"Would all those wishing to take part in the ring toss and the shotput please make their way to the game areas." Mr Bates directs where he has set up a small section for those to launch the shot and measured out neat white lines. He has also set up a table with 6 bottles on resting on top. Five oft he bottles are of standard size and in a star pattern with the final, smaller bottle nestled between them all.
He then goes through the rules for each game and states the events open.
Shotput Rules
Strength + Athletics roll
The winner is the person to throw the shot the furthest
The short range that a character can be throw the shot is equal to the character's Strength + Dexterity + Athletics 1 yards
Medium range is double this and incurs a -2 penalty
Long range is double medium range and incurs a -4 penalty
A character must first succeed at a standard throw to move onto medium range and then onto long range, and each participant gets two attempts per distance thrown
Any ties will be determined by total successes for the throws in that range
Please place your character's three ranges in with the post.
Ring Toss Rules
Each participant gets 5 rings
Each throw requires a Dexterity + Athletics roll
5 bottles in points like a star and a smaller bottle in the middle
1 point per bottle at a standard roll
2 points for the centre bottle but at a -3 penalty
Any ties at the end will require a single toss-off until a winner is decided
Characters can take part in one or both of the events and please ensure to label which rolls are for which event. It'll make my life a little easier
