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		<title>Vigor - Revision history</title>
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		<updated>2026-07-02T06:44:51Z</updated>
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	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=106849&amp;oldid=prev</id>
		<title>West at 21:41, 28 April 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=106849&amp;oldid=prev"/>
				<updated>2016-04-28T21:41:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:41, 28 April 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook|Cost=Vitae|Action=Instant}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook|Cost=Vitae&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Cost2=1&lt;/ins&gt;|Action=Instant&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Duration=Scene&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Nearly every vampire legend across the globe expresses the preternatural strength possessed by the undead. In truth, not all Kindred possess such inhuman might, but the Discipline of Vigor makes those who do far more powerful than any mortal could ever hope to be. Vigor allows Kindred to strike opponents with the force of a falling boulder or speeding car; to lift enormous weights as though they were paper; to shatter concrete like glass; to leap distances so great that those elders with obscenely high levels of Vigor may, in fact, be responsible for legends of vampiric flight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Nearly every vampire legend across the globe expresses the preternatural strength possessed by the undead. In truth, not all Kindred possess such inhuman might, but the Discipline of Vigor makes those who do far more powerful than any mortal could ever hope to be. Vigor allows Kindred to strike opponents with the force of a falling boulder or speeding car; to lift enormous weights as though they were paper; to shatter concrete like glass; to leap distances so great that those elders with obscenely high levels of Vigor may, in fact, be responsible for legends of vampiric flight. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each dot of Vigor increases the character’s &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strength&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by one while the Discipline is active&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cost:''' 1 &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cost::Vitae&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;per [[Scene]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Vigor is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an increase of physical strength that lasts the duration of the scene in which it is activated, affecting other rolls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Dice Pool:&lt;/del&gt;''' Vigor is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an increase of physical strength that lasts the duration of the scene in which it is activated, affecting other rolls&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''Type''': Common&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Each dot of Vigor increases the character’s [[Strength]] by one while the Discipline is active'''&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Vigor cannot be invoked more than once per scene. That is, you may not spend a second Vitae and double the benefits of the power. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Vigor cannot be invoked more than once per scene. That is, you may not spend a second Vitae and double the benefits of the power. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Note also that certain derived traits (such as [[Speed]]) might also be affected by the use of Vigor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Note also that certain derived traits (such as [[Speed]]) might also be affected by the use of Vigor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Jumping===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Jumping===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Additionally, a character’s Vigor affects his ability to [[Athletics_Skill#Jumping|jump]].&amp;nbsp; The dice pool to jump is Strength + [[Athletics Skill|Athletics]] + any relevant [[equipment]].&amp;nbsp; When using Vigor to augment a jump, the character’s Vigor dots are added to the number of feet leapt per success:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Additionally, a character’s Vigor affects his ability to [[Athletics_Skill#Jumping|jump]].&amp;nbsp; The dice pool to jump is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Strength&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;+ [[Athletics Skill|Athletics]] + any relevant [[equipment]].&amp;nbsp; When using Vigor to augment a jump, the character’s Vigor dots are added to the number of feet leapt per success:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* On a vertical leap, a character jumps (Vigor + one foot per success rolled). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* On a vertical leap, a character jumps (Vigor + one foot per success rolled). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* For a standing broad jump, the character jumps (Vigor + 2 feet per success rolled). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* For a standing broad jump, the character jumps (Vigor + 2 feet per success rolled). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=106811&amp;oldid=prev</id>
		<title>West at 18:28, 28 April 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=106811&amp;oldid=prev"/>
				<updated>2016-04-28T18:28:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:28, 28 April 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Cost=Vitae|Action=Instant&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Nearly every vampire legend across the globe expresses the preternatural strength possessed by the undead. In truth, not all Kindred possess such inhuman might, but the Discipline of Vigor makes those who do far more powerful than any mortal could ever hope to be. Vigor allows Kindred to strike opponents with the force of a falling boulder or speeding car; to lift enormous weights as though they were paper; to shatter concrete like glass; to leap distances so great that those elders with obscenely high levels of Vigor may, in fact, be responsible for legends of vampiric flight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Nearly every vampire legend across the globe expresses the preternatural strength possessed by the undead. In truth, not all Kindred possess such inhuman might, but the Discipline of Vigor makes those who do far more powerful than any mortal could ever hope to be. Vigor allows Kindred to strike opponents with the force of a falling boulder or speeding car; to lift enormous weights as though they were paper; to shatter concrete like glass; to leap distances so great that those elders with obscenely high levels of Vigor may, in fact, be responsible for legends of vampiric flight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Cost:''' 1 [[Cost::Vitae]] per [[Scene]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Cost:''' 1 [[Cost::Vitae]] per [[Scene]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;* '''Action:''' [[Action::Instant]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Dice Pool:''' Vigor is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an increase of physical strength that lasts the duration of the scene in which it is activated, affecting other rolls.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Dice Pool:''' Vigor is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an increase of physical strength that lasts the duration of the scene in which it is activated, affecting other rolls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Type''': Common&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Type''': Common&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101309&amp;oldid=prev</id>
		<title>West at 03:28, 26 March 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101309&amp;oldid=prev"/>
				<updated>2016-03-26T03:28:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
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			&lt;col class='diff-content' /&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:28, 26 March 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* On a running jump, the distance jumped is Size + (Vigor + 4 feet per success rolled). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* On a running jump, the distance jumped is Size + (Vigor + 4 feet per success rolled). &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For example, say a character has Strength 3, Athletics 3, Size 5 and Vigor 2 and makes a vertical leap. Six dice are rolled and three successes are achieved. The character leaps nine feet upward (2 Vigor + 1 foot, multiplied by the three successes rolled). Now say the character makes a running jump. The character crosses a base of 5 feet + another 6 (2+4) per success rolled. If he gets three successes, that’s 23 feet (6 more feet then he would have achieved without Vigor).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For example, say a character has Strength 3, Athletics 3, Size 5 and Vigor 2 and makes a vertical leap. Six dice are rolled and three successes are achieved. The character leaps nine feet upward (2 Vigor + 1 foot, multiplied by the three successes rolled). Now say the character makes a running jump. The character crosses a base of 5 feet + another 6 (2+4) per success rolled. If he gets three successes, that’s 23 feet (6 more feet then he would have achieved without Vigor).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;===Clans and Bloodlines===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{PAGENAME}} is an affinity Discipline for:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{#ask: [[Affinity::{{PAGENAME}}]] |format=ul |columns=3}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Links|Strength}}{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Links|Strength}}{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101291&amp;oldid=prev</id>
		<title>West at 03:05, 26 March 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101291&amp;oldid=prev"/>
				<updated>2016-03-26T03:05:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:05, 26 March 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Action:''' [[Action::Instant]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Action:''' [[Action::Instant]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Dice Pool:''' Vigor is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an increase of physical strength that lasts the duration of the scene in which it is activated, affecting other rolls.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Dice Pool:''' Vigor is unlike many other Disciplines in that it is not actively rolled. Rather, it provides an increase of physical strength that lasts the duration of the scene in which it is activated, affecting other rolls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;* '''Type''': Common&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Each dot of Vigor increases the character’s [[Strength]] by one while the Discipline is active'''. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Each dot of Vigor increases the character’s [[Strength]] by one while the Discipline is active'''. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For example, say a character has Strength 3, Athletics 3, Size 5 and Vigor 2 and makes a vertical leap. Six dice are rolled and three successes are achieved. The character leaps nine feet upward (2 Vigor + 1 foot, multiplied by the three successes rolled). Now say the character makes a running jump. The character crosses a base of 5 feet + another 6 (2+4) per success rolled. If he gets three successes, that’s 23 feet (6 more feet then he would have achieved without Vigor).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For example, say a character has Strength 3, Athletics 3, Size 5 and Vigor 2 and makes a vertical leap. Six dice are rolled and three successes are achieved. The character leaps nine feet upward (2 Vigor + 1 foot, multiplied by the three successes rolled). Now say the character makes a running jump. The character crosses a base of 5 feet + another 6 (2+4) per success rolled. If he gets three successes, that’s 23 feet (6 more feet then he would have achieved without Vigor).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;===Clans and Bloodlines===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{PAGENAME}} is an affinity Discipline for:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{#ask: [[Affinity::{{PAGENAME}}]] |format=ul |columns=3}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Links|Strength}}{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Links|Strength}}{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101290&amp;oldid=prev</id>
		<title>West at 03:01, 26 March 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101290&amp;oldid=prev"/>
				<updated>2016-03-26T03:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:01, 26 March 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Links|Strength}}&lt;/ins&gt;{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101289&amp;oldid=prev</id>
		<title>West at 03:00, 26 March 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=101289&amp;oldid=prev"/>
				<updated>2016-03-26T03:00:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:00, 26 March 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Vigor&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Discipline&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that temporarily enhances a kindred's physical strength, and one of the three &amp;quot;physical&amp;quot; Common &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Disciplines&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. All vampires possess the inherent ability to suffuse their bodies with Vitae and gain additional dice on Physcial instant action rolls but Vigor allows for a longer buff. Also, unlike simple augmentation, Vigor can surpass the Strength limit imposed by &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blood Potency&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enabling the vampire to achieve superhuman levels &lt;/del&gt;of strength.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nearly every vampire legend across the globe expresses the preternatural strength possessed by the undead. In truth, not all Kindred possess such inhuman might, but the Discipline of Vigor makes those who do far more powerful than any mortal could ever hope to be. Vigor allows Kindred to strike opponents with the force of a falling boulder or speeding car; to lift enormous weights as though they were paper; to shatter concrete like glass; to leap distances so great that those elders with obscenely high levels of Vigor may, in fact, be responsible for legends of vampiric flight.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cost:&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cost::Vitae&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;per &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Scene&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''Action:''' &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Action::Instant&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''Dice Pool:''' Vigor is unlike many other Disciplines in that it is not actively rolled. Rather&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it provides an increase &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;physical &lt;/ins&gt;strength &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that lasts the duration of the scene in which it is activated, affecting other rolls&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For the cost &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a single &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Vitae&lt;/del&gt;]] Vigor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;increases strength for an entire &lt;/del&gt;scene. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The more ranks a Kindred possesses in Vigor&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most strength they can gain&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A fairly strong Kindred with a few ranks in &lt;/del&gt;Vigor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can lift kitchen applicances. Older, stronger Kindred can lift and throw objects which weight more than half a ton&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Each dot &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Vigor increases the character’s &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strength&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by one while the Discipline is active'''. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Vigor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cannot be invoked more than once per &lt;/ins&gt;scene. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;That is&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you may not spend a second Vitae and double &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;benefits of the power&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Note also that certain derived traits (such as [[Speed]]) might also be affected by the use of &lt;/ins&gt;Vigor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Vigor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be used &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enhance &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character's leaping ability&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In gaming terms, &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kindred's &lt;/del&gt;Vigor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ranks are added &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;her feet traveled per success&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Elders with high ranks &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Vigor can make leaps that resemble flight&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: '''''Example:''' [[Arnold Culler]] has &lt;/ins&gt;Vigor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 and Strength 4. He is surprised &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;find &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ghoul creeping about his haven after he returns from a meeting with the Prince&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Arnold decides to teach this ghoul &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lesson and activates his &lt;/ins&gt;Vigor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;— his Strength increases &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7 for the duration of the scene&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The ghoul’s eyes widen &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fear, anticipating the brutal beating she’s no doubt about to receive&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Seemingly suited for combat&lt;/del&gt;, Vigor is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also handy for story functions&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A character with &lt;/del&gt;Vigor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;might be able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go through &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;door&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or even &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wall&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should they become trapped. And if you can push &lt;/del&gt;a one &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ton boulder infront of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;door to your Haven&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that's pretty secure&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===Jumping===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Additionally&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a character’s &lt;/ins&gt;Vigor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;affects his ability to [[Athletics_Skill#Jumping|jump]].&amp;nbsp; The dice pool to jump &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strength + [[Athletics Skill|Athletics]] + any relevant [[equipment]]&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; When using &lt;/ins&gt;Vigor to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;augment &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jump&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the character’s Vigor dots are added to the number of feet leapt per success:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* On &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vertical leap&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character jumps (Vigor + &lt;/ins&gt;one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;foot per success rolled). &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* For a standing broad jump, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character jumps (Vigor + 2 feet per success rolled). &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* On a running jump&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the distance jumped is Size + (Vigor + 4 feet per success rolled). &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For example, say a character has Strength 3, Athletics 3, Size 5 and Vigor 2 and makes a vertical leap. Six dice are rolled and three successes are achieved. The character leaps nine feet upward (2 Vigor + 1 foot, multiplied by the three successes rolled). Now say the character makes a running jump. The character crosses a base of 5 feet + another 6 (2+4) per success rolled. If he gets three successes, that’s 23 feet (6 more feet then he would have achieved without Vigor)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Vampire/Disciplines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Vigor&amp;diff=54132&amp;oldid=prev</id>
		<title>West: Text replace - &quot;{{Vampire:_The_Requiem/Disciplines}}&quot; to &quot;{{Vampire/Disciplines}}&quot;</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Vigor&amp;diff=54132&amp;oldid=prev"/>
				<updated>2012-09-23T18:12:12Z</updated>
		
		<summary type="html">&lt;p&gt;Text replace - &amp;quot;{{Vampire:_The_Requiem/Disciplines}}&amp;quot; to &amp;quot;{{Vampire/Disciplines}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Discipline|Name=Vigor|Source=Vampire The Requiem Sourcebook}}&lt;br /&gt;
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'''Vigor''' is a [[Discipline]] that temporarily enhances a kindred's physical strength, and one of the three &amp;quot;physical&amp;quot; Common [[Disciplines]]. All vampires possess the inherent ability to suffuse their bodies with Vitae and gain additional dice on Physcial instant action rolls but Vigor allows for a longer buff. Also, unlike simple augmentation, Vigor can surpass the Strength limit imposed by [[Blood Potency]], enabling the vampire to achieve superhuman levels of strength.&lt;br /&gt;
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For the cost of a single [[Vitae]] Vigor increases strength for an entire scene. The more ranks a Kindred possesses in Vigor, the most strength they can gain. A fairly strong Kindred with a few ranks in Vigor can lift kitchen applicances. Older, stronger Kindred can lift and throw objects which weight more than half a ton.&lt;br /&gt;
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Vigor can be used to enhance a character's leaping ability. In gaming terms, a Kindred's Vigor ranks are added to her feet traveled per success. Elders with high ranks in Vigor can make leaps that resemble flight.&lt;br /&gt;
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Seemingly suited for combat, Vigor is also handy for story functions. A character with Vigor might be able to go through a door, or even a wall, should they become trapped. And if you can push a one ton boulder infront of the door to your Haven, that's pretty secure.&lt;br /&gt;
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{{Vampire/Disciplines}}&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

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