Talk:Crafts Skill

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House Rule System

One of the most requested use of Crafts is covered under these rules -- Manufacturing Objects. The basis of this formula/idea is to use Objects and their various factors: most notably Size and Durability. These two traits will determine the base Target Number of Successes needed, which represents the time and effort needed to create the Object.

Size: The larger an item is, the longer it takes to create it, the smaller it is, the harder it is to work on.
Durability: Carving an ice sculpture is harder than a Play-Doh sculpture. How difficult is a given material to work with?

Craftsmanship (quality) will remain a dice penalty as is the standard for nWoD 'difficulty' modifiers.


Target Successes Required

Durability
Size
0
(paper, thin glass)
+1
1
(wood, hard plastic, glass)
+3
2
(stone, aluminum)
+5
3
(steel, iron, bone)
+7
0 (snow globe) +3 4 6 8 10
1 (knife) +1 2 4 6 8
2 (sword) +0 1 3 5 7
3 (chair) +1 2 4 6 8
4 (table) +3 4 6 8 10
5 (car) +5 6 8 10 12
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