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(TMTP) Encore!

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  1. #61


    Sorry, I erred on the side of caution when assuming positions.


    The Mages approached the hole and looked into it. Even to those not able to peer into Twilight the Intruder was visible, an absurd knot of interwoven fingers about the size of a football. Single limbs moved around lazily - the cooling down apparently worked as intended. For Phoenyx' there was an extra layer of Resonance concentrated in the hole, all slick tentacles that were just as immobile for now as the rest of it. Puck saw movement every now and then from just outside his field of clear vision: a slither here, a soft withdrawal there. Even in Twilight the entity was retreating to its core - whether that was a good thing or a bad thing he couldn't tell.

    The Mages would have a clear shot at it, if they dared sticking their hand into its nest.


    Attacks against the Intruder suffer a (-2) penalty.

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  3. #62
    Puck's Avatar

    Presence
    Striking Looks
    (Snarky)
    Puck

    Nimbus

    Winds blow around the mage, varying in intensity depending on the spell and parting abruptly after.

    (Evil eye)Mana 1 Spent
    +1
    SL
    1
    PRE

    Not one for combat himself, Puck fell back on an old trick to help make sure the intruder didn't try anything. A golden glyph blossomed as Puck took one hand off the fire extinguisher to run through a mudra Phoenyx had seen on multiple occasions now. It wasn't an original move, nor was it harming the creature directly, but it was a trick that had proven equally useful against people and dinosaurs. With a net that wide it should be useful here too.

    3 suxx evil eye
    Date Action Roll Result
    2022-07-16 21:37:00 Puck rolls 10 to Evil Eye (Manip+Pers+Fate) (10 Again) 1, 6, 5, 9, 8, 2, 10, 10, 3, 4, 5, 8 5 successes
           





    stats

  4. #63
    Phoenyx's Avatar
    Presence (Focused)
    Trained Observer
    Dexterity (Lithe)
    Phoenyx
    Spells and Gear

    Monthly rits (cloaked):
    Supernal Vision (Pot 6)
    2E Life Shield (Pot 5)

    Gear: Smartphone, Pistol (Beretta M92, +2 lethal), pair of daggers, tonfa, Reinforced Leather trenchcoat (1/0), motorcycle (street bike)
    Phoenyx

    Nimbus: a pair of fiery scarlet wings unfurl her with an eagle's screech.
    Plot Stats

    Def - 6 (4 Dex+Life/2)
    Armour - 3/2 (Life/2, Trenchcoat)
    Health: Matriarch - 1B/7
    Willpower 3/3
    Mana: 9/9
    Vulgars Cast: 0
    Personal Spells 2/3
    [6] Supernal Vision (Monthly Ritual)
    [5$] 2E Life Shield (Monthly Ritual)
    Active spells: 3/7
    [3$] Complex Transmission

    Gear: Smartphone, Pistol (Beretta M92, +2 lethal), 2 spare clips, pair of daggers (one is magical focus), Reinforced Leather trenchcoat (1/0), Purse ($57, gun permit, driving license)
    Phoenyx Scenes

    2
    PRE

    The Creature was hard to make out, like trying to spot a whisp of smoke in the dark. Phoenyx could see the gold flare as Puck began casting - she just had to trust whatever he was doing it was useful.

    She darted forwards lashing out with the knife, its blade shouded in the white fires of Prime.

    2 successes


    Equipment - Leather Trenchcoat (1/0), 2 knives (magical tool on right hip, regular on left), Baretta Pistol (+2), 2 clips of spare ammunition, black trousers, sneakers, black hat.

    Spells: Life Shield (Pot 5, cloaked), Supernal vision (Pot 6, Cloaked) Ephemeral Enchantment (on knife, Pot 3)
    Health: 7/7
    Willpower: 3/3
    Mana: [strike]9/9[/strike] 6/6 (edited due to Concillium punishment)
    Active Spells 3/7
    Vulgar Spells: 2 (+1 Dox die)
    Armour: 3/2
    Defence: 9/8

    Obrimos Adamantine Arrow, Cloaked Monthly Rits (in minisheet)

  5. #64
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    Zeromancer stood back and just waited to see what the creature would do. He also liked having the buffer of those who had dealt with the creature before.

    Sorry for the late post, busy at work and planning a graduation party.
    Spell: Speak with the Dead


  6. #65


    Phoenyx' knife found its target, enchanted steel cutting easily through flesh, bones, and fingernails. There was a screamshockwaveuproar the Mages felt deep in the pit of their stomachs, but apart from nausea there was no danger or other traces of an attack. Digits squirmed and turned in the same slow panic they've shown ever since the Intruder has been discovered: some of the fingers curled up to the knife, cutting themselves even more in the process. Some of them tried to dig into the ground, the wooden boards above or anything else nearby to get away. Others still were looking for the attacker, blindly and accusingly pointing around until the life finally left them.

    The Awakened could see the entity 'shrink' digit by digit, disappearing into thin air until there was only a braided scar left around the Obrimos' knife.

    And finally, tension left the muscles that were left and Phoenyx could pull her knife out again.
    The thing was dead.

    And that's it, congratulations. Leaving this open to give you one or two rounds of play-out.

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  8. #66
    Puck's Avatar

    Presence
    Striking Looks
    (Snarky)
    Puck

    Nimbus

    Winds blow around the mage, varying in intensity depending on the spell and parting abruptly after.

    +1
    SL
    1
    PRE

    Thank god it didn't possess anyone.

    Puck watched warily as life drained from the intruders being.

    "Is that it?" His attention turns to the others. "Did we do the thing?"

    Go team. And look, the thing even has the decency to clean itself up. Good thing to. Puck was not prepared to smuggle tentacle monster bits out of the theater tonight.

    "We did the thing. Good for us. I had no idea what to do if the extinguisher didn't work."


    Guess who has two thumbs and has been using them to grasp at straws. This guy. Imrov is apparently Puck's missed calling.

    "So I don't want to get arrested for property damage so maybe we make sure the thing disappears and bounce? Separate routes home, the usual shebang."

    Eyes watch the two in case they had other ideas.

  9. #67
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    Zeromancer agreed with Puck, the quieter they left things the better. "Is there any surveillance we should be worried about? Otherwise we should turn the lights out and leave the way we came."

    Zero did not want to be caught fighting a creature on camera. That is all they need right now.
    Spell: Speak with the Dead


  10. #68
    Phoenyx's Avatar
    Presence (Focused)
    Trained Observer
    Dexterity (Lithe)
    Phoenyx
    Spells and Gear

    Monthly rits (cloaked):
    Supernal Vision (Pot 6)
    2E Life Shield (Pot 5)

    Gear: Smartphone, Pistol (Beretta M92, +2 lethal), pair of daggers, tonfa, Reinforced Leather trenchcoat (1/0), motorcycle (street bike)
    Phoenyx

    Nimbus: a pair of fiery scarlet wings unfurl her with an eagle's screech.
    Plot Stats

    Def - 6 (4 Dex+Life/2)
    Armour - 3/2 (Life/2, Trenchcoat)
    Health: Matriarch - 1B/7
    Willpower 3/3
    Mana: 9/9
    Vulgars Cast: 0
    Personal Spells 2/3
    [6] Supernal Vision (Monthly Ritual)
    [5$] 2E Life Shield (Monthly Ritual)
    Active spells: 3/7
    [3$] Complex Transmission

    Gear: Smartphone, Pistol (Beretta M92, +2 lethal), 2 spare clips, pair of daggers (one is magical focus), Reinforced Leather trenchcoat (1/0), Purse ($57, gun permit, driving license)
    Phoenyx Scenes

    2
    PRE

    Phoenyx holds the blade firmly until the feeling stops squirming. She stares at the space where she had been able to make out the tendrils but was now only empty space. She glanced to Puck with a half-shrug. "It's not struggling, but you're the one that can see into the spirit. It just looks like empty space to me."

    It was time to leave. She looked at the surrounding area and nodded curtly. "Unless there's someway to reverse your work?" she asked Zeromancer. Matter wasn't her strength.

    The Arrow looked around. She couldn't recall any cameras, but a few minutes to check was worth it.
    Obrimos Adamantine Arrow, Cloaked Monthly Rits (in minisheet)

  11. #69


    There were indeed no cameras that either of the Awakened could see. They were left with property damage and the small remains of an Abyssal creature. Was the effect it had on the neighbourhood pronounced enough to ensure nobody heard or cared about the noise they made or was it only a matter of time before authorities would show up?

  12. #70
    Puck's Avatar

    Presence
    Striking Looks
    (Snarky)
    Puck

    Nimbus

    Winds blow around the mage, varying in intensity depending on the spell and parting abruptly after.

    +1
    SL
    1
    PRE

    Surveillance? Really? After breaking in and assaulting the air?

    "Cool. I'm out."

    Puck isn't a gambling man, but he doubted a theater that couldn't even fill seats without abyssal intervention isn't going to be able to afford a 24 hour security system. That's a big electric bill for a small income.

    Apologies if you were waiting on me, I thought this thread was going to close after a few days.

    Puck exits the scene the way they came in.

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