Thirteen
From Edge of Darkness Wiki
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|box1={{Has Arcana|Arcana=Fate|Mastery=Disciple}}<br>{{Has Arcana|Arcana=Life|Mastery=Initiate}}<br>{{Has Arcana|Arcana=Prime|Mastery=Apprentice}}<br>{{Has Arcana|Arcana=Space|Mastery=Initiate}}<br>{{Has Arcana|Arcana=Time|Mastery=Disciple}} | |box1={{Has Arcana|Arcana=Fate|Mastery=Disciple}}<br>{{Has Arcana|Arcana=Life|Mastery=Initiate}}<br>{{Has Arcana|Arcana=Prime|Mastery=Apprentice}}<br>{{Has Arcana|Arcana=Space|Mastery=Initiate}}<br>{{Has Arcana|Arcana=Time|Mastery=Disciple}} | ||
|box2={{Has Merit|Familiar|4}}<br>{{Has Merit|New Identity|2 |Description=Violet Crawford }}<br> {{Has Merit|Striking Looks|2 |Description=Eye-Catching }}<br> {{Has Merit|Contacts|2 |Sphere=Digital Networks }}<br> {{Has Merit|Contacts|2 |Sphere=Emergency Services }} | |box2={{Has Merit|Familiar|4}}<br>{{Has Merit|New Identity|2 |Description=Violet Crawford }}<br> {{Has Merit|Striking Looks|2 |Description=Eye-Catching }}<br> {{Has Merit|Contacts|2 |Sphere=Digital Networks }}<br> {{Has Merit|Contacts|2 |Sphere=Emergency Services }} | ||
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*[[Position::Councilor]] of the [[Acanthus]] | *[[Position::Councilor]] of the [[Acanthus]] | ||
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Thirteen arrived in Sacramento in late January of 2025, staying in a small apartment and introducing herself to the local [[Consilium]]. | Thirteen arrived in Sacramento in late January of 2025, staying in a small apartment and introducing herself to the local [[Consilium]]. | ||
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At the [[Consilium]] meeting in 0ctober of 2025, the young Libertine was named the new [[Acanthus]] [[Position::Councilor]], as [[Cavendish]] had departed the city earlier in the year. She was shocked, but begrudgingly accepted. | At the [[Consilium]] meeting in 0ctober of 2025, the young Libertine was named the new [[Acanthus]] [[Position::Councilor]], as [[Cavendish]] had departed the city earlier in the year. She was shocked, but begrudgingly accepted. | ||
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In January 2026, the Acanthus began experiencing strange occurrences in her home, which she believed to be a haunting, though not be ghosts. The events played out more like childish pranks. With the aide of [[Aurora]], she discovered the culprit was a crow-spirit that had taken a liking to Thirteen. After some translated communications through the [[Thyrsus]], the two came to an agreement and the spirit was bonded to Thirteen as an embodied [[Familiar]] named Jinx. | In January 2026, the Acanthus began experiencing strange occurrences in her home, which she believed to be a haunting, though not be ghosts. The events played out more like childish pranks. With the aide of [[Aurora]], she discovered the culprit was a crow-spirit that had taken a liking to Thirteen. After some translated communications through the [[Thyrsus]], the two came to an agreement and the spirit was bonded to Thirteen as an embodied [[Familiar]] named Jinx. | ||
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In late February of 2026, Thirteen purchased an old, abandoned radio station in Del Paso Heights, and began cleaning and refurbishing the facility. By the following April, she had finished and declared it her official [[Sanctum]]. It was dubbed with the radio call sign "KROW" as a joke. | In late February of 2026, Thirteen purchased an old, abandoned radio station in Del Paso Heights, and began cleaning and refurbishing the facility. By the following April, she had finished and declared it her official [[Sanctum]]. It was dubbed with the radio call sign "KROW" as a joke. | ||
Revision as of 19:44, 29 March 2026
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Thirteen
'Good luck never made a person wise'
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Familiar ●●●● New Identity ●● (Violet Crawford) Striking Looks ●● (Eye-Catching) Contacts ●● (Digital Networks) |
Appearance
Standing 5'6" and in good shape, Thirteen's most notable physical asset is her hair. A fiery red explosion of a glorious afro. Coupled with her lovely but heavily-freckled face, she catches everyone's eye when she enters a room. Her own sharp eyes are a rich brown. Notably, she is not a ginger, as she lacks the pale skin due to her mixed-race ancestry.
The Acanthus regularly dresses like a biker chick, complete with rock band t-shirts and her signature leather jacket, but she just as often wears cute bib overalls or even more stylish ensembles. Scarves are a common addition to her outfits, and she has quite a collection of them.
Nimbus
Shards of a broken mirror slowly orbit around Thirteen, both large and small. Each shard reflects the image of a different symbol of bad luck. Black cats, crows, upside down horseshoes, cracked tea cups, spilled salt, broken clocks and more. Most notable are multiple iterations of the number 13, in different colors and fonts. When she uses Vulgar magic, the shards orbit much faster.
Influenced by her Vice, the shards flash dangerously, like angry knives.
With Thirteen's Virtue, the shards stay upright and rotate like a wall of enduring shields.
History
Thirteen arrived in Sacramento in late January of 2025, staying in a small apartment and introducing herself to the local Consilium.
At the Consilium meeting in 0ctober of 2025, the young Libertine was named the new Acanthus Councilor, as Cavendish had departed the city earlier in the year. She was shocked, but begrudgingly accepted.
In January 2026, the Acanthus began experiencing strange occurrences in her home, which she believed to be a haunting, though not be ghosts. The events played out more like childish pranks. With the aide of Aurora, she discovered the culprit was a crow-spirit that had taken a liking to Thirteen. After some translated communications through the Thyrsus, the two came to an agreement and the spirit was bonded to Thirteen as an embodied Familiar named Jinx.
In late February of 2026, Thirteen purchased an old, abandoned radio station in Del Paso Heights, and began cleaning and refurbishing the facility. By the following April, she had finished and declared it her official Sanctum. It was dubbed with the radio call sign "KROW" as a joke.
Tropes
13 Is Unlucky: The whole point of her Shadow Name.
Bad Luck Mitigation Mechanic: Basically what the Quantum Flux spell does, when she casts it.
Born Unlucky: Thirteen was apparently born with tremendous bad luck. The universe itself seemed to be out to make her life suck as much as possible.
Brave Scot: She's got guts, and she is Scottish.
Bullet Time: Can happen if she's using a Time Arcanum armor spell.
Clever Crows: Jinx is definitely one of those, of the "plucky comic relief" sort.
Cool Bike: Thirteen's 1966 Triumph Bonneville Scrambler! The bike is her baby!
Cosmic Plaything: How Thirteen has felt about her life before Awakening.
Creepy Crows: Jinx isn't generally creepy, but he does feed on carrion sometimes.
Doom Magnet: Her bad luck didn't only affect herself. Friends and family seemed to suffer as well. Her parents died in two separate freak accidents!
Familiar: Thirteen has one, a crow named Jinx!
Fiery Redhead: And how!
Fixing the Game: How Acanthus generally operate through life with the Fate Arcanum.
Improbable Aiming Skills: What happens with the Sharpshooter's Eye spell.
The Jinx: How the people of Inverness felt about a young Thirteen.
Violent Glaswegian: She's from Inverness, not Glasgow, but she's got a temper and is perfectly willing to throw punches.
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