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Making Plans

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  1. #1
    Ishani's Avatar

    Ishani
    Ishani

    Presence 3
    Striking Looks 4 (graceful, Alluring)
    Mask of Tranquility

    +2
    SL
    3
    PRE

    Ishani drives to the Grindhouse with little conversation on her end. She has more things on her mind then simply looking over the blueprints and making plans for the assult.

    Her mind keeps wandering to Saul in the trunk. What is she going to do with him? Obviously she has given her word that he will be embraced and she will be the one to take that responsability. She isn't going to push it off on someone else. He is a mercenary though and Ishani has a lot of experience with their kind. They have a bad habit of doing what they want, when they want, and as long as they do not directly cross the limits of their contract, they can strain the line as much as they need to. Half the time they aren't even given limits. They are usually told to do whatever they need to as long as the job got done. That is what worries her.

    She doesn't exactly want to sire a problem child but at the same time the idea of taming someone is thrilling. She remembers how very rebelous she was when she was first embraced. She basically told her sire that kindred society could go screw itself as far as she cared. Look at her now though, consort to a Prince, former Sheriff, former Harpy, and current Hound. Her ass is so deep in politics she is surprised she can move.

    As the Grindhouse comes into view, Ishani turns her thoughts to Horizon. Hopefully Asa had enough time to look everything over and get a good idea for what they needed to do. Hopefully Saul would continue to be an asset. Hopefully Asa wouldn't rip his throat out before she has the chance to embrace him. So much riding on hope.

    Ishani pulls into the parkinglot and finds a spce close to the door. She stops the car and turns it off, then sits back and waits for everyone to get out of the car.
    Presence 3
    Striking Looks (Graceful, Alluring) 4
    Mask of Tranquility

  2. #2
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    As they rode, Asa sent off a text to Olivette, instructing her to meet them at the Grindhouse with a change of clothing for Saul.

    He smiled, remembering Wilhelm's words, wondering if the Mekhet could hear the contented purring of the three predators. He also wondered if it were an offer of privacy because of the flirtation, or if it were reflex based on being faced with a 'pack' of Beasts.

    Either way, amusing.


    Asa was also content to ride in silence, mentally reviewing the blueprints. Considering both of his sisters were sure to be involved, there was simply no room for mistakes.

    When they arrived, he pulled up alongside Olivette's car and let her pass him the clothing through the window, then headed to the rear entrance.

    Hopefully this time, there would be no exploding cars.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  3. #3
    L


    Wilhelm climbs out of the car as it comes to a stop; wondering, briefly, how annoying cramped car rides must be for mortals. He imagined their muscles must get stiff, much as they had during the long banquets he had sat through back in his mortal days. Once he was outside he looked around, letting his enhanced gaze pierce the night's gloom. It would probably be best to ensure there were no onlookers before opening the trunk to reveal the naked man within. Even if it would be just long enough to pass him clothing. The Kine panicked so easily...

  4. #4
    Fractured's Avatar


    Saul feels every damn bump in the road. He could swear the driver was trying to hit every pothole from the house to wherever the hell they're going. Saul's been in cramped situations before, but without exception, he had his pants to keep him warm. He doesn't listen to the weak complaints of his aching body, though. They wouldn't be around much longer, anyway. If the fangs had only been worried about security, they could have simply blindfolded him. No, this was just teaching him his place. When the car stops, he holds his breath for what will happen next.

  5. #5
    Ishani's Avatar

    Ishani
    Ishani

    Presence 3
    Striking Looks 4 (graceful, Alluring)
    Mask of Tranquility

    +2
    SL
    3
    PRE

    Ishani bends down and pops the trunk. She knows at this point Saul will stay put until they tell him to get out. She smiles at Asa in appreciation for the clothing and asks for the pants.

    She gets out of the car and makes her way to the trunk. Opening the lid, she tosses the pants at the naked man. "Put these on please. You can finish dressing when we get back inside."

    She lowers the lid again, but does not close it, leaving Saul room to slide on the pants. Then she heads for the door and unlocks it. She'll escort Saul inside but there is no reason for the others to have to wait on the mortal.
    Presence 3
    Striking Looks (Graceful, Alluring) 4
    Mask of Tranquility

  6. #6
    Fractured's Avatar


    Saul realizes this isn't the time for snappy comments like 'Are you sure?' or 'Are we there yet?' and responds with a simple, efficient, non-offensive, "Yes, miss." Putting pants on while in the trunk of the car is quite the acrobatic feat and takes the old man a minute, after which he waits for her to return. The fresh air hits his contaminated lungs like a hammer and he starts to cough and sputter, though he tries to hide the noise by doing so into his shoulder. Soon, he tells himself. I won't be sick anymore.

  7. #7
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Asa led the way, following the stairs down by memory into the stark underground of the theater. He stole a glance at Twist, and a smile played at his lips at the memory of the last time they had both been down here together, and an impudent Deputy had made an ass of himself.

    Spreading the blueprints on the large table that had once had held notes regarding mandragora attacks, he pointed to the older city one.

    "This shows an abandoned sewer tunnel that abuts the complex. Apparently the city no longer includes it in new construction requests, because the Horizon plans don't show it -- and probably don't realize it exists," he says. He looks at Wilhelm, and turns to see if Ishani and Saul have arrived yet.

    He quickly outlines the Horizon facility, "The compound consists of three levels, one underground, which is connected to the sewer entrance we tried to enter previously. There are two stairwells, one on the north side, one on the south, and both travel all three floors. The main features of the basement level are the prisons (termed 'holding facilities') and a small room toward the north end labeled R&D 2.

    A long, narrow hallway from the main entrance on the ground floor leads to an armory, a cafeteria, and two meeting rooms. There are two entrances to the ground floor- the main entrance on the north side, adjoining the parking lot, protected by a single guard post, and the loading dock on the south side. Two gun turrets have been placed along the ceiling of the loading dock, facing outwards. Behind the loading dock, after about 50 yards, is forest.

    The second floor's main features are R&D Room 1, much bigger than the one in the basement, and the security office."


    With the extent of his expertise and analysis completed, he again looks at Wilhelm, silently turning the floor back over to the assault's commander.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  8. #8
    Ishani's Avatar

    Ishani
    Ishani

    Presence 3
    Striking Looks 4 (graceful, Alluring)
    Mask of Tranquility

    +2
    SL
    3
    PRE

    Ishani enters the room shortly after Asa begins speaking and points to a chair. "Have a seat." She says softly to the kine. Then she stands at the table and looks over the blueprints listening to Asa's description. She nods, thinking about the best way to asssault the place but doesn't speak. This is Wilhelm's show and she wanted to see if his words agreed with her thoughts. She steps back and watches Saul for a few minutes before turning her attention back to the meeting.
    Presence 3
    Striking Looks (Graceful, Alluring) 4
    Mask of Tranquility

  9. #9
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Asa's phone rings, and he steps away with an apologetic look to the others as he takes the call, simply stating "Connolly". Considering it was a Deputy, trouble might be afoot.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  10. #10
    L


    Wilhelm pays careful attention as Asa explains the blueprints, examining them closely to ensure he knew where everything was in relation to everything else. It was a bit unfortunate that the four targets that seemed most important were spread out across the facility fairly well. The assault force would have to prioritize targets, it seemed.

    "The two research labs are our primary objectives. They are undoubtedly where data on Kindred has been collected and stored, thus they must be destroyed to seal the Masquerade Breach this place represents. But we may not want to hit them first." He traces one finger across the blueprints, tapping the Armory and the Security Office. "Here, and here. If we can capture the Security Office, and cut off access to the Armory, that should inhibit their ability to mount an effective defense or counteroffensive against us. Assuming that they are both important sites in this facility."

    He turned to look to Saul. Perhaps his stunt had cost them a bit of surprise, but at least it had provided him with an insider that would save him the trouble of assuming during planning. "Do you know what we will all have control of from the Security Office? Also, in the case of an attack would the guards go to the Armory or do they walk around the complex fully armed?" The possibility did exist, after all, that the Armory would not be an important target in the middle of a fight. And while that certainly had some unpleasant implications, it would also mean that they would not have to devote resources to preventing the guards from reaching it.

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