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(Orchard Operation) Soot Blackened Fruit

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Orchard Operations and Warehouse Woes
Mar 29, 2022 - May 1, 2022
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  1. #131
    Rhodes's Avatar
    Presence
    (Charming)
    Distinctive Voice
    ((Gravitas))
    Rigid Mask
    Mantle - Chilling breeze, summoning tiny leaves
    Rhodes
    Mein

    Mein: Rhodes has pale whitish skin, elfin ears and deep, overly large emerald eyes. Thin black veins broach the surface of his skin like the roots of a tree emerging from the ground. Dark, broad leaves sprout from his wrists, ankles and temples, spreading around the back of his head. Deep red flowers bloom at the temples and wrists.
    Mantle

    Mantle: A breath of icy wind, the kind that penetrates and sends a chill down the spine. Ash leaves in red, yellow and gold spin into existance around him, caught on the breeze. As the wind blows, unnerving whispers can be heard, always coming from a direction just out of one's field of vision.
    Rhodes Scenes

    +1
    DV
    3
    PRE

    Flowering

    The Autumn King had closed his eyes, clamping down on his temper. He was still seething, but this wasn't anyone's fault. Maybe they should have moved faster. It was hard to say. Too many unknowns, too many variables. Forcing his breathing to slow. Taking in the thoughts and preparing a path forwards.

    When a question was directed to him, he slowly opens eyes any looked to Gerrit. "Only by moving one of the mirrors present - it would be better to leave as is, and I simply employ the same contract," he gestured to the Mirror still reflecting the images of the past. Looking to his wife, he added, "I realise you want to remove this threat, darling, and we all have some manner of scores to settle here. But blowing this up now also removes the closest thing to a direct access to Ann we have. The fact is we are no-where nearer to finding her and this is a bigger asset to us than a threat." His words were calmer now - there was nothing to be gained by turning on each other.

    "A compromise, perhaps, to assure the worth of keeping this place. Open the gate. See what we can see. Not as an attack, but as you say - for intelligence. Look around, and out. We clear anything that remains in the orchard, and come back loaded for bear. To deal with this path and anything beyond. How does that sound?" He looked around. "Truth be told I'm as curious as everyone else what lies beyond; we will be back, so we should try and know what we're prepared for.. We can tweak this to our advantage. The weaker one's connection to the Hedge, the shorter a gate stays open. I have dedicated much to strengthening that connection to the Wyrd, so perhaps someone else should do the honours." Whatever else, diplomacy was an art as much as anyhting.
    Flowering Fairest, Mantle: An ever-changing, spine-chilling icy wind, creating spinning autumn leaves and haunting whispers.

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  3. #132
    Saber Sloth's Avatar

    0 Scenes

    The Lost, the Whirling, and the Reflections only Rhodes could see, continue as they had been. Suspended in this moment of decision.



    Unless my Sloth brain has missed something y'all are still trying to decide what to do! @me if I'm wrong

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  5. #133
    Colonel Worm's Avatar
    The Damn Colonel
    Presence
    (Rakish)
    Summer Mantle
    (Heat Shimmer)
    Strength
    (Surprisingly Strong)
    Status, Contacts
    (Criminals)
    Languages
    (Spanish)
    Colonel Worm

    Mask
    Worm is tall, whip thin, and corded with muscle. He's got more than a few scars. His eyes are blue and wild. His dirty blond hair is often greasy and worn short in the front, longer in the back—what some may call a mullet. There's always a mischievous smile on his lips. His wardrobe is extensive and totally crazy, filled with second-hand costumery and bizarre outfits scavenged from thrift-bins. The clothes reflect his attitude: Colonel Worm loves to make a scene and leave a lasting impression, for better or worse.

    Mien
    Worm's mien is quintessential Goblin: he is taller, thinner, and more scarred. His skin is a bright red and his eyes a glaucous white (with no discernible pupils). What little hair he has is also white. His ears and nose are pointed and his hands and feet are approximately doubled in size. His muscles stand out like lengths of rope beneath his skin.
    Colonel Worm

    Mantle
    The air around Worm shimmers and bends with heat mirage, something you might see coming off of blacktop on a 100 degree day.

    3
    PRE

    Wyrd
    ••
    Soldier

    "I'll take that compromise," Worm replies to Rhodes. "And I'm happy to be the guy to pop the gate." He's not nearly as strong in the Wyrd as the Dread Lord. No shame about it either.

    The Colonel strides over to the mirror or doorway that Rhodes has indicated and places a hand on its frame. White-with-white eyes move between his companion. "Y'all ready to get your spy on?"

    When everyone agrees on the plan, Worm will spend the Glamour to open the gate as Rhodes has proposed.



    Equipment:
    Khukri knives (+ sheaths) x 2 2L*
    Brass Knuckles x2 1B (in pants pockets)
    Kevlar Vest (thin)
    Reinforced Clothing (Motorcycle jacket)
    Advanced First Aid Kit
    Water bottle (in first aid kit exterior pocket)
    Bag of Beef jerky
    Tree tags
    Cigarettes + Lighter

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  7. #134
    Seraphina's Avatar
    Seraphina
    Presence
    (Magnetic)
    Striking Looks
    (Enthralling)
    Distinctive Voice
    (Angelic)
    New Identity
    (Sarah Jones)
    Mantle (Spring)
    (In Mini Sheet)
    Seraphina

    Mien

    Softly shimmering gold flakes catch the light whenever she moves, delicate gilded gold and diamond scales extenuate the rare greenish blue color of her aquamarine eyes. In the right light, or when her mood changes, her eyes seem to illuminate from within, it’s a very gentle glow. This is the ocean lives in Sera's eyes. The scales trail up to her temples and forehead. Her hair reaches down her back, brushing the ground, spun silver and emerald. Perfectly placed tiny pearls can be seen woven throughout her hair. Very fine diamond dust falls loose from her hair when she moves, reflecting rainbows from the light. The scales on her hands are dulled by the simple fact that her hands are translucent. There is an iridescent scale like skin that pulls delicately up from her ears. The membrane shimmers and has three curly points.
    Seraphina

    Fairest

    Nix/Treasured
    Mantle

    Cherry blossoms gilded in gold bloom from her hair, tumbling down as a warm rejuvenating spring breeze gently kisses the air with the scent of freshly cut grass. The sound of birds singing can be heard as the wildflowers grow and bloom in vibrant colors where she walks, swaying and lively in the breeze.
    Sera's hands and lower legs are translucent while the rest of her has cracks
    Seraphina

    Mask
    A fairly tall woman, roughly 5'11 with long, wavy dark brown hair. Her eyes are an intense, deep bright blue, reminding one of sapphires. Her lips are full and her skin is flawless. With that perfection comes a body that men fawn and drool over, and women envy.

    Health Tracker

    Haunted House
    Items

    Hedgespun Items

    Tear dropped shaped pendant, form fitted waterfall jacket

    Misc.

    -3 to any rolls involving Presence
    Seraphina Scenes
      The Plunge!, Break Grapple
     
     
      Dreaming, -1 WP to analyze, WP to hold Dream together, Dreamscape

    +2
    SL
    +2
    DV
    5
    PRE

    Wyrd
    •••••
    Treasured Nix

    Thinking over what Gerrit said, she didn’t have a better idea. Or an idea on how to construct a trap. It just wasn’t something she’d ever done before or put any thought into.

    So she nods in agreement with him.

    Rhodes was right, she wanted to see this end here and now. But they were simply not prepared and didn’t have the manpower. It would be a suicide mission.

    But this had been taking too long as it was. “Lets do what we came here to do, then regroup later.” She was curious as to what Circe could dd to this plan.

    Looked like Worm was volunteering to open the gate. But at least they were doing something instead of debating it more.

    A nod to him, she was ready.

    Hedgespun jacket(+1 INT, +1 DEF), Hedgespun Necklace(+1 singing), dagger, 2 bottles of water, bag of trail mix, gauze and tape, costume jewelry for trading(one necklace, one pin) sun catcher for trading, gardening gloves, notebook with pencil
    Health 7
    WP 3
    Treasured/Nix Wyrd●●●●

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  9. #135
    Gerrit's Avatar
    New Identity
    (Gerrit Jameson)
    Gerrit

    Mien:
    Leathery scars, bruises and scaly scabs cover the whole hairless body. There is a certain symmetry to the disfigurements, the color of the visible skin ranging from pale pink to purple and dark red. Lately patches of dark blue and black - frostbite - have appeared on his skin and some of the scabs have frozen over and crystalized.
    His right hand shows a copper-coloured, wilted and flaky scar, engulfing most of his palm and the inside of his wrist. Next to frostbite and bruised scars it adds a third layer of wounds bore by the Ogre.

    Mantle:
    Contrast seem to grow slightly more stark around Gerrit, the crisp clearness of a winter morning. Sometimes the sound of ice forming or breaking can be heard in a short, brisk snap. When using Contracts a subtle, biting cold can be felt around Gerrit - pins and needles prick both the Onyx and those close to him.

    Crown:
    Solid, thick panes of clear ice symmetrically arranged around his head with fern frost at the base.
    Active Pledges

    Motley Pledge

    Only a result of 10 on a die is considered a success. Should a given die result in no successes, the failure is considered to be a dramatic failure, though the oathbreaker may spend a point of willpower to negate this, making it a regular failure.
    -Until Oct 5th.

    1
    PRE

    Stonebones Snowskin

    Gerrit just nodded - first at Rhodes, then at the Colonel. Those were all the ideas he could contribute to the operation for now, so there was no need to discuss this further. And if Rhodes had remote access to those mirrors now? Even better.

    The Ogre positioned himself to have both the mirror in question and the door they came in through in his field of vision. "Ready when you are."

    Equipment: Backpack - First aid Kit, Rope, a separate bag, a bottle of water, a notebook and a pen, Tags for Rhodes' Contract.






    Shadowpatch (+3 to Stealth)


  10. #136
    Rhodes's Avatar
    Presence
    (Charming)
    Distinctive Voice
    ((Gravitas))
    Rigid Mask
    Mantle - Chilling breeze, summoning tiny leaves
    Rhodes
    Mein

    Mein: Rhodes has pale whitish skin, elfin ears and deep, overly large emerald eyes. Thin black veins broach the surface of his skin like the roots of a tree emerging from the ground. Dark, broad leaves sprout from his wrists, ankles and temples, spreading around the back of his head. Deep red flowers bloom at the temples and wrists.
    Mantle

    Mantle: A breath of icy wind, the kind that penetrates and sends a chill down the spine. Ash leaves in red, yellow and gold spin into existance around him, caught on the breeze. As the wind blows, unnerving whispers can be heard, always coming from a direction just out of one's field of vision.
    Rhodes Scenes

    +1
    DV
    3
    PRE

    Flowering

    The Dread Lord says nothing, but gestures for Worm to go ahead.

    Equipment: Sturdy boots, Hedgespun coat (+1 def, +1 talking to crowds when active), hip flask (scotch, 3/4 full), Wallet containing a photo of Sera, ID and $147, a satchel containing: 12 tags each with "Rhodes" on them, 2 knives, a book of poetry, some cheap silver rings, earings and a necklace with bright stones.
    Health 7/7
    WP 2/2
    Flowering Fairest, Mantle: An ever-changing, spine-chilling icy wind, creating spinning autumn leaves and haunting whispers.

  11. #137
    Saber Sloth's Avatar

    0 Scenes

    Which gate/door do you want to open? Is it one of the mirrors? Or one that hasn't gotten attention? And remember there's one already open, the whirling lamp post arch

  12. #138
    Colonel Worm's Avatar
    The Damn Colonel
    Presence
    (Rakish)
    Summer Mantle
    (Heat Shimmer)
    Strength
    (Surprisingly Strong)
    Status, Contacts
    (Criminals)
    Languages
    (Spanish)
    Colonel Worm

    Mask
    Worm is tall, whip thin, and corded with muscle. He's got more than a few scars. His eyes are blue and wild. His dirty blond hair is often greasy and worn short in the front, longer in the back—what some may call a mullet. There's always a mischievous smile on his lips. His wardrobe is extensive and totally crazy, filled with second-hand costumery and bizarre outfits scavenged from thrift-bins. The clothes reflect his attitude: Colonel Worm loves to make a scene and leave a lasting impression, for better or worse.

    Mien
    Worm's mien is quintessential Goblin: he is taller, thinner, and more scarred. His skin is a bright red and his eyes a glaucous white (with no discernible pupils). What little hair he has is also white. His ears and nose are pointed and his hands and feet are approximately doubled in size. His muscles stand out like lengths of rope beneath his skin.
    Colonel Worm

    Mantle
    The air around Worm shimmers and bends with heat mirage, something you might see coming off of blacktop on a 100 degree day.

    3
    PRE

    Wyrd
    ••
    Soldier

    Hey Saber Sloth Survey says: Whirling Lamp Post Arch.

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  14. #139
    Saber Sloth's Avatar

    0 Scenes

    The Lost choose the Gate, open and waiting. Beyond them is a blurry darkness. Distant shapes point towards this being a warehouse of some kind. Sera had pointed out that the briar covered wires tangle up in the posts, but lead through the open portal. The battery keeping the Gate open rests beyond the sight of the Lost gazing through the archway.

    In their formation, the slowly press through. As they do, there's a jolt, static against their skin, and a brief blink and you miss it, taste of iron on their tongues.

    Surrounded by the blurry dark, whatever devices their kept in their pockets, ding or vibrate as they reconnect to their networks.



    Perception please!

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  16. #140
    Colonel Worm's Avatar
    The Damn Colonel
    Presence
    (Rakish)
    Summer Mantle
    (Heat Shimmer)
    Strength
    (Surprisingly Strong)
    Status, Contacts
    (Criminals)
    Languages
    (Spanish)
    Colonel Worm

    Mask
    Worm is tall, whip thin, and corded with muscle. He's got more than a few scars. His eyes are blue and wild. His dirty blond hair is often greasy and worn short in the front, longer in the back—what some may call a mullet. There's always a mischievous smile on his lips. His wardrobe is extensive and totally crazy, filled with second-hand costumery and bizarre outfits scavenged from thrift-bins. The clothes reflect his attitude: Colonel Worm loves to make a scene and leave a lasting impression, for better or worse.

    Mien
    Worm's mien is quintessential Goblin: he is taller, thinner, and more scarred. His skin is a bright red and his eyes a glaucous white (with no discernible pupils). What little hair he has is also white. His ears and nose are pointed and his hands and feet are approximately doubled in size. His muscles stand out like lengths of rope beneath his skin.
    Colonel Worm

    Mantle
    The air around Worm shimmers and bends with heat mirage, something you might see coming off of blacktop on a 100 degree day.

    3
    PRE

    Wyrd
    ••
    Soldier

    Both knives still in hand, Worm advances. Slow, wary. Watchful. Ready to fight, to kill, to protect his comrades. Whatever it takes.

    Perception, 3 successes



    Equipment:
    Khukri knives (+ sheaths) x 2 2L*
    Brass Knuckles x2 1B (in pants pockets)
    Kevlar Vest (thin)
    Reinforced Clothing (Motorcycle jacket)
    Advanced First Aid Kit
    Water bottle (in first aid kit exterior pocket)
    Bag of Beef jerky
    Tree Tags
    Cigarettes + Lighter

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