Predator Kings

From Edge of Darkness Wiki

Predator Kings
Jump to: navigation, search

Ninna Farakh

The Predator Kings are primitive monsters. They follow Dire Wolf, oldest of the Firstborn, and they vehemently eschew the soft human lives of modern convenience. The Predator Kings do not hate the Forsaken for the alleged slaying Father Wolf — anything that cannot defend itself has no innate right to live. What the Predator Kings cannot forgive is the loss of the hunter’s paradise that was Pangaea. If Pangaea had been preserved, the Uratha would have been free to hunt openly, to treat humans like the livestock they are. In a way, they respect the Forsaken’s ancestors for the powerful hunters they were, and in a way, they seem to respect those Forsaken strong enough to give them a good fight. But as long as the Forsaken work to preserve the world as it is, the world that was can never return. So the Forsaken must die.

The Predator Kings’ preferred battle form is Urshul, and they scythe down opponents as enormous, ferocious dire wolves. The Ninna Farakh are the most feared warriors of the Pure Tribes, and even their allies give them plenty of room once a fight begins. Their ritual hunts are bloody, wild affairs that often leave a string of unsolved murders in the files of law enforcement agencies. Generally they seem to follow the Ivory Claws’ lead, but it’s uncertain as to whether the Ivory Claws could actually truly control the Predator Kings if it came to it.

Dire Wolf’s ban is that he may not choose to touch anything made by the hand of humans except to destroy it. He cannot walk on roads; he cannot brush up against clothed humans he encounters. Even a sprint across a farmer’s fallow field hurts his paws. Dire Wolf’s children suffer a less stringent ban, but still tend to wear only clothes they have made themselves — often from the skins of prey.

Personal tools
Namespaces
Variants
Actions
Navigation
games
Toolbox