Through the door they go, behind them, Vincent hears the iron wrought gate slides free from the tavern's dream wall, and clicks closed with a touch of finality. A bright flashing dichotomy of how it had swung open for them.
They're walking for a long time, the air around them suddenly cold, their breath visible upon each exhale. Their feet crunch leaves-snow-mulch? Something at least, something that crunch-crunch-crunches underfoot. Around them are tall-tall-trees, too-wall-impossibly-tall...skyscrapers. Windows gleaming, lights flickering, warm and merry. They go out. One, by, one.
There is an impossible quite. A stillness, broken by a river rush-rush-rushing in the distance edge of the horizon. Beyond that, behind them, a screaming shriek of a siren blares to life.
And we're off! Just so you guys remember, and start to include it like Sera has,
Dream Defense is equal to the highest of the character’s Finesse Traits (Wits, Dexterity or Manipulation)
Dream Armor is equal to the highest of their Resistance Traits (Resolve, Stamina or Composure)
Dream Intensity 3