Electrocution

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Electrocution
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Lightning strikes, a live wire hits your character or he touches a conducting item. Some supernatural beings even possess mastery over electricity and can direct it at your character. Electrocution automatically causes bashing damage per turn of exposure. No attack roll is made.

If harm from electricity is more than just instantaneous — there’s a constant flow such as through power cables — a victim may not be able to escape. His muscles contract, which can prevent him from pulling away. Roll Strength as a reflexive action in each turn of contact. Failure means your character is still connected to the source and suffers its damage each turn until a successful roll is made.

Source Damage
Minor; wall socket 4 (B)
Major; protective fence 6 (B)
Severe; junction box 8 (B)
Fatal; main line feed/subway rail 10 (B)

Worn armor provides no protection against electrocution. A magical kind conjured up by supernatural beings might at the Storyteller’s discretion.

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