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(AwCon) Leaving Granite Park

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  1. #81
    Orphan's Avatar

    Orphan

    1
    PRE

    Orphan stands and runs away from the figures, trying to get some distance from the swarming enemies. His hope was to eventually take a few seconds to get a clear picture of the situation. He was not going to abandon those still on the roof or inside the building unless there was clearly no other option, but staying here right now was suicide, and he couldn't help them - or anyone - if he was dead.

    Orphan had to use his action to stand, so he can't Dodge or take time to tactically analyze the situation, and he is out of WP and thus can't add to his Defense this turn, so he is just going to use basic judgment - run away from the mass of the opponents, to the extent this is possible, and try to avoid any others as best he can.

  2. #82
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Some of the figures give chase, but some go back to what they were doing, occupied with shapes on the ground, other dragging bodies into the building.

    There's a couple of soft, wet thuds behind him as he runs.

    Where is Orphan headed? Out of the Park? In the direction the FJ went? To the bleachers?
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  3. #83
    DaevaDude's Avatar


    Can you provide a diagram/map of the area?

  4. #84
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Try this
    Attached Images
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  5. #85
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Orphan can hear wet plodding intermingled with sucking sounds and breathing as he is pursued. He knows from past experience that if these are fleshies rather than racs, they Abyss which taints them also makes them faster, and stronger.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  6. #86
    Orphan's Avatar

    Orphan

    1
    PRE

    "I have to get away from them before I can even get room to think about option," Orphan thinks to himself, running full out. He heads more or less on the same route the FJ took, at a full run.

    Normally skill rolls require an Instant action, but is there any chance there are some factors that would be so obvious to Orphan with his Survival (Battlefield Analysis) that he could have a chance of noticing them reflexively? Thinking specifically of things that he'd be able to get past easily enough but which would slow down multiple people chasing him.

  7. #87
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    It's a clear, muddy field that leads to the road, with flattened grass and furrows from the SUV. Park cars dot the road.

    Orphan can almost feel breathing on the back of his neck, and it isn't like what Tam does.

    Roll (STR + Ath + any applicable running Merits) x 4
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  8. #88
    DaevaDude's Avatar


    My apologies, but long day here, and braindead. Do you want one roll, multiplied x4, or four rolls?

  9. #89
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Four, please.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  10. #90
    Orphan's Avatar

    Orphan

    1
    PRE

    Orphan pushes himself as best he can, hoping that if he can get to the parked cars, he'll perhaps be able to bottleneck a few of his pursuers, to slow them down.

    run like hell

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