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LL/H Pandemonium in the basement

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  1. #1
    ReubanBrightwood's Avatar



    Verity Carmen Scenes
      Get her point across, ExitScene
     Blush, 
     
      Catching up blush narrated in last post
     Blush, Awe

    Xisdor Philip Crosen
    Fedup Corn
    ragnarokxg Eidolon
    Lionell Salem

    Initiative order: The attacker (10), Philip (9), Corn (9), Eidolon (8), Salem (6).

    Philip is up to post!


    The ghost has just attacked Philip after appearing through the ceiling to no effect, Salem has realised their is no electricity in the house and Corn has ceased hostile actions all three of you are in a basement that looks like a war zone with splintered crates and scratched walls, a few shattered wine bottle leak onto the floor where Eidolon is collapsed clearly injured.


    Reuban Brigh

  2. #2
    Philip Crosen's Avatar
    Presence
    Gear and Stats

    (In DYLF: Night Hawk Base):
    Gear: backpack with: 1 L plastic water bottle, lighter, cigarette pack, can of hairspray, hair comb, order-tool-slash-phone, first aid kit, wallet
    Health:
    Mana
    Willpower
    Total spells: 4/6 Spells,
    Spells on person: 4/2 (Fortunes Protection, Sibyls Sight, Shifting the odds, Quantum Flux)
    Stats 2

    Base: Mana:
    Willpower:
    Health:
    Spells: (in FP:UL: Winter)): 3/6, on person: 3/2: (Fortunes Protection(FP), Perfect Moment, Exceptional Luck)
    (in Squeaky Choir (SQ): Nearest Building): 6/6 spells (on person 6/2): (FP, Sybils Sight, Gain Skill, Exceptional Luck, Pulse of the Living World, Quantum Flux)
    (in Ley Line/Hallows(LLHF40)): 3/6 spells, 3/2 on person: (FP, Sybils Sight, Exceptional Luck)
    0/6 Spells and 0/2 Spells on person in Consilium
    Armor: 4 (FP, SQ, DYLF, LLHF40) Defense: 3 , Speed 10
    Nimbus: Green objects within 10 yards of him become sharper, more focused, and brighter.
    On vulgar casting, the accentuated green objects become even brighter and glow in the dark.

    1
    OCC
    2
    PRE







    Philip refuses to let the attempted attack on him by the strange translucent gray entity faze him as he continued aiming Self Healing, as he came down into the cellar.

    *If* things can be made out in the basement, Philip would be saddened to see his fellow Libertine apparently unconscious. But, believing he needs to be more healed to survive incoming attacks and properly assist Eidolon, he would still prioritize healing himself over rushing to drag Eidolon to safety. He would walk towards his position in such a way as to guard Eidolon from attack by offering up himself as an attack target, not dodging attacks as he is continuing to aim his spell.

    Is there light on in the basement? Or is light coming from above and down the stairs enough to make out the mess that is going on there? Where (if any) are light sources in the basement located that Philip can see, or would Philip need to turn on his flashlight on his phone to see what`s going on there?



    spells , effects and gear

    (in DYLF: Night Hawk Burrow)Mana: Willpower: Health:
    (Fortunes Protection, Sybils Sight, Shifting the Odds, Quantum Flux) Speed: 10, Defense 3, Armor 4 (because of FP)

  3. #3
    Corn's Avatar
    Presence
    Status (academic)
    Corn

    Nimbus: Light purple aura and a scent of freshly dug earth after a rain.
    Status (Academics) 1.

    2
    PRE

    Whether the guy above is a mage or a Proximus related to the lingering memories of the old man's ghost, Corn realizes they, four mages, can't do much about it. There's one way to get out, quickly without having to carry Eidolon himself.
    "The feather!" he tells the others as he shines his flashlight and tries to find and remove the feather from Eidolon 's prone body - and probably Salem 's soon enough.

    Wits+Inv, 2S



    I do not know the penalties. Remove dice as needed.


    spells and effects

    For scene effects, see Minisheet. No monthly rituals at this time.
    Occult 4 because Mysterium is about the knowledge!

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