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(DG) Graveyard shift, the second.

Jul 13, 2022 : (DG) To do some digging.
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  1. #21


    failure


    They both frowned and looked at each other, but the lie was believable enough. The woman's hand slipped out of her pocket and reappeared empty. There was an awkward moment of silence before the man spoke again.

    "Yeah," drawing the word out long enough to make him seem embarrassed, "look, I don't want to be a party pooper but breaking into graveyards is not cool. Maybe you should find your thrills somewhere else." Slightly shifting his stance, getting more comfortable. The guy wasn't satisfied with just giving this advice, he'd stick around to make sure Zero and Nos would actually heed it.

    1 success


    "We were just on our way home ourselves." She looked at him, then down the road where Nos previously heard a car slowing down. She seemed anxious, or impatient.


    Witch meanwhile tried to gauge if there was any threat to be expected from the two - to no avail. But going from the size of the woman's jacket it would have to be a pretty small gun. Did they make pistols that small? Damned if Witch knew.

  2. #22
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    It seemed that the lie had work, I mean it was not the biggest lie, but at least it bought them some time to get away from these two strangers. "You are right, breaking in is not cool. That is why we were looking for an entrance that was open, but I guess this is not one of those graveyards that are open at all times. Bummer, I was scoping locations to go ghost hunting as well."

    Zeromancer grabbed Nos hand, "We better get going before the witches come out of the shadows." he said with a smirk. "You do not need to follow us, we know where we are not wanted."


    Stats


    Equipment


  3. #23
    Witch's Avatar
    Witch
    Nimbus

    The warmth of a campfire, shadows softening at their edges, the smell of woodsmoke in the air.

    When vulgar, it's the heat of a pyre, the air darkening with ash, the smell of burning flesh.
    Venue
    Stats

    Health:
    Mana:
    WP:
    Armor 0
    Defense 3

    Vulgar
    Active Spells: 1/4
    Personal Spells: 1

    PRPYLF - Grim Sight

    2
    PRE

    She smirked at Zero's words, careful to not make an accompanying chuckle. And just to help make sure that those witches didn't come out ...

    1 success

    Shadow Sculpting


    She worked the shadows around her, deepening them to help further conceal her presence.

    Stats


    Equipment

  4. #24


    The slightly awkward stand-off was ended by Zeromancer and Nos walking away from the morgue. Curiously, the other pair just watched them and didn't budge themselves. Only Witch, shrouded in reinforced shadows, was there to witness the change of demeanor that happened once the two Mages were out of sight. The linked arms suddenly disengaged, and the woman even took an almost immediate step away from the guy. "Fuck." The guy muttered under his breath. "What? You haul dead bodies for some rich guy and this grossed you out?" A hushed response, the snark an obvious attempt to calm her own nerves.

    Before he had a chance to answer someone else joined the pair, another guy who looked like the masculine split image of the woman. "What took you so long?!" Instead of replying the new one just glared at what the Moros could only assume was his sister. Then, after looking around to make sure nobody was around. "Look who's talking. What were you doing until now?"

    Looked like the Moros struck gold tonight. And Witch had a front-row seat.


    Meanwhile, Zeromancer and Nos walked until the entrance of the morgue was out of sight. They were standing for a moment, deliberating their next move when the Mystagogue saw a familiar figure approach him through the shadowy remains of Twilight. Roberta had apparently found something worth reporting about. Some time ago a car parked nearby. The driver got out and opened the trunk, folded the backseats down to make more room in the back, then rolled out a tarp to cover the back area of the car. She described the scene in meticulous detail Zero had grown to know about the ghost and he knew that there was nothing he could do or say to shorten the report. Turned out dead-locked fixation on diligence was a double-edged sword sometimes.

    The details left little room for doubt, though: someone had just prepared the means of transportation for something big and messy.
    Like, for instance, dead bodies.

    Zeromancer Witch consider Nos skippable until her player announces their return.

  5. #25
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    After hearing the details Roberta passed on he knew that they found what they were looking for. "Did you happen to catch the make, model, and color of the car. Did you get the license plate number. We can use that information to keep track." After getting the information from Roberta he tells her, "Can you go and make sure our third companion is alright, she was able to hide from the people in the car and is still there."

    Zero than started to look for a way around the property so they can get a view of the vehicle and its inhabitants.
    2 successes



    Stats


    Equipment

    Spell: Speak with the Dead


  6. #26
    Witch's Avatar
    Witch
    Nimbus

    The warmth of a campfire, shadows softening at their edges, the smell of woodsmoke in the air.

    When vulgar, it's the heat of a pyre, the air darkening with ash, the smell of burning flesh.
    Venue
    Stats

    Health:
    Mana:
    WP:
    Armor 0
    Defense 3

    Vulgar
    Active Spells: 1/4
    Personal Spells: 1

    PRPYLF - Grim Sight

    2
    PRE

    Some rich guy eh? There were a number of other details that she picked up on as well, but the fact that these 2-no-scratch-that-3 weren't the mastermind behind this was the biggest.

    Unfortunately that was also where that trail ended. At least for now.

    Stay very very still. Maybe they would give more away. Something she could actually work with.

    Stats


    Equipment

  7. #27


    Roberta indeed provided Zero with the information he asked for, although she sometimes hesitated with some of the answers and corrected herself once or twice. Even a meticulous mind could be uncertain if it belonged to a dead person. She did point him towards the car in question though, and Zeromancer made his way over there while Roberta headed off to the entrance of the morgue again. After following the road for a few yards, he found the car parked in a deserted looking side-street.
    His ghostly ally's facts were mostly correct - only two digits of the license were mixed up - and the perceptive Moros was pretty sure that nobody was currently around. He had a pretty good idea of where the driver was currently: about to steal some remains.

    Hiding in the shadows, Witch watched the trio walk up to the entrance of the morgue. There, the woman fished something out of her pocket and kneeled down in front of the door while the two men made sure that the air was clear.

    failure


    Her Spell served the Guardian well - nobody was alarmed by her presence. "Got it." It didn't take long for the woman to pocket her picks again and get up. The door opened and after looking around one final time, the trio disappeared into the building. They weren't polite enough to provide the Awakened with more concrete information, but at least they made it abundantly clear what their purpose for being here was.

  8. #28
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    Zeromancer decided to hang back and wait, as far as he knew they had not seen Witch so he decided he would find a place to hide and maybe get a little more information on his guests.

    1 success


    1 success
    Spell: Speak with the Dead


  9. #29
    Witch's Avatar
    Witch
    Nimbus

    The warmth of a campfire, shadows softening at their edges, the smell of woodsmoke in the air.

    When vulgar, it's the heat of a pyre, the air darkening with ash, the smell of burning flesh.
    Venue
    Stats

    Health:
    Mana:
    WP:
    Armor 0
    Defense 3

    Vulgar
    Active Spells: 1/4
    Personal Spells: 1

    PRPYLF - Grim Sight

    2
    PRE

    For half a second she considered following the trio. Or at least moving to the door-slash-wall and confirming the pretty blatant reason for their being here.

    Instead though, she dug in her pocket and pulled out her phone. She knew it would take a few minutes for the trio to find and gather a body, but still, she was glad she was a child of the tech age. The message was drafted with speed, send pushed, and the phone slid back into her pocket. With a quick check that the ringer was silenced of course. It was a good thing she had programed Nos 's number from that business card she had handed out.

    It's them. Just went in. Not the mastermind. Try to track?


    Stats


    Equipment

  10. Bump Aeolus "Bump" this post
  11. #30
    Nos's Avatar

    A'keira Lim
    Striking Looks (Almost Silver Screen)
    Nos

    Nimbus:

    The smell of gasoline and rubber fills the air. Metal and machinery rattle and feel strained and engines roar to life. Unoccupied vehicles might appear to have shadowy figures within them.

    +1
    SL
    3
    PRE

    Nos releases a sigh of relief when Zero first leads her away from the strangers. "Nice lyin', Tex. Fastest fib this side of the Mississippi. How do you keep so... calm? That was creepy af." Enough to rattle her, at least. She decides to continue sticking without Zero for now, as he seemed to at least know what he was doing. Following Zero further a he searched for the car his ghostly companion had reported, Nos just tries her best to be out of the way. It hadn't escaped her notice that Witch wasn't with them, and that Zero had basically told Witch to stay put and spy. The wordplay had been clever. Creepy though... Zero seemed to either be extraordinarily quick on his feet, or just used to this kind of stuff.

    When he manages to find their car, Nos is confused at first, having no knowledge of Roberta other than that Zero had talked to something. She doubted it was himself, so she just kind of... went along with it. But it clicks after a moment that this was the car he had been asking about. She stays huddled behind him and whispers, "You know, if that's our culprits' car, I could disable it pretty easily. I'd just need to get underneath it. It'd take only a minute or so. And I can put it right back together if it turns out it belongs to some mook."

    Just then, her phone vibrates, and Nos glances at it. A picture of a black cat in a witch hat. After quickly reading the text, she holds it up so Zero can read it, then replies.
    Yes but stay safe sis.


    Stats
    Equipment

  12. Bump Aeolus "Bump" this post
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