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DYLF: Never to young to die

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  1. #31
    Corn's Avatar
    Presence
    Status (academic)
    Corn

    Nimbus: Light purple aura and a scent of freshly dug earth after a rain.
    Status (Academics) 1.

    2
    PRE






    spells and effects

    For scene effects, see Minisheet. No monthly rituals at this time.
    Occult 4 because Mysterium is about the knowledge!

  2. #32
    Witch's Avatar
    Witch
    Nimbus

    The warmth of a campfire, shadows softening at their edges, the smell of woodsmoke in the air.

    When vulgar, it's the heat of a pyre, the air darkening with ash, the smell of burning flesh.
    Stats

    Health:
    Mana:
    WP:
    Armor 0
    Defense 3

    DYLF - Grim Sight
    DYLF - Alter Raiment

    MR - Supernal Vision
    MR - Unseen Aegis
    Witch Scenes
     
      Paradox Mitigation, Improvised Cast & Paradox Mitigation
     
     

    2
    PRE

    "Help or fuck off" she snarled back, twisting in the grip to free herself.

    1 success


    Witch was going for the nearest life ping, so the duo that I believe is Corn and Hercules

  3. #33
    Philip Crosen's Avatar
    Presence
    Gear and Stats

    (In DYLF: Night Hawk Base):
    Gear: backpack with: 1 L plastic water bottle, lighter, cigarette pack, can of hairspray, hair comb, order-tool-slash-phone, first aid kit, wallet
    Health:
    Mana
    Willpower
    Total spells: 4/6 Spells,
    Spells on person: 4/2 (Fortunes Protection, Sibyls Sight, Shifting the odds, Quantum Flux)
    Stats 2

    Base: Mana:
    Willpower:
    Health:
    Spells: (in FP:UL: Winter)): 3/6, on person: 3/2: (Fortunes Protection(FP), Perfect Moment, Exceptional Luck)
    (in Squeaky Choir (SQ): Nearest Building): 6/6 spells (on person 6/2): (FP, Sybils Sight, Gain Skill, Exceptional Luck, Pulse of the Living World, Quantum Flux)
    (in Ley Line/Hallows(LLHF40)): 3/6 spells, 3/2 on person: (FP, Sybils Sight, Exceptional Luck)
    0/6 Spells and 0/2 Spells on person in Consilium
    Armor: 4 (FP, SQ, DYLF, LLHF40) Defense: 3 , Speed 10
    Nimbus: Green objects within 10 yards of him become sharper, more focused, and brighter.
    On vulgar casting, the accentuated green objects become even brighter and glow in the dark.

    1
    OCC
    2
    PRE



    Body Control
    Life
    assume control of autonomic processes
      Prolonged




    Philip is trapped beneath the rubble.


    Until he no longer is.
    spells, effects and gear

    (in DYLF: NESFU) Mana: [0] Willpower: Health:
    (Fortunes Protection, Quantum Flux, Body Control) Speed: 10, Defense 3, Armor 4 (because of FP)

  4. #34
    ReubanBrightwood's Avatar



    Verity Carmen Scenes

    Witch breaking free from the grip of the near feral model is forced to confront the very real problem of pissing off a ghost. "It is mine." The talon like nails lash out at witch seeking to do her harm and reclaim the treasure the Moros is trying to abscond with.

    claw witch 1 success
    dealing her a nasty bloody cut
    Witch takes 1 lethal damage


    Who under the rubble?
    However Witch is able to see her digging has partially exposed the ruined upper body of corn red burns searing across hairless skin and burnt bold head, bloody and broken under the brick and wood and roof tiles. He is in a very bad way, she would say he is about half way free from the debris around him but most certainly unconscious or comatose if not out right dead.


    Reuban Brigh

  5. #35
    Corn's Avatar
    Presence
    Status (academic)
    Corn

    Nimbus: Light purple aura and a scent of freshly dug earth after a rain.
    Status (Academics) 1.

    2
    PRE

    Corn's badly burned body can breath just a bit easier...
    For scene effects, see Minisheet. No monthly rituals at this time.
    Occult 4 because Mysterium is about the knowledge!

  6. #36
    Witch's Avatar
    Witch
    Nimbus

    The warmth of a campfire, shadows softening at their edges, the smell of woodsmoke in the air.

    When vulgar, it's the heat of a pyre, the air darkening with ash, the smell of burning flesh.
    Stats

    Health:
    Mana:
    WP:
    Armor 0
    Defense 3

    DYLF - Grim Sight
    DYLF - Alter Raiment

    MR - Supernal Vision
    MR - Unseen Aegis
    Witch Scenes
     
      Paradox Mitigation, Improvised Cast & Paradox Mitigation
     
     

    2
    PRE

    And that hurt.

    "I'll give it back!" she snapped, even as she dropped her quote-unquote-disguise for something more practical.

    2 successes


    "Just help first!"

    Equipment & Stuff

  7. #37
    Philip Crosen's Avatar
    Presence
    Gear and Stats

    (In DYLF: Night Hawk Base):
    Gear: backpack with: 1 L plastic water bottle, lighter, cigarette pack, can of hairspray, hair comb, order-tool-slash-phone, first aid kit, wallet
    Health:
    Mana
    Willpower
    Total spells: 4/6 Spells,
    Spells on person: 4/2 (Fortunes Protection, Sibyls Sight, Shifting the odds, Quantum Flux)
    Stats 2

    Base: Mana:
    Willpower:
    Health:
    Spells: (in FP:UL: Winter)): 3/6, on person: 3/2: (Fortunes Protection(FP), Perfect Moment, Exceptional Luck)
    (in Squeaky Choir (SQ): Nearest Building): 6/6 spells (on person 6/2): (FP, Sybils Sight, Gain Skill, Exceptional Luck, Pulse of the Living World, Quantum Flux)
    (in Ley Line/Hallows(LLHF40)): 3/6 spells, 3/2 on person: (FP, Sybils Sight, Exceptional Luck)
    0/6 Spells and 0/2 Spells on person in Consilium
    Armor: 4 (FP, SQ, DYLF, LLHF40) Defense: 3 , Speed 10
    Nimbus: Green objects within 10 yards of him become sharper, more focused, and brighter.
    On vulgar casting, the accentuated green objects become even brighter and glow in the dark.

    1
    OCC
    2
    PRE



    Body Control
    Life
    assume control of autonomic processes
      Prolonged




    Philip is trapped beneath the rubble.


    spells, effects and gear

    (in DYLF: NESFU) Mana: [0] Willpower: Health:
    (Fortunes Protection, Quantum Flux, Body Control) Speed: 10, Defense 3, Armor 4 (because of FP)

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