Shards

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Shards
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{{TOC right}}Unless an ST is running a plot, the City Shards are social Scenes. Shards will last one month so that they may enter continuity, so expect the threads to be closed at the end of the month. The scenes will enter continuity when they complete - just like other regular Scenes.  
{{TOC right}}Unless an ST is running a plot, the City Shards are social Scenes. Shards will last one month so that they may enter continuity, so expect the threads to be closed at the end of the month. The scenes will enter continuity when they complete - just like other regular Scenes.  
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{{center|[http://nwod.org/forum/showthread.php?34612 Forum Discussion]}}
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==No Reveals==
==No Reveals==
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==Shades==
==Shades==
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Shades are an experimental type of 'half' character -- one that isn't involved in regular venues, doesn't have a full character sheet, or earn XP. Other than that, it's whatever you want them to be (although supernatural Shades should be limited to Changeling, Mage, Vampire, or Werewolf). They can even be retired characters or characters from closed games, or simply character concepts you never got around to finishing or want to try on for size.
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Shades will only be featured in Shards, although they're more than welcome to 'graduate' into full-blown toons and go through the Character Approval process
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The standard character limit does not apply to Shades.
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Even though Shards should be mostly social, in case a Shade needs a dice pool or wants to be above average (Striking Looks, etc), here are the nuts and bolts:
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1. Assume that all Atts are 2
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2. Assume any Skill test runs that Skill at 1
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3. No 'free' chargen Merits
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3. 3 discretionary 'dots' to put anywhere (this is how to pay for Merits)
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So much like the current Retainer system, these 'universal' dots could be spent, say 1 for PRE (for 3) and 2 for SL (for SL2), giving you a good-looking, personable halfsie. Or 2 for STR and 1 for Brawl if it's a cage fight (total dice pool 6). Or 2 for STR and 1 for a FS maneuver.
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Previously approved (and gracefully retired) characters may be played as 'Shards' with their existing character sheets.

Revision as of 16:14, 5 June 2020

Contents

Unless an ST is running a plot, the City Shards are social Scenes. Shards will last one month so that they may enter continuity, so expect the threads to be closed at the end of the month. The scenes will enter continuity when they complete - just like other regular Scenes.



No Reveals

This includes tossing around powers. Exception(s) are Hardening Masks and Obfuscate 2. Vampires are expected to Blush.


Open Scenes, Public Locations

All threads in the City Shards Forum are to be open scenes and publicly accessible locations. These may lead to private Scenes, which should be approved by the participating venue's HSTs for PM or Social Group Scenes.


Participation


Shades

Shades are an experimental type of 'half' character -- one that isn't involved in regular venues, doesn't have a full character sheet, or earn XP. Other than that, it's whatever you want them to be (although supernatural Shades should be limited to Changeling, Mage, Vampire, or Werewolf). They can even be retired characters or characters from closed games, or simply character concepts you never got around to finishing or want to try on for size.

Shades will only be featured in Shards, although they're more than welcome to 'graduate' into full-blown toons and go through the Character Approval process

The standard character limit does not apply to Shades.

Even though Shards should be mostly social, in case a Shade needs a dice pool or wants to be above average (Striking Looks, etc), here are the nuts and bolts: 1. Assume that all Atts are 2 2. Assume any Skill test runs that Skill at 1 3. No 'free' chargen Merits 3. 3 discretionary 'dots' to put anywhere (this is how to pay for Merits)

So much like the current Retainer system, these 'universal' dots could be spent, say 1 for PRE (for 3) and 2 for SL (for SL2), giving you a good-looking, personable halfsie. Or 2 for STR and 1 for Brawl if it's a cage fight (total dice pool 6). Or 2 for STR and 1 for a FS maneuver.

Previously approved (and gracefully retired) characters may be played as 'Shards' with their existing character sheets.


Nexus


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