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Professor Normal
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Thu Jan 01, 2009 12:33 am
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Argh. My. EYES!

Stone Thorn; Feral Mein*** / Occulation *** / Pleasing Aura *** / Striking Looks **; Active Spells - Fortune's Protection (24hrs) / Ephemeral Shield (24Hrs) / Second Sight / Sybil's Sight; Attainments - Spirit Tongue (24hrs) - Jessica Lee; Sleepwalker Retainer - Azrael; Active Spells - Mental Shield (24hrs) / Organic Resilience (24hrs) - Circe; Striking Looks **; Active Spells - Unseen Aegis (24hrs) / Untouchable (24Hrs)

My god, just add the colors and quote this.
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Thu Jan 01, 2009 12:45 am
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[sarcasm]
Excuse me for not being a computer whiz and having to figure it out by trail and error... we cant all be perfect like West [/Sarcasm]

Razz
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West
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Thu Jan 01, 2009 12:48 am
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Well, at least we all know where (or who) the bus stop is.
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Dog: Protean 1
Asa: Protean 1, Striking Looks 2 (handsome), Presence 4 ((-1 Vitae)) Resilience
Nightfall: Polychromatic Fairest, Striking Looks 2 (Intense Eyes) -2 Glamour -1 WP
Zero: TrAur$, Untouch$
West: SupAug$*, Misdir$ + MenS$, 3rd Eye$ + MTM$ (PerInv, Acc, PsySwX3)(4.0)
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Frost
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Thu Jan 01, 2009 1:09 am
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Hey I had nothing to do with it this time. But you know, if Dred can get away with his sig scrolling...........
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West
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Wed Jan 07, 2009 10:54 am
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I think we're also going to adjust Supreme Augmentation.

Supreme Augmentation will still allow you to boost multiple stats, but your TOTAL (aggregate) boost will be limited by dots, rather than each stat limited by dots.
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Dog: Protean 1
Asa: Protean 1, Striking Looks 2 (handsome), Presence 4 ((-1 Vitae)) Resilience
Nightfall: Polychromatic Fairest, Striking Looks 2 (Intense Eyes) -2 Glamour -1 WP
Zero: TrAur$, Untouch$
West: SupAug$*, Misdir$ + MenS$, 3rd Eye$ + MTM$ (PerInv, Acc, PsySwX3)(4.0)
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Wed Jan 07, 2009 10:59 am
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West wrote:
I think we're also going to adjust Supreme Augmentation.

Supreme Augmentation will still allow you to boost multiple stats, but your TOTAL (aggregate) boost will be limited by dots, rather than each stat limited by dots.


That is a giant gimp for me that I support 100%!!!!
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Wed Jan 07, 2009 11:16 am
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Whoa. Hey West. You mind running that one by me before it becomes law in stone?
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Kai
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Wed Jan 07, 2009 11:25 am
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Thats a total gimp for me that I do not support at all. It should be at least as powerful as supreme honing, which would be 3x your dots in the arcana.
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Wed Jan 07, 2009 11:40 am
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I'm curious the reasoning behind this one.
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West
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Wed Jan 07, 2009 11:44 am
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Mainly because the other splats don't have anything nearly comparable, and lets Mages dump stat 2/3 of their Attributes and apply the XP to other areas.
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Dog: Protean 1
Asa: Protean 1, Striking Looks 2 (handsome), Presence 4 ((-1 Vitae)) Resilience
Nightfall: Polychromatic Fairest, Striking Looks 2 (Intense Eyes) -2 Glamour -1 WP
Zero: TrAur$, Untouch$
West: SupAug$*, Misdir$ + MenS$, 3rd Eye$ + MTM$ (PerInv, Acc, PsySwX3)(4.0)
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Lermanicus
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Wed Jan 07, 2009 11:52 am
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West wrote:
Mainly because the other splats don't have anything nearly comparable, and lets Mages dump stat 2/3 of their Attributes and apply the XP to other areas.

West: MTM$ + MenS$, SupAug$*, Spatial Awareness, MShield+Misdir, (PsySw$ X 3 SL,PT)(Accel$)(4.0)


Notice the SupAug$ in his signature. He knows we dump stats because he is there with us doing it too Smile

West is not just the Moderator of hair club for mages, he is customer too.
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Nothing is random, we just don't understand the variables.
Lt. August Kordecki (Mortal)
John Dee (Awakened)
Nicodemus Panagopoulos (Ghoul)
Twinkee Joe (Forsaken) Glory 1 Honor 2 Purity 2 Wisdom 1
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tsameti
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Wed Jan 07, 2009 11:53 am
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OK. I can see where you're coming from. We'll hash it out over IM when we get the chance.
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Wed Jan 07, 2009 12:01 pm
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Re-reading the spell(s) now. I think me head was on the 3-dot versions where you had to pick a single stat each time. So the Mage would end up with 6 spells on his person if he wanted to raise all 6 stats rather than the blanket affect. Though if a player dumps all his attributes leaving them at ones except for whatever one stat his raises, expecting the spell to be his crutch I think thats on the ST to take note of and say something and disallow or wipe out a disspell at a bad time and watch the crash.
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West
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Wed Jan 07, 2009 12:07 pm
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tsameti wrote:
Whoa. Hey West. You mind running that one by me before it becomes law in stone?


I put it in the "Proposed" thread and said "I think", so that everyone could weigh in... it's not set in stone by any means.
_________________
Dog: Protean 1
Asa: Protean 1, Striking Looks 2 (handsome), Presence 4 ((-1 Vitae)) Resilience
Nightfall: Polychromatic Fairest, Striking Looks 2 (Intense Eyes) -2 Glamour -1 WP
Zero: TrAur$, Untouch$
West: SupAug$*, Misdir$ + MenS$, 3rd Eye$ + MTM$ (PerInv, Acc, PsySwX3)(4.0)
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Kai
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Wed Jan 07, 2009 12:09 pm
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My opinion is to take supreme aug down to the level of supreme honing (arcana x 3)...we just had this conversation last night about the janky shit you can do with a changeling...Its my opinion that we have gimped the mages enough.
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Wed Jan 07, 2009 2:15 pm
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Okay I think there has been a agreement reached with people talking amongst themselves that on Sup Aug. One has to pick either Mental or Social at the time of casting and the results can only apply to that section of stats. So for a Mage to boost both Mental and Social stats with SupAug he'd need to cast it twice and use up two slots towards spell tolerance.

On another note. Can we also look into using this space to GIVE the other splats something against mages? I know we want the battleground to be a little bit more even for the others vs. Mages. I'd rather give the others some stuff now though in comparison to keep getting slammed in the kneecaps.
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shouldabeenadog
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Wed Jan 07, 2009 2:26 pm
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Could you guys develop some type of allergy? Wolves have it, vamps have it. Changelings don't but they've got more problems than the moon.

Besides bullets. Then again...
Allergy to Lead- Lead, the base substance, the dense, the insupernal. When you take radiation, the universal expression of light and chaos, it eventually degrades to lead.
just a thought.
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Wed Jan 07, 2009 2:33 pm
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shouldabeenadog wrote:
Could you guys develop some type of allergy? Wolves have it, vamps have it. Changelings don't but they've got more problems than the moon.

Besides bullets. Then again...
Allergy to Lead- Lead, the base substance, the dense, the insupernal. When you take radiation, the universal expression of light and chaos, it eventually degrades to lead.
just a thought.


Well Changelings do have a problem with Cold Iron... given its not something you can can go buy at the store as easy as something made of/with silver.

The problem with the allergy being something material/organic is that you have a life mage or matter mage it gets transformed and your advantage there went bye-bye. unless you say that because of what it is the mage CANT alter it, thats a whole new can of worms.
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shouldabeenadog
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Wed Jan 07, 2009 2:35 pm
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I don't know. Honestly.
I know enough about mage to get my head hurt, and lots of werewolf.
Just contributing a though. There was a question about making others stronger against mages. well, there you have it.
Although, Can other supers count as sleepers?
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Wed Jan 07, 2009 2:43 pm
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I had this argument with my group way back when Mage first came out. I havent had it come up again lately.

I say no and I say no because the other supers have had their souls changed enough they arent considered sleepers anymore by the abyss. In all honesty it doesnt make sense for a werewolf to cause disbelief for a Mage casting a spell crossing the Gauntlet when its something the fuzzballs do routine. A vampire that moves shadows shouldnt cause disbelief with a mage casting Death spells. Just because a mage looks at a blurred picture of a vampire on camera doesnt automatically kill the masquerade. I believe Mages still suffer lunacy vs. Weres too? If mages got hit with the sleeper/disbelief negatives too from said furry it'd be a very short day for said mage.
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shouldabeenadog
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Wed Jan 07, 2009 2:57 pm
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Its actually unclear about lunacy. Minor threadjack for a bit to resolve that issue for this venue?

I've always rules that mages don't get lunacy. They have surpassed the primal fear by their awakening. SLeepwalkers still get hit hard, ghouls I don't know, and vampires are dead, their primal fears cut off (and the Beast doesn't have primal fears concerning werewolves)
What say you?
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Wed Jan 07, 2009 3:01 pm
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shouldabeenadog wrote:
Can other supers count as sleepers?


No it states that no other Major Template can be added to somebody who already has one, hence if your a Fae you cannot all of a sudden go Wolf on us..... in effect you can only be Cursed once.
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Wed Jan 07, 2009 3:07 pm
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Tome of the Mysteries wrote:
Note, however, that
Sleepwalkers and Proximi are still human, though, and
thus subject to all of the same reactions to supernatural
phenomena as anyone else. Thus, for example, a Sleepwalker
is affected as normal by Lunacy when a werewolf
assumes her Gauru form in his presence.


Reading the crossover section it seems to skim over the Lunacy bit pretty much totally except for that. SO with that in mind I would probably say No a mage doesnt suffer lunacy. That however puts it back to square one.
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shouldabeenadog
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Wed Jan 07, 2009 3:11 pm
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I agree on the mages, and i'd put forward the same about vampires. The problem i see is with ghouls. I'll just spill that I have absolutely no idea if ghouls are affected by lunacy. (also, do wolf-blooded count as sleepers?)
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Wed Jan 07, 2009 3:19 pm
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I'd say "sleepers" include Ghouls and Wolf-blooded yes. If a sleepwalker can get hit with lunacy. A ghoul can invoke disbelief. That all important redefining of the soul that is a major template hasnt occured yet so they are still subject to all the crap that affects mortals. I'm not sure about a Fetch for changeling... Most fetches believe themselves to be human so I would imagine they would act as one for lunacy/disbelief/ etc.

So the smart vampire that knows the mage is coming for him, makes sure to have a ghoul or two in the chamber with him to turn up the paradox problems. Same for the Wolf, he brings the young wolf-blood along to watch and take notes.

*I'd say a ghoul is affect by lunacy. as I quoted sleepwalkers and proxi suffer from it I'd imagine so do ghouls
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Twilight Valley Forum IndexOOC Mage DiscussionMage Venue House Rules (Proposed)
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