RAWR!!
Anger shot through Sonnie as her trip attempt failed, followed by pain as the monster scored another hit on her. The part of her mind that had the martial arts training could tell she wouldn't be able to avoid it, even if she went full defense, so she didn't bother. She couldn't keep this up much longer, though. It was going to slice her to ribbons if she couldn't beat it down fast.
Climb and throw shit!
Of course! Monkey tactics 101. The bloody Steepscrambler disengaged by retreating straight up the nearest wall, out of the reach of that damn machete! Good thing this room was two floors!
"Run!" was all she could say to Sera.
Hedgespun Staff and Pendant activate.
Sonnie's DEFENSE is 6, plus 1 ARMOR against Bashing Damage (Kung Fu Merit).
Fang & Talon 2: Beast's Keen Senses active. Sonnie has +4 dice to all Wits-based perception rolls for the rest of the scene.
Health 8 (3L), Willpower 3/4, Glamour 4/12
Hedgespun Boots (+2 SPD), Hedgespun Staff (+2 DMG), Hedgespun Coin Pendant (+2 DEF), baggie of goblin fruit (2 murmurleaves), thermos of coupnettle tea, smartphone, 3 throwing knives (concealed), some Halloween candy.