The mage transfers a Destiny from its original subject
to another.
The mage casting the spell may be the recipient, the donor
or a bystander. If either party is unwilling and aware of the
spell, it may be contested by Resolve + Gnosis.
Each success on the spell transfers one dot of the Destiny
Merit from the donor to the recipient. At the end of the
scene, the Merit transfers back to the donor, but if the recipient has used any destiny
dice within that chapter, the
donor may not use them until
they refresh as per the Destiny
Merit rules.
The Destiny’s bane also
transfers for the duration of the
spell — the donor also keeps the
bane unless all her Destiny Merit
dots have been lost to the spell.
The caster must touch both targets
for the spell to take effect. With
Fate 5 the spell can be cast
at range.
Seers of the Throne Rote: Theft of Tomorrow
The Seers of the Throne
believe that history is made
by powerful actors, individuals
destined for great things, but they also
believe that this mandate to influence the
world can be stolen by the dedicated. As the
Exarchs took the mantle of the Gods, this
spell allows a clever Seer to take the mantle
of mortal heroes.