After a somewhat grueling character generation process* Moira makes it to the game proper. Perhaps alarmingly, she notes starting arcana and rotes she recognizes as she works through the process. Path and Order noted with a finalized character avatar and starting stats, she's able to begin the game proper.
It plays like a standard MMORP with an awakened slant, retrieving artifacts for the Lorehouse and Athenaeum while hunting minor spirits and shades in twilight. Seers and Banishers aren't anywhere to be seen yet, but she's only just began. There also haven't been any other players in the game, though she was just starting...
Date |
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Action |
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Roll |
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Result |
2023-01-12 21:41:02 |
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It rolls 6 to Something (10 Again) |
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10, 6, 4, 5, 6, 8, 1 |
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2 successes |
Moira loses one willpower point to the game, though remains unaware of anything beyond an especially tedious chargen process.
I also forgot to ask for a Composure+Gnosis roll. On 2+ successes (thanks to your successful unsees senses rooll) Moira can tell that something has tried to use magic on her, though nothing seems to have happened. She plays the game and finds nothing off except the disastrous veil breach this game probably caused if it was disseminated to sleepers.
If she fails the roll, she notices that something tried to affect her and the game's difficulty seems to change with her mood. When she gets stressed it lightens up or goes harder on her depending on what she wants from the game. She also finds herself engrossed in the quality of the game itself. It's fun, and it's a great way to explore magic. In fact, it's so good she can't bring herself to quit the game for more then ten minutes at a time. She needs to find out what she can about the game and what just happened and if she has fun doing so isn't that just Fate?