The mage expels the ambient Mana from an area, creating a “magic dead zone.”
A weak Gauntlet levies a –1 penalty on the spellcasting roll. Successes determine the Dead Zone’s radius or volume (the mage chooses which during casting).
Successes
| Radius or Defined Volume
|
1 success
| 1-yard radius or 5 cubic yards
|
2 successes
| 2-yard radius 10 cu. yards
|
3 successes
| 4-yard radius 20 cu. yards
|
4 successes
| 8-yard radius 40 cu. yards
|
5 successes¤
| 16-yard radius 80 cu. yards
|
¤ Add an extra x2 radius or x2 volume per additional success
While a mage can spend his own Mana within a dead zone, he cannot use the Channel Mana, to draw them from another source.
Small animals, children and the elderly may sicken and even die in places devoid of a natural flow of Mana energies.
Guardians of the Veil Rote: Banishing
By disrupting the local flow of Mana, a Guardian can sometimes stop conspicuous paranormal activity in an area.