Light Mastery

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MageSpells ● Light Mastery
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Forces ●●●
Instant None
Covert Weaving
Mage The Awakening Sourcebook.jpg
Mage The Awakening Sourcebook, p.169
Rotes
The Mysterium : Hand Torch
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The mage can create or extinguish light. He could cause a room to go pitch-black or light a dark cave from nothing but the tip of a glowing finger.

Successes determine the created light’s intensity (in a directional 30-degree arc).

Successes Intensity
1 success Flashlight
2 successes 75-watt bulb
3 successes Car headlight
4 successes Floodlight
5 successes Stadium light

Conversely, one success is usually enough to extinguish a light, unless it’s a light created by this spell or other magic, in which case the magic’s Potency must be exceeded by this spell.

Mysterium Rote: Hand Torch

This rote is a major boon to a tombcrawling Mysterium mage. Even if the batteries in her flashlight fail her, her magic can still light her way — or darken the way for his rivals.

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