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		<id>http://nwod.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Strength</id>
		<title>Strength - Revision history</title>
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		<updated>2026-10-12T12:25:39Z</updated>
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	<entry>
		<id>http://nwod.org/wiki/index.php?title=Strength&amp;diff=101285&amp;oldid=prev</id>
		<title>West at 02:51, 26 March 2016</title>
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				<updated>2016-03-26T02:51:31Z</updated>
		
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:51, 26 March 2016&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{characteristics}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Links|Strength}}&lt;/ins&gt;{{characteristics}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Strength&amp;diff=94888&amp;oldid=prev</id>
		<title>West at 01:08, 19 May 2015</title>
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				<updated>2015-05-19T01:08:16Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOC right}}Physical might. Sheer bodily power. The capacity to lift objects, move items, hit things and people, and do damage. Strength is a measure of muscle. Your character could be 98-pound weakling, he could carry a spare tire, or he could be lean and cut or bulky and brawny. Your character's Strength score is used in hand-to-hand combat. This trait is instrumental to laborers, thugs, athletes, brawlers and law-enforcement agents.&lt;br /&gt;
&lt;br /&gt;
Strength, along with [[Dexterity]], is a factor in determining your character's [[Speed]]&amp;lt;ref&amp;gt;[[World of Darkness Sourcebook]], p. 95&amp;lt;/ref&amp;gt;. Strength is also added to [[Brawl Skill]] or [[Weaponry Skill]] attacks to determine the amount of harm your character inflicts in combat&amp;lt;ref&amp;gt;[[World of Darkness Sourcebook]], p. 150&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* Your character can realistically carry/tote 25 pounds per dot of Strength without penalty. &lt;br /&gt;
* If he attempts to carry more, every action involving physical exertion incurs an automatic -1 penalty for every 25 pounds of excess gear that he has. &lt;br /&gt;
* Every 25 pounds he piles on beyond what he can carry reduces his [[Speed]] by one.&lt;br /&gt;
* The chart indicates how much a character can lift, but that amount represents a focused, one-time act. &lt;br /&gt;
&lt;br /&gt;
{{clear right}}&lt;br /&gt;
{| style=&amp;quot;border: 5px solid #1a1a1a; text-align: center; width: auto; float: right; background: black; white-space: nowrap;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 80px;&amp;quot;| '''Strength'''&lt;br /&gt;
|style=&amp;quot;width: auto;&amp;quot;| '''Feat'''&lt;br /&gt;
|style=&amp;quot;width: 80px;&amp;quot;| '''Lift'''&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|lift a chair&lt;br /&gt;
|40 lbs&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|lift a large dog&lt;br /&gt;
|100 lbs&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|lift a public mailbox&lt;br /&gt;
|250 lbs&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|lift a wooden crate&lt;br /&gt;
|400 lbs&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|lift a coffin&lt;br /&gt;
|650 lbs&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|lift a refrigerator&lt;br /&gt;
|800 lbs&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|overturn small car&lt;br /&gt;
|900 lbs&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|lift a motorcycle&lt;br /&gt;
|1000 lbs&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|overturn mid-sized car&lt;br /&gt;
|1200 lbs&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|lift a large tree trunk&lt;br /&gt;
|1500 lbs&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|overturn full-sized car&lt;br /&gt;
|2000 lbs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lifting and Moving==&lt;br /&gt;
All people can accomplish feats of strength in momentary efforts.  To exceed this limit, a [[Pool::Strength]] + [[Stamina]] roll is required, with successes achieved added to your character's Strength score to determine what kind of task he can accomplish in that action. &lt;br /&gt;
* '''Dice Pool:''' Strength (+ [[Stamina]])&lt;br /&gt;
* '''Action:''' [[Instant]]&lt;br /&gt;
* '''Suggested Equipment:''' Convenient handholds +1, lifting belt (+1)&lt;br /&gt;
* '''Possible Penalties:''' Slippery conditions (-1), lack of handholds (-1), &amp;quot;It's been a long day&amp;quot; (-1)&lt;br /&gt;
: If your character's modified Strength total exceeds that required to lift an object, it can be relocated as desired.&lt;br /&gt;
: If his Strength total matches that required to lift an object, it can be moved about a yard.&lt;br /&gt;
&lt;br /&gt;
===Roll Results===&lt;br /&gt;
* '''Dramatic Failure:''' The item is dropped and/or a level of bashing damage is incurred.&lt;br /&gt;
* '''Failure:''' Nothing is added to Strength.&lt;br /&gt;
* '''Success:''' One or more is added to Strength.&lt;br /&gt;
* '''Exceptional Success:''' Five or more is added to Strength and the character looks really impressive while performing his mighty feat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Breaking Down A Barrier==&lt;br /&gt;
===Breaking down a door===&lt;br /&gt;
* Roll [[Strength]] + [[Stamina]]&lt;br /&gt;
* Each success gained in excess of the door's [[Durability]] is a point of [[Structure]] damage inflicted. &lt;br /&gt;
* Overcoming all of the door's [[Structure]] points breaks it down completely.&lt;br /&gt;
* Exceeding [[Durability]] in damage done breaks the lock; the door remains on its hinges, but can be opened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Holding back a door===&lt;br /&gt;
Your character seeks to hold a door closed against others who want it open.&lt;br /&gt;
* Roll [[Strength]] + [[Stamina]]&lt;br /&gt;
* Successes earned are added to the door's [[Durability]] rating (which also increases its [[Structure]]). &lt;br /&gt;
* A holding character suffers half of any damage that exceeds the door's total [[Durability]] rating (that from the door itself and from the reinforcing character; fractions are rounded down). &lt;br /&gt;
* No more than two people can work together to break down or reinforce a normal-sized door.&lt;br /&gt;
* If damage done to the door ever exceeds its total [[Durability]] (its own rating, plus points added by characters holding it), the door is forced open. If damage done ever exceeds the door's total [[Structure]], the door is destroyed altogether.&lt;br /&gt;
&lt;br /&gt;
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{{characteristics}}&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

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