Reality War
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Reality War
(Created page with "{{infobox Scene |Date=Jul 1, 2016 |Location=Sacramento |Venue=Mage |STs=User:West }}The third major Mage Chronicle. ===In Character=== ===Out of Character=== The Reality War ...") |
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===In Character=== | ===In Character=== | ||
+ | The Reality War began over the span of a week with the premise that Seers were altering past events to favor themselves and that the Mages of Sacramento would need to go back to these events, stop the Seers and correct the events. Players were asked to write a pair of [[Glimpse]]s for their characters; one in a reality where Seers 'won', and one in a reality where they never Awoken but were 'happy'. Significant changes happened over the nights the dreams took place: characters and set-pieces vanished as reality took on a new course. | ||
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+ | The [[Circle of Creation]] was also altered with the introduction of 'the Clock'. This Artifact level device would be used to send Mages into the past to keep history on course and the Seers from winning. It would eventually be reavealed in [[449]] that the Clock was created by [[Tyria Primoria]] and [[West]] under the guidance of [[Peter Cartright]]. | ||
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* Several NPCs which were unnecessary or ill-conceived were removed; most significantly, the NPC Hierarch. | * Several NPCs which were unnecessary or ill-conceived were removed; most significantly, the NPC Hierarch. | ||
* The shared location of the [[Circle of Creation]] was restored after having been fractured over the preceding years. Various Mage locations were removed to facilitate this consolidation; most significantly, the '''Fillard Goldman Museum''' of the '''Mysterium''' and '''Bismarck Hotel''' of the '''Silver Ladder'''. | * The shared location of the [[Circle of Creation]] was restored after having been fractured over the preceding years. Various Mage locations were removed to facilitate this consolidation; most significantly, the '''Fillard Goldman Museum''' of the '''Mysterium''' and '''Bismarck Hotel''' of the '''Silver Ladder'''. | ||
- | * A shift was made to episodic Stories with clearly defined goals and limits in consideration of the play-by-post format and character tenures. | + | * A shift was made to episodic Stories with clearly defined '''goals''' and '''time limits''' in consideration of the play-by-post format and character tenures. |
* A deus ex machina was introduced to enable period pieces and adjustments to the current setting. | * A deus ex machina was introduced to enable period pieces and adjustments to the current setting. | ||
Revision as of 14:54, 22 March 2017
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Facts about Reality WarRDF feed
Event for | Mage + |
Location | Sacramento + |
Mage start | 1 July 2016 + |
Page has default formThis property is a special property in this wiki. | Scene Editor + |
Parent | Reality War + |
Sacramento date | 1 July 2016 + |
Scene | Sacramento + |
Story Told By | West + |