I don't know why it doesn't show the dice, I did everything as usual.
it is dice 95907 +5
so Initiative 14
spells and effects
PRP: DYLF: Back to the lounge
46829
THREADID
85
POSTS
51 - 60
DISPLAYED
|
I don't know why it doesn't show the dice, I did everything as usual.
it is dice 95907 +5
so Initiative 14
spells and effects
Don`t know, but I also can`t seem to get the initiative die roll to post, it just straight up doesnt do anything, although I post the roll like I usually do. It seems this is a similar problem to what Fedup/Corn described. I take the roll like I usually do, copy it, but it doesn`t post, its literally a complete blank, as if I posted nothing, no roll whatsoever, when I post this?
Die roll for initiative for Philip was dice 95908
So initiative for Philip is roll (7) + 6 = 13 ? Just making sure I`m getting this right.
Also, added the SPELL bbcodes here too, just for ease of reference. Hope that is ok.
spells , effects and gear
Blue jeans guy initiative 7
Darren Initiative 7
Mothisa Ghost Initiative 9
The Car Initiative 11
Initiative: Corn (14), Philip (13), The car (11), Mothisa's Ghost (9), Darren (7), Blue jeans guy (7)
The shock and mindfreeze of being nearly possessed left Corn frozen, bewildered and terrified.
But he had "pushed off" the ghost and by the appearance of the ghost, Mothisha was not aware how badly she tried to violate his privacy. He would have a stern talk to her later, about BOUNDARIES.
That is, if there was a chance. Corn became acutely aware that things were going south as the Blue Jeans man assaults ... is that a man in that dress? What did Mothisha do?
Hunters. Or as close as for all intents and purposes, Corn thought. Time to put the ghost out of his mind for the time being.
Composing himself, Corn drops Grim sight and rushes to stop the man trying to capture Mothisa's victim, shouting "FIRE!!!" at the top of his lungs as he lunges on the man, abandoning all defense. And it was still not enough - launching into a fight to block thoughts of being possessed by a ghost and stop fear from overwhelming one's self is not the most effective combat technique.
failure
Moves to the fighting people, attack all out... fail even if the blue-jeans man has 0 defense.
Defense 0 for this turn.
spells and effects
Philip noticed the unfolding chaos and the approaching car. Corn recklessly trying to stop the would-be kidnapper of Mothisa-slash-Darren was mildly concerning. But that wasn`t as important to him at the moment as the unfortunate taxi driver he`d cursed. So he let out a relieved sigh when he could see him leaving his taxi, seemingly unharmed. He had pity on him and felt bad when he mentioned he`d have to take the cost out of his own paycheck.
"That sucks, dude. Just bad timing, Iguess. Good you`re doing ok at least, though."
He then took out his order-tool-slash-phone in order to try to quickly and secretly photograph the taxi, the guy, the name of the taxi company, as much as he could get- in order to anonymously later give the taxi driver a portion of the money he`d now likely have to spend following this incident.
Roll invalidated as action has not occurred
He expected the cost to likely go into the thousands, and he didn`t like that he`d likely have to research him later. But still he felt he had to atone for his mistake, despite his inner greed demon telling him otherwise.
Making sure I got this, but I assume this interaction covers his action for this turn and I hope this was OK and not too much.
spells , effects and gear
Xisdor read the mage house rules for posting and comabt
Last edited by ReubanBrightwood; Apr 12th, 2024 at 10:19 AM. Reason for Edit: Struck to conform to combat rules
Shop keeper Initiative= 12
Philip has little time to celebrate the safety of the taxi driver, for all his guilt the situation is moving rapidly, changing second by second, uncaring of his crisis of conscious. A door in the back of the shop opens and man of middling height, shaved head with tattoos around his neck and ears, wearing a plain white wife beater and black cargo trousers makes his angry presence known. Double so with shotgun he has pointed out towards the shattered window, taxi driver and Philip clear to see through the now empty window frame. ''THE FUCK.''
The car rolls up next to where Darren and blues Jeans guy are struggling as Corn inserts himself with a swing and a miss that goes wide. One of the back doors is flung open. The beat of club music adding a perverse and out of tone back track to the escalating alteration.
The ghost flails spectral arms uselessly against the assailant uselessly unable to interact with the physical world.
Maintain Grapple and move 3 successes
Escape grapple failure
The blue jeans thug gets a grip around Darren's waist and in a heavy pull and shove bodily flings Darren into the back seat of the car, his own bulk now proving to be a barrier of thuggish brawn between Corn and Darren. ''Get in there.'' Paying little attention to Corn for the moment.
Darrens' physically frail form, on poor footing has little power to resist the physical might of the thug in blue jeans and can only cry out unable to tear free. ''HELP!HELP!HELP!'' As he is shoved unceremoniously into the vehicle.
Initiative: Corn (14), Philip (13), Shop keeper (12), The car (11), Mothisa's Ghost (9), Darren (7), Blue jeans guy (7)
Combat posting rate is 24 hours, that has past Corn holds his action. Xisdor Philip Crosen your up
In case I am allowed to post:
For kidnappers, those guys certainly don't seem to care about witnesses.
Thinking the car would take off with Mothisha's victim, Corn has little other recuse than to try and pull the man in the dress back out of the car. And Fails. Brawls are not his thing. He needed to be much better or stronger than he is. Corn tries his best to help the man but without magic, he is not too good in it.
Damn the Abyss! If I could do some serious magic, this would have been over!
But surrounded by people probably aware - and hostile - to the supernatural, is not the place to tempt the Abyss to give him a beating on top of what the thug probably will, to get him away from the car...
failure
spells and effects
Despite initially being focused on the taxi driver and shopkeeper, the kidnapping of Mothisa-slash-Daren, the forcing of them into the van, and Corn`s seeming helplessness to prevent this was impossible for him to ignore. So in a fraction of a second, his brain started assigning priorities to everything in the chaos going on around him. Mothisa-slash-Daren were the primary target of his mission after all, despite internally still feeling for the taxi driver and shopkeeper. So he attempted to take photographs with his Order-Tool-slash-Phone of the license plate and of the van used for the abduction, his focus drawn back to the van.
2 successes
Hope this was appropriate for an action and that I got it right this time. He is making as many photographs as he can and not speaking to anyone, cutting off after saying what he did last post and, pressing on the take picture button as many times as he can in the tiny span of time that constitutes his action. How many he can take in that time is your discretion.
Sorry for the things I said in the PMs, and the OOC box. I will adress each of your points one at a time, and it might take me some time to finish adressing each one.
spells , effects and gear
A master of matter he might be, a street brawler however he is not. Corns efforts while admirable garner little effect and thus little notice from the thug in blue jeans.
Philip gets his photo which given the speed things are falling apart around them might prove vital later down the line.
However the sound of an angry business owner who just had his shop smashed open might prove to be a more immediate obstacle. ''HEY. DROP IT.'' The shotgun is brought up and pointed at Philip. The Taxi driver right next him slowly raises his own hands. ''Hey man chill.''
The car holds it s action.
Mothisha's ghost seems to have either forgotten she can possess people or can't for some reason as she continues to silently flail tiny spectral arms against the thug.
Darren is having no more success at a bid for freedom failing to escape the clutches or the car.Break free failure
The guy in blue having got Darren into the car lets go suddenly and slams the door. The guy in blue is left with the flailing Corn on the street. He says nothing but, breathing heavy from the exertion. His body language, still very hostile.
The car's held action goes off and now begins to drive away accelerating as quickly as it can, picking up speed.
Initiative: Corn (14), Philip (13), Shop keeper (12), Mothisa's Ghost (9), Darren (7), Blue jeans guy (7), The car (6)