Through the use of this spell, it is possible to render any reasonably homogeneous material malleable for a time,
even materials that are normally completely inflexible (such as ice, coal or lead crystal). While a
substance is under the effects of this spell, the material can be
molded by hand (or with magic, if the
willworker chooses), creating truly fantastic
shapes. The mage could, for example,
draw amber like taffy and work it into a
spiderweb or push an enemy’s hands and
feet into concrete, knead any gaps shut and
leave her trapped there, as though the
concrete had originally been cast that way.
At this level, the mage must touch
the targeted object (although he can
do so using forceps or other tools).
With Matter 4, he can cast this spell at
sensory range.
The spell renders hard materials about as
soft as very stiff clay, and as easy to sculpt by
hand as a mass of butter. The object’s
Durability determines the ease of the spell,
levying penalties on the roll on a one-forone
basis. Wood (Durability 1) is easier to
warp than reinforced steel (Durability 4 or
higher). In the case of objects with mixed
materials, use the highest Durability. Once
cast, the effect takes place in the subsequent
turn. If the mage attempts to create
something complex or artful from the substance,
an instant Dexterity + Crafts roll
might be called for.
Once the Duration expires, the object
returns to its original solid state, but retains whatever shape it is currently in. This spell
does not alter an object’s Durability or
Structure. While a bank vault door
can be made to bend
inward, itcannot be broken
any more
easily than
before.
Mysterium Rote: Sculpt the Material Form
This rote has seen use by Mysterium
mages for innumerable purposes. Any
source of normally hard material can be
shaped into almost any simple tool as
needed. A massive stone or metal door
can be bent like a slab of clay, or a hostile
mage’s weapon can be rendered soft,
pliant and useless. Adamantine Arrow
mages sometimes use this rote to create
improvised weapons and armor.