Template:Tables/Werewolf Shapeshifting

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Tables/Werewolf Shapeshifting
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Hishu Dalu Gauru Urshul Urhan
Hishu-Silhouette.png Dalu-Silhouette.png Gauru-Silhouette.png Urshul-Silhouette.png Urhan-Silhouette.png
Human Near-Human War Form Near-Wolf The Wolf

This is information about the mechanic. -2 penalty to detect as supernatural creature

  • This is a benefit of the mechanic. Strength +3
  • This is a benefit of the mechanic. Dexterity +1
  • This is a benefit of the mechanic. Stamina +2
  • This is information about the mechanic. Size +2
  • This is a benefit of the mechanic. Health +4
  • This is a benefit of the mechanic. Initiative +1
  • This is a benefit of the mechanic. Speed +4
  • This is a benefit of the mechanic. Perception +3
  • This is information about the mechanic. Mass +200-250 lbs
  • This is information about the mechanic. Height +2-3’
  • This is information about the mechanic. Full Lunacy
  • This is a benefit of the mechanic. Armor 1/1
  • This is a benefit of the mechanic. Claws +1L
  • This is a benefit of the mechanic. Bite +2L (No grapple required)
  • This is a benefit of the mechanic. Ignore wound penalties
  • This is a benefit of the mechanic. No unconsciousness rolls
  • This is a drawback of the mechanic. -2 penalty to resist Kuruth
  • This is a drawback of the mechanic. Manipulation = 0, most Social and Mental tasks fail
  • This is information about the mechanic. Must attack an enemy, travel toward one, or take out frustration. Resolve + Composure (Reflexive) required to do anything else, failure means Kuruth. Gifts and fetishes (Reflexive) excepted.
  • This is information about the mechanic. Maximum time in Gauru: Stamina (Hishu) + PU (+Auspice renown if under Auspice moon).
  • This is information about the mechanic. Afterward must revert to Hishu, or make Sta + Survival + PU / spend Essence for alternate form
  • This is information about the mechanic. May shift out of Gauru voluntarily if not subject to Kuruth
  • This is information about the mechanic. May not voluntarily assume Gauru again for remainder of scene
  • This is a benefit of the mechanic. Str +2
  • This is a benefit of the mechanic. Dex +2
  • This is a benefit of the mechanic. Stamina +2
  • This is a drawback of the mechanic. Manip -3
  • This is information about the mechanic. Size +1
  • This is a benefit of the mechanic. Health +3
  • This is a benefit of the mechanic. Initiative +2
  • This is a benefit of the mechanic. Speed +7
  • This is a benefit of the mechanic. Perception +3
  • This is information about the mechanic. 3-5’ at shoulder
  • This is information about the mechanic. 6-8’ in length
  • This is information about the mechanic. +150-200 lbs in weight
  • This is information about the mechanic. Lunacy at +2
  • This is a benefit of the mechanic. Claws +1L
  • This is a benefit of the mechanic. Bite +2L (No grapple required)
  • This is a drawback of the mechanic. Human speech impossible
  • This is information about the mechanic. Body language and scent can convey ideas to pack members
  • This is information about the mechanic. Limited use of First Tongue
  • This is information about the mechanic. Track by scent
  • This is a benefit of the mechanic. Dexterity +2
  • This is a benefit of the mechanic. Stamina +1
  • This is information about the mechanic. Size -1
  • This is a benefit of the mechanic. Initiative +2
  • This is a benefit of the mechanic. Speed +5
  • This is a benefit of the mechanic. Perception +4
  • This is a benefit of the mechanic. Claw +1L
  • This is a benefit of the mechanic. Bite +2L
  • This is information about the mechanic. -2 penalty to detect as supernatural creature
  • This is a drawback of the mechanic. Human speech impossible
  • This is information about the mechanic. Can communicate with wolves (-1 to -3 penalty until familiar)
  • This is information about the mechanic. Limited use of First Tongue (Complex ideas: Man + Expression)
  • This is information about the mechanic. Track by scent
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