Template:Tables/Mage Armor

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Tables/Mage Armor
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(Created page with "<noinclude>{{documentation}}{{PAGENAME}}</noinclude> {| class="eodtable" style="font-size: 85%;" |style="border-bottom: 1px solid #336699;"| '''Gnosis''' |sty...")
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<noinclude>{{documentation}}[[Category:Tables|{{PAGENAME}}]]</noinclude>
<noinclude>{{documentation}}[[Category:Tables|{{PAGENAME}}]]</noinclude>
{| class="eodtable" style="font-size: 85%;"
{| class="eodtable" style="font-size: 85%;"
-
|style="border-bottom: 1px solid #336699;"| '''Gnosis'''
+
|style="border-bottom: 1px solid #336699;"| '''Arcana'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Mana]]<br />Max/Per Turn'''
+
|style="border-bottom: 1px solid #336699;"| '''[[Defense]]'''
-
|style="border-bottom: 1px solid #336699;"| '''Active<br />[[Spells]]'''
+
|style="border-bottom: 1px solid #336699;"| '''Firearms'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Auras|Aura]]'''
+
|style="border-bottom: 1px solid #336699;"| '''Armor'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Paradox]]<br />Pool'''
+
|style="border-bottom: 1px solid #336699;"| '''Bulletproof'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Extended]] Casting'''<br />Time/Breaks
+
|style="border-bottom: 1px solid #336699;"| '''Dodge Effect'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Combined Spells|Combined]]<br />[[Combined Spells|Spells]]'''
+
|style="border-bottom: 1px solid #336699;"| '''Damage'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Legacy]]'''
+
|style="border-bottom: 1px solid #336699;"| '''Other'''
-
|style="border-bottom: 1px solid #336699;"| '''[[Aimed Spell]]<br><nowiki>Short -/Med -2/Long -4</nowiki>'''
+
-
|style="border-bottom: 1px solid #336699;"| '''Master'''
+
-
|style="border-bottom: 1px solid #336699;"| '''Adept'''
+
-
|style="border-bottom: 1px solid #336699;"| '''Disciple'''
+
-
|style="border-bottom: 1px solid #336699;"| '''Initiate'''
+
|-
|-
-
|1
+
|[[Death]]
-
|10/1
+
-
|4
+
|
|
-
|1
 
-
|3 hours/10 min
 
|
|
|
|
-
|10/20/40
+
|
-
|0
+
|
-
|0
+
|Downgrades [[Lethal]] from kinetic attacks (bullets, claws, rocks, etc.) to [[Bashing]], for a number of wounds equal to Arcana rating. 
-
|4
+
|Does not roll to stay conscious once her [[Health]] track is filled with [[Bashing]] damage until she has also taken her Death dots in [[Lethal]] or [[Aggravated]] damage.
-
|3
+
|-
|-
-
|2
+
|[[Fate]]
-
|11/2
+
|Dots
-
|5
+
|Yes
 +
|
 +
|
|
|
-
|1
 
-
|3 hours/20 min
 
|
|
|
|
-
|20/40/80
 
-
|0
 
-
|2
 
-
|3
 
-
|3
 
|-
|-
-
|3
+
|[[Forces]]
-
|12/3
+
-
|6
+
|
|
-
|2
+
|
-
|1 hour/30 min
+
|Dots
-
|2
+
|
-
|Join
+
|
-
|30/60/120
+
|
-
|1
+
|Armor applies to auto damage from Electricity and Fire
-
|2
+
-
|4
+
-
|2
+
|-
|-
-
|4
+
|[[Life]]
-
|13/4
+
|1/2 dots (round up)
-
|7
+
|
|
-
|2
+
|1/2 dots (round up)
-
|1 hour/40 min
+
|
-
|2
+
|
-
|Create
+
|
-
|40/80/160
+
|Initiative is higher of [[Wits]] or [[Dexterity]]
-
|2
+
-
|2
+
-
|3
+
-
|3
+
|-
|-
-
|5
+
|[[Matter]]
-
|14/5
+
|
-
|8
+
|
 +
|
 +
|
 +
|
|
|
-
|3
 
-
|30 min/50 min
 
-
|2
 
|
|
-
|50/100/200
 
-
|3
 
-
|2
 
-
|3
 
-
|2
 
|-
|-
-
|6
+
|[[Mind]]
-
|15/6
+
|
-
|9
+
|
-
|<nowiki>+</nowiki>1
+
|
-
|3
+
|
-
|30 min/1 hour
+
|
-
|3
+
|
|
|
-
|60/120/200
 
-
|4
 
-
|2
 
-
|3
 
-
|1
 
|-
|-
-
|7
+
|[[Prime]]
-
|20/7
+
|
-
|10
+
|
-
|<nowiki>+</nowiki>2
+
|
-
|4
+
|
-
|10 min/70 min
+
|
-
|3
+
|
|
|
-
|70/140/200
 
-
|5
 
-
|2
 
-
|3
 
-
|NA
 
|-
|-
-
|8
+
|[[Space]]
-
|30/8
+
|
-
|11
+
|
-
|<nowiki>+</nowiki>3
+
|
-
|4
+
|
-
|10 min/80 min
+
|
-
|3
+
|
 +
|
 +
|-
 +
|[[Spirit]]
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|[[Time]]
 +
|Dots
 +
|Yes
 +
|
 +
|
 +
|Spend a point of Mana to reduce the attacker’s [[Initiative]] rating by the Time dots for the remainder of the scene.
 +
|
|
|
-
|80/160/200
 
-
|6
 
-
|2
 
-
|2
 
-
|NA
 
|-
|-
|
|

Revision as of 15:36, 30 March 2017

[create] Template documentation
Arcana Defense Firearms Armor Bulletproof Dodge Effect Damage Other
Death Downgrades Lethal from kinetic attacks (bullets, claws, rocks, etc.) to Bashing, for a number of wounds equal to Arcana rating. Does not roll to stay conscious once her Health track is filled with Bashing damage until she has also taken her Death dots in Lethal or Aggravated damage.
Fate Dots Yes
Forces Dots Armor applies to auto damage from Electricity and Fire
Life 1/2 dots (round up) 1/2 dots (round up) Initiative is higher of Wits or Dexterity
Matter
Mind
Prime
Space
Spirit
Time Dots Yes Spend a point of Mana to reduce the attacker’s Initiative rating by the Time dots for the remainder of the scene.
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