Uratha are pack animals by nature, sharing the lupine instinct for group behavior and the human need for socialization. Lone wolves, those who walk without a pack, are looked on with a mixture of distrust, pity and sometimes fear. It’s unnatural, in the same way that it’s unnatural for a human to shut himself away in his home and never emerge for human contact of any kind.
Blood Talons tend to be especially mistrustful of lone wolves. A warrior is made stronger by his brothers and sisters who fight alongside him, and to walk alone is to put himself at the mercy of his enemies. If a werewolf cannot or will not join a pack, better that he do the honorable thing and end his own life.
And yet, Blood Talons can find themselves without a pack to call their own. Some simply Change in isolated, lonely places and never know their kin until much later in life. Others, like Thomas Coldfire, survived the annihilation of their packs and find the idea of joining a new one too painful. Still others are simply broken in some way, and never feel the call of the pack instinct in their hearts.
Prerequisites
Cannot be a Member of a Pack
Benefits
All lodge members receive a free dot in Survival and a +1 bonus on Wits+Composure rolls made for perception