Hi everybody! <go ahead and say hi to Dr. Nick>
The tunnels under Funderland (Underland) have been explored to the point they have, sort of, dead ended everywhere. The Lost have previously discovered 4 entrances. The Funderland entrance, a flooded one filled with river lamprey eels, a filled in tunnel to a toxically tainted suburban development, a caved in tunnel, and a rubble blocked up storm drain.
Some foolish changelings had been thinking of elaborate, Batman style, secret doors. Cough, Circe, cough. Before wiser heads pointed out 2 Hedge Gates opposite sides of a thick wall is something only 'lings can use.
So, does anybody want to do some manual labor and/or Hedge Gating? We have some rules for the two collapses being dealt with. The cave in needs digging, reinforcement, and digging. This would open up a new, unsecured section to explore! What mysteries and treasures await? Maybe even more toilets? Perhaps I even have a plan or some sort for the adventure?
The Storm drain needs rocks removed and sealed concrete poured, plus a pair of Hedge Gates set up. The Lost would need to find a good location within the old storm drains to hide a Gate, either out of the way or using some skill to camouflage it.
Do please note, that developing Underland further will result in needed XP expenditures, as it is counting as a Safe House Location merit. I am willing to spend XP to increase its Secrecy rating for sealing up the Storm Drain with a wall that is not able to be poked through with a claw hammer. Further infrastructure developments done by others is their own XP expenditure. Details and discussion on development are available in the Funderland Tunnels Social Group.


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(in theory that cover should be easy to break open but I've seen what the dice roller thinks of things that should be easy XD) 