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This Turbulent Priest

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  1. #11
    S
    Sidor Grigoriev

    Sidor's invisible gaze flickered from side to side as he watched the Mekhet vanish from view. In the smouldering shadows, he couldn't have hidden if he tried. But that was a benefit. A distraction to buy them time. His mind ticked over, calculating the odds he would be abandoned by the Shadows. Possible. But unlikely. There was a greater enemy at the present time.

    Anton's Beast had stilled, and the Haunt had no desire to give him any more time. He walked towards the door of the nave and pushed it open from the side, just in case Anton had retained enough sanity to wait behind the door and lash out in that split second. Then he walked in. The Bishop would have already felt Sidor's Beast. He put his faith in God.

    "ANTON!" he roared, and his voice seemed to shake the building's foundations as the Dark Miracle wove into his speech. His voice echoed unnaturally, the sound hardly like the Russian Haunt at all, and more like some vengeful demon. "GET ON THE FLOOR!"

      8 successes
    Date Action Roll Result
    2011-08-22 14:32:55 Sidor Rurikovitch Grigoriev rolls 12 to Be terrifying (10 Again) 3, 10, 3, 5, 3, 1, 9, 10, 1, 6, 10, 10, 10, 9, 10, 2, 2, 3 8 successes

  2. #12
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    As Sidor strides forward, he kicks something small and hard.

    Marbles litter the floor in front of the door.

    Behind them is the Bishop. He, too, is covered in Blood, and holds a stake in each hand.

    Roll Initiative. Passing the marbles without tripping will be Dex+Ath -3 and will break the Cloak; jumping the marbles can be done with Str+Ath -5 and will maintain the Cloak. Both will constitute an Action.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  3. #13
    S
    Sidor Grigoriev

    Sidor's Initiative is 11


      
    Date Action Roll Result
    2011-08-22 14:44:22 Sidor Rurikovitch Grigoriev rolls 1 to Initiative +7 4 failure

  4. #14
    Max Heinz's Avatar

    Maximilion "Max" Heinz

    Maximilian "Max" Heinz
    Mask of Tranquility
    Occultation 2
    Auspex 1 (Unflinching Eye)
    Presence 3 (Nonchalant)

    Status:
    City : 2
    Ordo: 3
    Mekhet: 1

    1
    PRE

    Init = 8
     

  5. #15
    C
    Conner Greyson

    Rolls

  6. #16
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    As Conner jumps over the makeshift obstacle, Sidor roars.

    It's enough to frighten the Bishop; not enough to make him lie down and die. Still, what he once thought possible now seems doomed to failure.

    In a gentle blur of motion, the Bishop disappears through the back door.

    Anton is activating Celerity and jumping ahead of Max in the Initiative Roster.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  7. #17
    Max Heinz's Avatar

    Maximilion "Max" Heinz

    Maximilian "Max" Heinz
    Mask of Tranquility
    Occultation 2
    Auspex 1 (Unflinching Eye)
    Presence 3 (Nonchalant)

    Status:
    City : 2
    Ordo: 3
    Mekhet: 1

    1
    PRE

    *Max pauses as the door is kicked open. He wasn't sure what to expect behind the wooden obstacle; but a marble shooting match gone horribly, horribly wrong was not it. Sidor's voice only adds to the momentary confusion; but the sight of his target trying to flee instantly snaps the Reeve back to attention. Max catapults himself over the marbles with such speed that his Cloak falls off mid jump; the Mekhet disappearing out the back door right on Anton's heels, a blur of motion to match the Bishop's*


    Max activates Celerity, chasing after Anton. His Defense is 5 until his turn.



    Roll

  8. #18
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Sidor and Conner are left with an empty room, a few marbles gently rolling in the wake of the Reeve's inhuman speed.

    Max quickly closes the distance, the halls and doorways of the large house becoming a frame for the Bishop's fleeing form.

    The Crunch

    Max will catch up/overtake Anton this Turn, and has the Initiative advantage.

    Max is UP.

    Conner and Sidor are one Turn worth of Movement (Running, two Turns at normal rate) behind the Bishop and Reeve.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  9. #19
    Max Heinz's Avatar

    Maximilion "Max" Heinz

    Maximilian "Max" Heinz
    Mask of Tranquility
    Occultation 2
    Auspex 1 (Unflinching Eye)
    Presence 3 (Nonchalant)

    Status:
    City : 2
    Ordo: 3
    Mekhet: 1

    1
    PRE

    *Max watches the form of the fleeing Bishop grow ever larger as he gave chase, mind racing as quickly as his feet.*

    Overtake target; turn, and stop. Break target's forward momentum with clothesline to throat. Bring forearm down to turn forward momentum into rotational momentum. Follow target down, grab flailing arm. Stand, pull arm taunt. Proceed to immobilize once dominance is established...

    *Well, that was the plan anyway. All Max could do now was hope physics, and the Bishop, would go along with his plans. He moves ahead of Anton, turns, and holds his arm out, letting the ex-Deputy meet the cold metal of the baton first...*


    5 Suxx

  10. #20
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    The Haunt crashes into Max, unperturbed by the dull snapping of his ulna or his trapped arm. Eyes full of righteous hatred are inches from Max's own, and the Reeve feels the sharp pain of a stake sink into his chest...

    ...but stops just shy of his heart.

    Anton and Max are engaged in a Grapple. Max takes 3L (before Hauberk).
    Conner & Sidor are UP
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

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