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Park Wars: The Arrows Strike Back

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  1. #171
    L
    Laufrey

    Bacchus will move through to be in between the other three while keeping aware of as much as possible.

  2. #172
    Rosyn's Avatar


    ~Teegan~

    Corpses were nothing new to Teegan. Still, the sheer number of them was staggering, and the stench of them in the enclosed room was strong. She kept her resolve as she followed the team through the room, all the while holding her MP5, ready to aim and fire in an instant.

    She invokes an imago of a well lit room, and casts a spell. The effect is only minor, however, and she is only able to see a little bit better in the dark room.

    Nightsight


    Teegan moves through the door with the rest of them.

  3. #173
    Joshua Morris's Avatar


    1
    PRE

    Joshua stays up in the first room, keeping his team nearby. When it looks like Teegan might follow Falx and company downstairs to the oddly-well-maintained door, the Sentinel calls her back. "We'll stay here and watch for threats to the rear," he clarifies for everyone. "Unless they end up needing the help."
    Please don't let them need help. Please let us all be able to handle this.
    In the red emergency lighting everything looks bloody.

  4. #174
    Rosyn's Avatar


    Teegan stops. She hangs back with the Sentinel as directed.

  5. #175
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    ~~Narration~~

    As Orphan opens the door, a dull 'tink' is heard, and Orphan feels something hit his foot, landing between him and Falx.

    Joshua, Teegan, and Brutus hear a dull thump and flash of light, and Teegan recognizes the effects of a concussion grenade -- albeit magnified in the small concrete stairwell below.

    Those below are pummeled by the concussive force and blinded by the flash.

    Initiative, everyone.

    Perception for Up Team

    Knockdown for Down Team

    Damage for Down Team

    Vision Penalties: All
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  6. #176
    Tug's Avatar


    1
    PRE

    Initiative = 17

    Don't Fall! = Success

  7. #177
    Kelreth's Avatar

    Chris Laurent
    Langdom
    Chris Laurent

    Irraka Blood Talon
    Langdon

    2
    PRE

    stay standing you bastard

    Initiative

  8. #178
    Khalvin's Avatar


    Pereption

    Initiative

  9. #179
    Orphan's Avatar

    Orphan

    1
    PRE

    knockdown

    Initiative


    ((OOC - the damage, on top of the resistant damage Orphan had already suffered, triggers his Self Healing, removing 3 pts of the bashing damage. Signature gives updated status,))

  10. #180
    L
    Laufrey

    Initiative


    staying up

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