radius of the altered gravity, which sends him upward again. He might oscillate between the area of altered gravity and normal gravity until the spell expires.
Mysterium Rote: Upending Expectations
The Mage can reach places normally inaccessible to her, or suddenly cause an entire roomful of assailants to “fall” upward and hit the ceiling.
Adamantine Arrow Rote: Falling Up
Adamantine Arrow mages use their own version of this magic to seize the advantage in combat.
References |
- ↑ See “Falling,” p. 179 of the [b]World of Darkness Rulebook[/b]
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