The werewolves of the Lodge of Salvation dedicate themselves to a largely thankless and perhaps futile task — converting the Pure. It is the lodge members’ belief that the brutal indoctrination of the Pure can be undone, and that the cult of hate can be broken. The lodge focuses on the task of separating likely converts from the rest of their tribemates, getting the potential converts to a safe place and breaking through the scars and barriers imposed by initiation into the Pure Tribes. The lodge focuses mostly on the young and recently indoctrinated. In part, lodge members reason that older Pure are far less likely to be reachable, and, in part, the lodge members simply cannot stand the idea of the youngest being so badly abused and broken.
The Lodge of Salvation is not exclusively Storm Lords in membership, but the principles of Winter Wolf certainly suffuse the lodge. Lodge members still believe in unyielding strength and the responsibility of leading their fellow werewolves — but, in their case, they believe in leading all their fellow werewolves. The lodge is defined by a strongly perceived need to minister to the Pure and to rescue as many as the lodge members can from that culture of hate.
Prerequisites
Honor •• or Purity ••; must maintain Harmony of 6 or higher
Benefits
Lodge members may purchase Inspiration Gifts as affinity Gifts. In addition, lodge members receive +2 to Resolve rolls made to resist Gifts used against them by the Pure, and +1 to Resolve rolls made to resist Death Rage when wounded by one of the Pure.