The cool September air hangs still as the group of investigators begin their stakeout. The night is dead quiet, as if even nature refuses to tread upon the desolate landscape.
What lays before them is a rundown warehouse sat by the riverfront. Graffiti adorns the outer walls and large sliding doors, windows are broken out of their sills. The initial view shows only two entrances; a large sliding double door, and a smaller metal door beside that.
There are various vehicles sat outside, all of which seem to fit the run down aesthetic of the scene as a whole. Everything looks to be deserted; and yet, the faintest light can be seen through the long destroyed windows.
Short opening post. This will be an extended roll (wits+composure or wits+investigation), with each roll covering 4 hours of watching the building. (Everyone will get 2 rolls before each day ends, and you will have a total of 3 days to investigate.) I need to know exactly what you're watching for when you make your posts, and you will get more detailed descriptions as your successes pile up. If you feel your character would not take part in the stake out, please let us know so that we can move on.
Seryna Jennifer Hazelton John Helen Kingsley BoxingUnicorn Conner Wells NotaHoneyBadger Aiko Hamura George Albert Baker