Members of the Lodge of the Shadow Throne, comprising Ithaeur of all tribes (but mostly from the Storm Lords), believe their ancestors, the First Pack, misinterpreted Father Wolf’s role in Pangaea. Father Wolf, according to the lodge, was not merely the warden of the Border Marches charged with maintaining the balance between flesh and spirit. He was, in fact, the king (or the god, sources differ and when you’re talking about beings on that scale the difference is largely irrelevant anyway) of the spirit wilds and lord of all spirits.
Drawing on myth and legend from a variety of cultures, the Lodge of the Shadow Throne claims the state of the Shadow is inextricably tied to the state of its god-king. When Father Wolf was in his prime, all was right and balanced within the Shadow, and when Father Wolf grew weak and feeble, the Shadow became stagnant and befouled. It was in that time that the Spinner-Hag and the Plague King arose, and when the First Pack began to believe Father Wolf had lost his ability to perform his sacred duties. When Father Wolf died, all hell broke loose.
Prerequisites
Wisdom • or Honor ••, Politics •
Benefits
Members of the Lodge of the Shadow Throne may learn Dominance Gifts as though they were tribal Gifts. In addition, members may use Dominance gifts on spirits (including the Ridden), not just werewolves. Finally, the player may add two bonus dice to any roll made to intimidate or command a spirit through non-supernatural means.