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Deep Hedge Expedition I

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  1. #51
    James Turner's Avatar

    John Campbell
    New Identity
    (John Campbell)
    Rigid Mask
    Trained Observer
    Composure
    (Placid)
    Perfect Stillness
    James Turner

    Mien
    Skin pulled back tight against his frame and a ghostly white, eyes and mouth sucking and empty pits that appear to be without end. His shadow a deep black that seems to be driving the body instead of the other way around.

    (Whisper)Glamour 1 Spent
    2
    PRE

    Whisperwisp

    Living with anxiety he was used to the constant fight or flight instinct that thrummed at the back of his head. That low drum beat grew into a heavy, rolling rhythm as he saw the fabric and the glint of a sniper. His mind always went to the worst case scenario, these were Prviateers and they were caught in a trap. He took a deep breath in and another out, this level of panic and discomfort was unfortunately common for the Darkling.


    Worm changed tact and spoke and his loud personality seemed to take over the space and the moment, which James used to his advantage. Turning his head to the side, looking around and apparently muttering something softly under his breath as the words dripped out and slithered through the fog to find their way to Anatole's ear.


    Whisper to Anatole


    Though he couldn't help but be drawn back to that cloth, back to the clearing. There was a story there, one he wanted to hear. Though the double sided efforts would hopefully chip and chisel away at that iron wall they'd met at first. It was hard not to be drawn to Sera, to keep his eyes on the Wall in front of them to read their ticks, their expressions, to see the truth behind the mask they yet wore.

    1 success







    Equipment: Survival Knife(+1L) ,Hiking Backpack, Rope, multi-tool, emergency blanket, road flares, full zippo, 4 packs of cigarettes, sunglasses, 1 Box meal bars(partially eaten), 1 3L camelpack, sleeping bag pop-up tent and a flashlight.


    Goes by the name: John

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  3. #52
    Saber Sloth's Avatar

    0 Scenes

    James watches, quiet and sharp. Feeling their opposition out by their micro expressions. Breathing patterns, eye tracking, mouth twitches. What he finds that blue fur isn't attempting to hid anything, though the other two, Swords and Witch Hazel are trying and failing under the Darkling's scrutiny. He can see barely leashed violence, and instability hidden under a paper thin veneer, and he also sees the moment when Colonel Worm's and Sera's words, thaw something inside the Summers.

    Swords nods again, not as sharply as before. "Outpost north? You've found it. We're the only outpost going this way. There ain't anything that would scream 'outpost' north-ways from us. What business are you harrying after if you are in need of outpost allies?"





    failure
    failure
    failure

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  5. #53
    Anatole's Avatar
    Mantle (Autumn)
    (Shadows, heat and ringing metal)
    New Identity
    (Anatole Kolowksi)
    Strong Back
    Resources
    Anatole

    MASK
    A shorter, barrel chested man with a thick beard.

    MEIN
    A 'dwarf' with burned, scorched, and scarred skin.

    2
    PRE

    Smith

    A frown ruffles through the burned dwarf's hairy brows as the Winter's quiet words brush past him.

    Moments later the Summer courtiers continue, confirming what the party hoped they would find. The tension blew from Anatole, and he let it. He exhaled loudly and lowered his axe. Carefully, he switched the weapon to one hand; raised the other in a brief sign of peace; then gently rotated the axe so that it was head down and resting on the ground.

    He took up a new stance, leaning on the haft of the weapon.

    He looked to Sera once more as their spokesperson.

  6. #54
    Colonel Worm's Avatar
    The Damn Colonel
    Presence
    (Rakish)
    Summer Mantle
    (Heat Shimmer)
    Strength
    (Surprisingly Strong)
    Status, Contacts
    (Criminals)
    Languages
    (Spanish)
    Colonel Worm

    Mask
    Worm is tall, whip thin, and corded with muscle. He's got more than a few scars. His eyes are blue and wild. His dirty blond hair is often greasy and worn short in the front, longer in the back—what some may call a mullet. There's always a mischievous smile on his lips. His wardrobe is extensive and totally crazy, filled with second-hand costumery and bizarre outfits scavenged from thrift-bins. The clothes reflect his attitude: Colonel Worm loves to make a scene and leave a lasting impression, for better or worse.

    Mien
    Worm's mien is quintessential Goblin: he is taller, thinner, and more scarred. His skin is a bright red and his eyes a glaucous white (with no discernible pupils). What little hair he has is also white. His ears and nose are pointed and his hands and feet are approximately doubled in size. His muscles stand out like lengths of rope beneath his skin.
    Colonel Worm

    Mantle
    The air around Worm shimmers and bends with heat mirage, something you might see coming off of blacktop on a 100 degree day.

    3
    PRE

    Wyrd
    ••
    Soldier

    Things cool down a bit. Good. Though Worm remains on alert. These outpost folks seem...off. Not surprising, given that they're stationed in the Hedge. Still, just because Worm understands it doesn't mean he trusts them.

    "The business of staying informed. Of keeping an eye out. We'd heard about an outpost and wanted to see for ourselves. Disposition of forces and all that jazz," he says casually.

    A pause. His eyes drawn back to that fuchsia fabric for a moment before returning to Swords.

    "We did see a weird disturbance back there," pointing over his shoulder with a knife. "Looks like someone was hacking away at the thorns. Any trouble lately?"

    Checking for Lies, 2 successes



    Equipment:
    Khukri knives (+ sheaths) x 2 2L*
    Brass Knuckles x2 1B (in pants pockets)
    Bastard Sword (+ Sheath) 3/4L*
    Kevlar Vest (thin)
    Reinforced Clothing (Motorcycle jacket)
    Advanced First Aid Kit
    Water bottle (in first aid kit exterior pocket)
    Bag of Beef jerky
    Cigarettes + Lighter

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  8. #55
    Seraphina's Avatar
    Seraphina
    Presence
    (Magnetic)
    Striking Looks
    (Enthralling)
    Distinctive Voice
    (Angelic)
    New Identity
    (Sarah Jones)
    Mantle (Spring)
    (In Mini Sheet)
    Seraphina

    Mien

    Softly shimmering gold flakes catch the light whenever she moves, delicate gilded gold and diamond scales extenuate the rare greenish blue color of her aquamarine eyes. In the right light, or when her mood changes, her eyes seem to illuminate from within, it’s a very gentle glow. This is the ocean lives in Sera's eyes. The scales trail up to her temples and forehead. Her hair reaches down her back, brushing the ground, spun silver and emerald. Perfectly placed tiny pearls can be seen woven throughout her hair. Very fine diamond dust falls loose from her hair when she moves, reflecting rainbows from the light. The scales on her hands are dulled by the simple fact that her hands are translucent. There is an iridescent scale like skin that pulls delicately up from her ears. The membrane shimmers and has three curly points.
    Seraphina

    Fairest

    Nix/Treasured
    Mantle

    Cherry blossoms gilded in gold bloom from her hair, tumbling down as a warm rejuvenating spring breeze gently kisses the air with the scent of freshly cut grass. The sound of birds singing can be heard as the wildflowers grow and bloom in vibrant colors where she walks, swaying and lively in the breeze.
    Sera's hands and lower legs are translucent while the rest of her has cracks
    Seraphina

    Mask
    A fairly tall woman, roughly 5'11 with long, wavy dark brown hair. Her eyes are an intense, deep bright blue, reminding one of sapphires. Her lips are full and her skin is flawless. With that perfection comes a body that men fawn and drool over, and women envy.

    Health Tracker

    Haunted House
    Items

    Hedgespun Items

    Tear dropped shaped pendant, form fitted waterfall jacket

    Misc.

    -3 to any rolls involving Presence
    Seraphina Scenes
      The Plunge!, Break Grapple
     
     
      Dreaming, -1 WP to analyze, WP to hold Dream together, Dreamscape

    +2
    SL
    +2
    DV
    5
    PRE

    Wyrd
    •••••
    Treasured Nix

    She wasn’t sure if it was how well Worm spoke, her voice, or a mixture of the two, but things appeared calmer. A bit.

    “Then luck has been on our side today!” declares the Nix. “The only business we have been after was familiarizing ourselves with the area and knowing what was local. Exploration allows us to meet new potential allies, evaluate threats, and maybe come across useful Markets or supplies.” It was quite simple to her. “A threat to an outpost could be a threat to us, and I'd rather know about those as quickly as possible."

    As Worm speaks, she nods, agreeing with what he had to say, sapphires still on the Summers in front of them.

    Hedgespun jacket(+1 INT, +1 DEF), Hedgespun Necklace(+1 singing), dagger, steel toed boots, 2 bottles of water, bag of trail mix, gauze and medical tape, costume jewelry for trading(one necklace, one pin) sun catcher for trading, gardening gloves, notebook with pencil

    Health 7
    WP 3
    Treasured/Nix Wyrd●●●●

  9. #56
    James Turner's Avatar

    John Campbell
    New Identity
    (John Campbell)
    Rigid Mask
    Trained Observer
    Composure
    (Placid)
    Perfect Stillness
    James Turner

    Mien
    Skin pulled back tight against his frame and a ghostly white, eyes and mouth sucking and empty pits that appear to be without end. His shadow a deep black that seems to be driving the body instead of the other way around.

    2
    PRE

    Whisperwisp

    John took a second to glance to Anatole, then the rest of the group as the conversation continued. He was still nervous, on edge, but that was his natural state. The Summers had seemed to relax when they realzied they were speaking to one of their own but he wasn't about to assume that would continue for long. Worm had danced around the issue of the fabric in a way that caught the Winters attention, but only for a moment. His main attention was still on keeping an eye on possible escalation, especially with snipers in play. And still he remained quiet, silent, the statue in the back trying to manage threats and escalation.


    Goes by the name: John

  10. #57
    Saber Sloth's Avatar

    0 Scenes

    "Not more then the usual." Swords answered Colonel Worm. The tightness around her eyes, and the flat line of her mouth belies her answer.

    Witch Hazel steps forward, "Love the forward thinking, but as long as we're here nothing'll
    get passes the line."
    She boats, smirk pulling her lips and showing off a mouthfull of thorn sharp teeth. "So, you'll can put those worries to rest
    and head back home now."


    1 success

    remember folks Sera's Nix's Blessing Consuming Voiceis active for anyone, not just the Outpost folks

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  12. #58
    Anatole's Avatar
    Mantle (Autumn)
    (Shadows, heat and ringing metal)
    New Identity
    (Anatole Kolowksi)
    Strong Back
    Resources
    Anatole

    MASK
    A shorter, barrel chested man with a thick beard.

    MEIN
    A 'dwarf' with burned, scorched, and scarred skin.

    2
    PRE

    Smith

    Anatole sighs. In part he is being lulled by Sera's hypnotic pull and in part exasperation - where his frustration finally pulls him away from his slowing thoughts. Had not John mentioned something about snipers? That Witch Hazel with her mouthful of sharp teeth, however, roused him.

    "You having any issue with renegades from the Autumn Court? Defeated Courtiers of a defunct Queen from San Francisco - they might have ranged this far looking for trouble. Our Freehold has had a few run-ins with them over the past few years."

    failure


    Ah yes. The wizened's intention was pretty obvious given his absolute lack of timing or, indeed, of tact. He pretty much blurts the words out before anyone else can stop him. Too much information, right?

    2 successes


    The burned dwarf hadn't even realised his faux pas. He was too busy scrutinising Witch Hazel. And he had latched onto something.

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  14. #59
    Seraphina's Avatar
    Seraphina
    Presence
    (Magnetic)
    Striking Looks
    (Enthralling)
    Distinctive Voice
    (Angelic)
    New Identity
    (Sarah Jones)
    Mantle (Spring)
    (In Mini Sheet)
    Seraphina

    Mien

    Softly shimmering gold flakes catch the light whenever she moves, delicate gilded gold and diamond scales extenuate the rare greenish blue color of her aquamarine eyes. In the right light, or when her mood changes, her eyes seem to illuminate from within, it’s a very gentle glow. This is the ocean lives in Sera's eyes. The scales trail up to her temples and forehead. Her hair reaches down her back, brushing the ground, spun silver and emerald. Perfectly placed tiny pearls can be seen woven throughout her hair. Very fine diamond dust falls loose from her hair when she moves, reflecting rainbows from the light. The scales on her hands are dulled by the simple fact that her hands are translucent. There is an iridescent scale like skin that pulls delicately up from her ears. The membrane shimmers and has three curly points.
    Seraphina

    Fairest

    Nix/Treasured
    Mantle

    Cherry blossoms gilded in gold bloom from her hair, tumbling down as a warm rejuvenating spring breeze gently kisses the air with the scent of freshly cut grass. The sound of birds singing can be heard as the wildflowers grow and bloom in vibrant colors where she walks, swaying and lively in the breeze.
    Sera's hands and lower legs are translucent while the rest of her has cracks
    Seraphina

    Mask
    A fairly tall woman, roughly 5'11 with long, wavy dark brown hair. Her eyes are an intense, deep bright blue, reminding one of sapphires. Her lips are full and her skin is flawless. With that perfection comes a body that men fawn and drool over, and women envy.

    Health Tracker

    Haunted House
    Items

    Hedgespun Items

    Tear dropped shaped pendant, form fitted waterfall jacket

    Misc.

    -3 to any rolls involving Presence
    Seraphina Scenes
      The Plunge!, Break Grapple
     
     
      Dreaming, -1 WP to analyze, WP to hold Dream together, Dreamscape

    +2
    SL
    +2
    DV
    5
    PRE

    Wyrd
    •••••
    Treasured Nix

    Sera wasn’t a genius, but she knew when someone was bullshitting her.

    Her sapphires slide over to swords, “What is the usual then? Because I just have this, oh I don’t know,” a pause, feeling, that you’re not being completely truthful.” A light shrug, “Now why would you feel the need to lie? Usually, people do that when they have something to hide, something valuable, are scared or have been forced.” Which was her reason?

    The Nix won’t step forward, but her attention will turn to Witch Hazel, “We’re not here to cause problems, and would love to help if there are some. And I don’t think we can put our worries to rest. There is a crazy Autumn lurking around and I’m a little pissed about what she’s been doing to others. Once you heard us mention that, the lies came out. So pardon us being a bit concerned and curious.”

    2 successes


    Hedgespun jacket(+1 INT, +1 DEF), Hedgespun Necklace(+1 singing), dagger, steel toed boots, 2 bottles of water, bag of trail mix, gauze and medical tape, costume jewelry for trading(one necklace, one pin) sun catcher for trading, gardening gloves, notebook with pencil

    Health 7
    WP 3



    Treasured/Nix Wyrd●●●●

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  16. #60
    Colonel Worm's Avatar
    The Damn Colonel
    Presence
    (Rakish)
    Summer Mantle
    (Heat Shimmer)
    Strength
    (Surprisingly Strong)
    Status, Contacts
    (Criminals)
    Languages
    (Spanish)
    Colonel Worm

    Mask
    Worm is tall, whip thin, and corded with muscle. He's got more than a few scars. His eyes are blue and wild. His dirty blond hair is often greasy and worn short in the front, longer in the back—what some may call a mullet. There's always a mischievous smile on his lips. His wardrobe is extensive and totally crazy, filled with second-hand costumery and bizarre outfits scavenged from thrift-bins. The clothes reflect his attitude: Colonel Worm loves to make a scene and leave a lasting impression, for better or worse.

    Mien
    Worm's mien is quintessential Goblin: he is taller, thinner, and more scarred. His skin is a bright red and his eyes a glaucous white (with no discernible pupils). What little hair he has is also white. His ears and nose are pointed and his hands and feet are approximately doubled in size. His muscles stand out like lengths of rope beneath his skin.
    Colonel Worm

    Mantle
    The air around Worm shimmers and bends with heat mirage, something you might see coming off of blacktop on a 100 degree day.

    3
    PRE

    Wyrd
    ••
    Soldier

    The Colonel is feeling good. Usually, you have to pay to get leaned like this. And yet, somewhere deep down, a flame is ignited by the obvious bullshit they're getting. It flickers to life and immediately starts to burn brighter.

    "You know, it's funny you should say that" Worm adds, picking up what Sera's putting down, "I was getting the same vibe." He sounds very relaxed. Thanks again to the Nix. But that smile is edging toward hollow.

    "And when it comes to the security of our borders, I don't feel comfortable trusting people that don't trust me enough to tell the truth."

    Nods his head in Anatole's direction, "Especially when there are fucking traitors like Ann on the loose." Because that's what the bitch is: a traitor. A rat. A sell-out.

    "I mean, nobody wants to assume the worst here. Maybe a gesture of goodwill might help. Like," his eyes fix on Blue Fur, "you tell us what's up with that wild fabric you've got there. Saw some on the path a while back, right where the thorns'd been hacked into."

    He's breezy as can be. Coming off as slightly stoned. But somehow that's even more menacing given the implications of his words.

    It's a delicate sort of intimidation, and he really has to focus for whatever reason to pull it off. Worm's not sure he does.

    1 success



    Equipment:
    Khukri knives (+ sheaths) x 2 2L*
    Brass Knuckles x2 1B (in pants pockets)
    Bastard Sword (+ Sheath) 3/4L*
    Kevlar Vest (thin)
    Reinforced Clothing (Motorcycle jacket)
    Advanced First Aid Kit
    Water bottle (in first aid kit exterior pocket)
    Bag of Beef jerky
    Cigarettes + Lighter

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