Initiative

From Edge of Darkness Wiki

MainHelpRules ● Initiative
Jump to: navigation, search
Turn Sequence
Initiative
Surprise
General Combat
All Out Attack
Charging
Dodge
General Guidelines
Fighting Blind
Going Prone
Touching an Opponent
Firearms Combat
Aiming
Autofire
Concealment
Firearms
Shooting into Close Combat
Melee Combat
Brawl
Grappling
Weaponry
Equipment
Armor
Weapons
Health
Aggravated
Bashing
Lethal
Knockdown
Healing
This box: view · talk

In order to determine who gets to act before whom in combat, and to resolve combatants' actions, you use a system of Initiative. At the beginning of combat, roll a die for your character and add his Dexterity and Composure scores (Initiative Modifier) to the result. The total is his standing in the Initiative for the entire fight.


Tie Breakers

If there is ever a tie, Intiative Modifiers of the competitors are compared. He with the highest total breaks the tie. If the Modifiers are the same, a die is rolled for each rival, the highest roll winning. If more than one character is ever tied in Initiative order, die rolls are made all round, the highest roller winning. If even die rolls tie, continue rolling until a pecking order is established.


Delayed Actions

Contents

Your character doesn't have to act in the order of his Initiative standing in any given turn. He could refrain from acting until something happens in his environment. Maybe he waits till an opponent shows his face, or wants to sprint across an open street during a lull in the shooting. In this case, your character delays his position in the Initiative roster, activating it when you choose. His Initiative rank resets to one that best reflects the time of his action[1].


A Delayed Action must be declared in advance to "interrupt". The player must declare the contingency and Action when they declare their delay[2].


In practice, the three options for declaring a Delayed Action are:



Facts about InitiativeRDF feed
ParentAction  +, and Combat  +
Personal tools
Namespaces
Variants
Actions
Navigation
games
Toolbox