Gremlins

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MageSpells ● Gremlins
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Spirit
Instant None
Covert Compelling
Tome of the Mysteries.jpg
Tome of the Mysteries, p. 72
Rotes
Ladder : Unassailable Regency
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Pilots during World War II told stories about “gremlins,” capricious little imps that caused inexplicable mechanical failures that could be traced to no other source. This spell may not conjure gremlins, but a similar result can be had by subtly whispering to a spirit that slumbers in a material object, coercing it to betray its owner and fail to function properly at a critical moment.

The mage must fi rst touch the object to be affected (with Spirit 2, he can cast this spell upon objects at range). Each success incurs a –1 penalty on a single roll to use the target object within the spell’s scene long Duration. This penalty only applies to an action over which the object itself might exert some control, such as a gun’s ability to shoot straight, but not a sword’s ability to be swung accurately (that’s a property of the sword’s wielder). Obviously, this spell is more effective when cast on objects with complex or moving parts than on simple tools like melee weapons or shovels.


Silver Ladder Rote: Unassailable Regency

When Silver Ladder mages invoke this spell, even the weapons of their enemies recognize the Ladder’s rightful authority, betraying their owners and refusing to attack the keepers of the Imperium Mysteriorum.

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