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		<id>http://nwod.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Iaido</id>
		<title>Iaido - Revision history</title>
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		<updated>2026-07-03T10:38:02Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://nwod.org/wiki/index.php?title=Iaido&amp;diff=105428&amp;oldid=prev</id>
		<title>West at 05:59, 27 April 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Iaido&amp;diff=105428&amp;oldid=prev"/>
				<updated>2016-04-27T05:59:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:59, 27 April 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Infobox Merit&lt;/del&gt;|Fixed=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;No&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Infobox_Merit&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Source=Armory Reloaded&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Pages=p.76&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Status=Allowed&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Fixed=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Type=Physical&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Level5=5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Level5=5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|Type=Physical&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Prerequisite=[[Prerequisite::Strength]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{dot2}}&lt;/ins&gt;&amp;lt;br&amp;gt; [[Prerequisite::Dexterity]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{dot3}}&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Prerequisite::&lt;/ins&gt;Composure&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] {{dot3}}&lt;/ins&gt;&amp;lt;br&amp;gt; [[Prerequisite::Weaponry Skill]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{dot3}}&lt;/ins&gt;&amp;lt;br&amp;gt; [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Prerequisite::&lt;/ins&gt;Quick Draw]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Prerequisite=[[Prerequisite::Strength]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;●● &lt;/del&gt;&amp;lt;br&amp;gt; [[Prerequisite::Dexterity]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;●●● &lt;/del&gt;&amp;lt;br&amp;gt;Composure &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;●●● &lt;/del&gt;&amp;lt;br&amp;gt; [[Prerequisite::Weaponry Skill]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;●●● &lt;/del&gt;&amp;lt;br&amp;gt; [[Quick Draw]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|Source=Armory Reloaded&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Your character has studied the art of Iaido, focusing her awareness of her surroundings and her ability to respond to a threat to the razor’s edge. She has learned to draw a blade at a moment’s notice, and has internalized kata focused on swiping the blade across her opponent’s vitals. Practitioners of iaido often cultivate the [[Wits]] Attribute, as speed of thought and awareness of one’s surroundings are valued by adherents of the style. Dots purchased in this Merit provide access to special combat maneuvers. Each maneuver is a prerequisite for the next. Iaido maneuvers are based on the Weaponry Skill and are used with a curved sword, most commonly the katana.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|Pages=p.76&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}Your character has studied the art of Iaido, focusing her awareness of her surroundings and her ability to respond to a threat to the razor’s edge. She has learned to draw a blade at a moment’s notice, and has internalized kata focused on swiping the blade across her opponent’s vitals. Practitioners of iaido often cultivate the [[Wits]] Attribute, as speed of thought and awareness of one’s surroundings are valued by adherents of the style. Dots purchased in this Merit provide access to special combat maneuvers. Each maneuver is a prerequisite for the next. Iaido maneuvers are based on the Weaponry Skill and are used with a curved sword, most commonly the katana.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tsuki Kage (“Draw and Cut;” ●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tsuki Kage (“Draw and Cut;” ●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character&amp;nbsp; sharpens his already capable ability to quickly enter&amp;nbsp; combat. If the character begins combat with his weapon&amp;nbsp; sheathed, he adds his rating in the [[Weaponry Skill]] to his&amp;nbsp; [[Initiative]] modifier. If the Storyteller utilizes the optional&amp;nbsp; initiative rule from page 151 of the World of Darkness &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Rulebook&lt;/del&gt;, this bonus applies on any turn in which the&amp;nbsp; character’s weapon begins the turn sheathed. Drawback:&amp;nbsp; The character must commit to an attack against an opponent&amp;nbsp; during the first turn of combat to gain the advantage&amp;nbsp; of this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character&amp;nbsp; sharpens his already capable ability to quickly enter&amp;nbsp; combat. If the character begins combat with his weapon&amp;nbsp; sheathed, he adds his rating in the [[Weaponry Skill]] to his&amp;nbsp; [[Initiative]] modifier. If the Storyteller utilizes the optional&amp;nbsp; initiative rule from page 151 of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;World of Darkness &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sourcebook]]&lt;/ins&gt;, this bonus applies on any turn in which the&amp;nbsp; character’s weapon begins the turn sheathed. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;Drawback:&amp;nbsp; The character must commit to an attack against an opponent&amp;nbsp; during the first turn of combat to gain the advantage&amp;nbsp; of this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Zanshin (“Awareness;” ●●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Zanshin (“Awareness;” ●●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Uke Nagashi (“Catch and Slide Off;” ●●●●●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Uke Nagashi (“Catch and Slide Off;” ●●●●●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character’s ability to move defensively and counter&amp;nbsp; an attack with one of his own has been perfected.&amp;nbsp; If the character’s weapon is sheathed, he can declare&amp;nbsp; a [[Dodge]] action at any point during a turn, assuming&amp;nbsp; she has not yet acted. His [[Defense]] is doubled as usual,&amp;nbsp; though he may not utilize [[Weaponry Dodge]] or Tachi-Sabaki against attacks. However, the character can&amp;nbsp; choose any opponent who is making an attack against&amp;nbsp; him to perform a counter attack against. In a single&amp;nbsp; swift motion, the character draws his blade, parries his&amp;nbsp; enemy’s blow, and attacks his opponent. The character’s&amp;nbsp; [[Weaponry Dodge]] (if he possesses it) and Tachi-Sabaki maneuver apply against the opponent’s attack&amp;nbsp; (and only against this opponent). The character makes&amp;nbsp; an immediate reflexive attack against the opponent at&amp;nbsp; a one die penalty. After making his counter-attack,&amp;nbsp; the character’s Defense applies as normal to further&amp;nbsp; attacks made against him during the turn (i.e., his&amp;nbsp; Defense is not doubled). Defense penalties for being&amp;nbsp; attacked multiple times during a single turn are not&amp;nbsp; affected by this maneuver in any way. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character’s ability to move defensively and counter&amp;nbsp; an attack with one of his own has been perfected.&amp;nbsp; If the character’s weapon is sheathed, he can declare&amp;nbsp; a [[Dodge]] action at any point during a turn, assuming&amp;nbsp; she has not yet acted. His [[Defense]] is doubled as usual,&amp;nbsp; though he may not utilize [[Weaponry Dodge]] or Tachi-Sabaki against attacks. However, the character can&amp;nbsp; choose any opponent who is making an attack against&amp;nbsp; him to perform a counter attack against. In a single&amp;nbsp; swift motion, the character draws his blade, parries his&amp;nbsp; enemy’s blow, and attacks his opponent. The character’s&amp;nbsp; [[Weaponry Dodge]] (if he possesses it) and Tachi-Sabaki maneuver apply against the opponent’s attack&amp;nbsp; (and only against this opponent). The character makes&amp;nbsp; an immediate reflexive attack against the opponent at&amp;nbsp; a one die penalty. After making his counter-attack,&amp;nbsp; the character’s Defense applies as normal to further&amp;nbsp; attacks made against him during the turn (i.e., his&amp;nbsp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Defense&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is not doubled). Defense penalties for being&amp;nbsp; attacked multiple times during a single turn are not&amp;nbsp; affected by this maneuver in any way. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Drawback:''' The&amp;nbsp; character spends one Willpower point per turn using&amp;nbsp; this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Drawback:''' The&amp;nbsp; character spends one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Willpower&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;point per turn using&amp;nbsp; this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;===Note===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;While [[Armory Reloaded]] is almost entirely banned from active play, this Merit set has been approved for play. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{characteristics}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:House Rules]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Links|Fighting Styles}}&lt;/ins&gt;{{characteristics}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Iaido&amp;diff=104280&amp;oldid=prev</id>
		<title>West: Text replace - &quot;{{Infobox Merit&quot; to &quot;{{Infobox Merit|Fixed=No&quot;</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Iaido&amp;diff=104280&amp;oldid=prev"/>
				<updated>2016-04-22T18:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;Text replace - &amp;quot;{{Infobox Merit&amp;quot; to &amp;quot;{{Infobox Merit|Fixed=No&amp;quot;&lt;/p&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:45, 22 April 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Merit&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Merit&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Fixed=No&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Level1=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Level1=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Level2=2&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Level2=2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Iaido&amp;diff=101396&amp;oldid=prev</id>
		<title>West: Text replace - &quot;Category:Fighting Style&quot; to &quot;&quot;</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Iaido&amp;diff=101396&amp;oldid=prev"/>
				<updated>2016-03-27T15:43:17Z</updated>
		
		<summary type="html">&lt;p&gt;Text replace - &amp;quot;&lt;a href=&quot;/wiki/index.php?title=Category:Fighting_Style&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:Fighting Style (page does not exist)&quot;&gt;Category:Fighting Style&lt;/a&gt;&amp;quot; to &amp;quot;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:43, 27 March 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{characteristics}}[[Category:House Rules&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]][[Category:Fighting Style&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{characteristics}}[[Category:House Rules]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Iaido&amp;diff=101353&amp;oldid=prev</id>
		<title>West: Text replace - &quot;Category:Physical Merit&quot; to &quot;&quot;</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Iaido&amp;diff=101353&amp;oldid=prev"/>
				<updated>2016-03-27T15:40:51Z</updated>
		
		<summary type="html">&lt;p&gt;Text replace - &amp;quot;&lt;a href=&quot;/wiki/index.php?title=Category:Physical_Merit&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:Physical Merit (page does not exist)&quot;&gt;Category:Physical Merit&lt;/a&gt;&amp;quot; to &amp;quot;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:40, 27 March 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{characteristics}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Physical Merit]]&lt;/del&gt;[[Category:House Rules]][[Category:Fighting Style]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{characteristics}}[[Category:House Rules]][[Category:Fighting Style]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Iaido&amp;diff=100821&amp;oldid=prev</id>
		<title>West at 05:06, 25 February 2016</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Iaido&amp;diff=100821&amp;oldid=prev"/>
				<updated>2016-02-25T05:06:46Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:06, 25 February 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Source=Armory Reloaded&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Source=Armory Reloaded&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Pages=p.76&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|Pages=p.76&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}Your character has studied the art of Iaido, focusing her awareness of her surroundings and her ability to respond to a threat to the razor’s edge. She has learned to draw a blade at a moment’s notice, and has internalized kata focused on swiping the blade across her opponent’s vitals. Practitioners of iaido often cultivate the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Wits&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;Attribute, as speed of thought and awareness of one’s surroundings are valued by adherents of the style. Dots purchased in this Merit provide access to special combat maneuvers. Each maneuver is a prerequisite for the next. Iaido maneuvers are based on the Weaponry Skill and are used with a curved sword, most commonly the katana.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;__NoTOC__&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Your character has studied the art of Iaido, focusing her awareness of her surroundings and her ability to respond to a threat to the razor’s edge. She has learned to draw a blade at a moment’s notice, and has internalized kata focused on swiping the blade across her opponent’s vitals. Practitioners of iaido often cultivate the Wits Attribute, as speed of thought and awareness of one’s surroundings are valued by adherents of the style. Dots purchased in this Merit provide access to special combat maneuvers. Each maneuver is a prerequisite for the next. Iaido maneuvers are based on the Weaponry Skill and are used with a curved sword, most commonly the katana.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tsuki Kage (“Draw and Cut;” ●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tsuki Kage (“Draw and Cut;” ●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character&amp;nbsp; sharpens his already capable ability to quickly enter&amp;nbsp; combat. If the character begins combat with his weapon&amp;nbsp; sheathed, he adds his rating in the Weaponry Skill to his&amp;nbsp; Initiative modifier. If the Storyteller utilizes the optional&amp;nbsp; initiative rule from page 151 of the World of Darkness&amp;nbsp; Rulebook, this bonus applies on any turn in which the&amp;nbsp; character’s weapon begins the turn sheathed. Drawback:&amp;nbsp; The character must commit to an attack against an opponent&amp;nbsp; during the first turn of combat to gain the advantage&amp;nbsp; of this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character&amp;nbsp; sharpens his already capable ability to quickly enter&amp;nbsp; combat. If the character begins combat with his weapon&amp;nbsp; sheathed, he adds his rating in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Weaponry Skill&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;to his&amp;nbsp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Initiative&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;modifier. If the Storyteller utilizes the optional&amp;nbsp; initiative rule from page 151 of the World of Darkness&amp;nbsp; Rulebook, this bonus applies on any turn in which the&amp;nbsp; character’s weapon begins the turn sheathed. Drawback:&amp;nbsp; The character must commit to an attack against an opponent&amp;nbsp; during the first turn of combat to gain the advantage&amp;nbsp; of this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Zanshin (“Awareness;” ●●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Zanshin (“Awareness;” ●●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While honing the&amp;nbsp; speed of one’s reactions can save one’s life, better still to&amp;nbsp; be constantly vigilant. The character strives to remain&amp;nbsp; ever aware of his surroundings, that he may never be&amp;nbsp; taken by surprise. The character gains a bonus of two dice&amp;nbsp; to all rolls to avoid an impending ambush. This Merit&amp;nbsp; duplicates the effect of the Danger Sense Merit, and a&amp;nbsp; character with both Merits gains a total +4 on rolls to&amp;nbsp; avoid being surprised. Such characters are paragons of&amp;nbsp; self-awareness.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;While honing the&amp;nbsp; speed of one’s reactions can save one’s life, better still to&amp;nbsp; be constantly vigilant. The character strives to remain&amp;nbsp; ever aware of his surroundings, that he may never be&amp;nbsp; taken by surprise. The character gains a bonus of two dice&amp;nbsp; to all rolls to avoid an impending ambush. This Merit&amp;nbsp; duplicates the effect of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Danger Sense&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;Merit, and a&amp;nbsp; character with both Merits gains a total +4 on rolls to&amp;nbsp; avoid being surprised. Such characters are paragons of&amp;nbsp; self-awareness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tachi-Sabaki (“Movement of the Sword;” ●●●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tachi-Sabaki (“Movement of the Sword;” ●●●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character has mastered defensive kata&amp;nbsp; designed to intercept incoming attacks and deflect&amp;nbsp; them with the blade of the weapon. The character&amp;nbsp; relies as much on the quality of his sword as he does&amp;nbsp; his own speed of thought and motion. The character&amp;nbsp; adds his weapon bonus (the weapon’s damage rating)&amp;nbsp; to his Dodge value when taking a fully defensive action.&amp;nbsp; A character may benefit from this Merit while&amp;nbsp; utilizing the Weaponry Dodge Merit (though not the&amp;nbsp; Brawling Dodge Merit). Drawback: The character&amp;nbsp; only benefits from this Merit when taking a full&amp;nbsp; Dodge action.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character has mastered defensive kata&amp;nbsp; designed to intercept incoming attacks and deflect&amp;nbsp; them with the blade of the weapon. The character&amp;nbsp; relies as much on the quality of his sword as he does&amp;nbsp; his own speed of thought and motion. The character&amp;nbsp; adds his weapon bonus (the weapon’s damage rating)&amp;nbsp; to his Dodge value when taking a fully defensive action.&amp;nbsp; A character may benefit from this Merit while&amp;nbsp; utilizing the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Weaponry Dodge&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;Merit (though not the&amp;nbsp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Brawling Dodge&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;Merit). Drawback: The character&amp;nbsp; only benefits from this Merit when taking a full&amp;nbsp; Dodge action.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Kan Ken No Metsuke (“Seeing with Eyes and Mind;” ●●●●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Kan Ken No Metsuke (“Seeing with Eyes and Mind;” ●●●●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character’s speed gives him&amp;nbsp; a small but potentially important edge over other&amp;nbsp; combatants. If the character’s initiative roll results&amp;nbsp; in a tie with another character involved in combat,&amp;nbsp; the character automatically acts before his opponents&amp;nbsp; and allies. Initiative Modifiers are not compared and&amp;nbsp; initiative is never determined by a roll-off (though if&amp;nbsp; multiple characters aside from the iaido practitioner&amp;nbsp; rolled the same initiative, their initiative ratings are&amp;nbsp; resolved as normal). If two characters possess this&amp;nbsp; maneuver, they act at the same time, each resolving&amp;nbsp; their action as if the other had not yet acted. This&amp;nbsp; can result in two characters killing each other in the&amp;nbsp; same heated moment.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character’s speed gives him&amp;nbsp; a small but potentially important edge over other&amp;nbsp; combatants. If the character’s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;initiative&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;roll results&amp;nbsp; in a tie with another character involved in combat,&amp;nbsp; the character automatically acts before his opponents&amp;nbsp; and allies. Initiative Modifiers are not compared and&amp;nbsp; initiative is never determined by a roll-off (though if&amp;nbsp; multiple characters aside from the iaido practitioner&amp;nbsp; rolled the same initiative, their initiative ratings are&amp;nbsp; resolved as normal). If two characters possess this&amp;nbsp; maneuver, they act at the same time, each resolving&amp;nbsp; their action as if the other had not yet acted. This&amp;nbsp; can result in two characters killing each other in the&amp;nbsp; same heated moment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Uke Nagashi (“Catch and Slide Off;” ●●●●●)===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Uke Nagashi (“Catch and Slide Off;” ●●●●●)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character’s ability to move defensively and counter&amp;nbsp; an attack with one of his own has been perfected.&amp;nbsp; If the character’s weapon is sheathed, he can declare&amp;nbsp; a Dodge action at any point during a turn, assuming&amp;nbsp; she has not yet acted. His Defense is doubled as usual,&amp;nbsp; though he may not utilize Weaponry Dodge or Tachi-Sabaki against attacks. However, the character can&amp;nbsp; choose any opponent who is making an attack against&amp;nbsp; him to perform a counter attack against. In a single&amp;nbsp; swift motion, the character draws his blade, parries his&amp;nbsp; enemy’s blow, and attacks his opponent. The character’s&amp;nbsp; [[Weaponry Dodge]] (if he possesses it) and Tachi-Sabaki maneuver apply against the opponent’s attack&amp;nbsp; (and only against this opponent). The character makes&amp;nbsp; an immediate reflexive attack against the opponent at&amp;nbsp; a one die penalty. After making his counter-attack,&amp;nbsp; the character’s Defense applies as normal to further&amp;nbsp; attacks made against him during the turn (i.e., his&amp;nbsp; Defense is not doubled). Defense penalties for being&amp;nbsp; attacked multiple times during a single turn are not&amp;nbsp; affected by this maneuver in any way. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The character’s ability to move defensively and counter&amp;nbsp; an attack with one of his own has been perfected.&amp;nbsp; If the character’s weapon is sheathed, he can declare&amp;nbsp; a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Dodge&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;action at any point during a turn, assuming&amp;nbsp; she has not yet acted. His &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Defense&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is doubled as usual,&amp;nbsp; though he may not utilize &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Weaponry Dodge&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;or Tachi-Sabaki against attacks. However, the character can&amp;nbsp; choose any opponent who is making an attack against&amp;nbsp; him to perform a counter attack against. In a single&amp;nbsp; swift motion, the character draws his blade, parries his&amp;nbsp; enemy’s blow, and attacks his opponent. The character’s&amp;nbsp; [[Weaponry Dodge]] (if he possesses it) and Tachi-Sabaki maneuver apply against the opponent’s attack&amp;nbsp; (and only against this opponent). The character makes&amp;nbsp; an immediate reflexive attack against the opponent at&amp;nbsp; a one die penalty. After making his counter-attack,&amp;nbsp; the character’s Defense applies as normal to further&amp;nbsp; attacks made against him during the turn (i.e., his&amp;nbsp; Defense is not doubled). Defense penalties for being&amp;nbsp; attacked multiple times during a single turn are not&amp;nbsp; affected by this maneuver in any way. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Drawback:''' The&amp;nbsp; character spends one Willpower point per turn using&amp;nbsp; this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Drawback:''' The&amp;nbsp; character spends one Willpower point per turn using&amp;nbsp; this maneuver.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>West</name></author>	</entry>

	<entry>
		<id>http://nwod.org/wiki/index.php?title=Iaido&amp;diff=76380&amp;oldid=prev</id>
		<title>West: Text replace - &quot;Dexterity ●&quot; to &quot;Prerequisite::Dexterity ●&quot;</title>
		<link rel="alternate" type="text/html" href="http://nwod.org/wiki/index.php?title=Iaido&amp;diff=76380&amp;oldid=prev"/>
				<updated>2014-06-08T20:05:37Z</updated>
		
		<summary type="html">&lt;p&gt;Text replace - &amp;quot;Dexterity ●&amp;quot; to &amp;quot;&lt;a href=&quot;/wiki/index.php?title=Prerequisite::Dexterity&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Prerequisite::Dexterity (page does not exist)&quot;&gt;Prerequisite::Dexterity&lt;/a&gt; ●&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Merit&lt;br /&gt;
|Level1=1&lt;br /&gt;
|Level2=2&lt;br /&gt;
|Level3=3&lt;br /&gt;
|Level4=4&lt;br /&gt;
|Level5=5&lt;br /&gt;
|Type=Physical&lt;br /&gt;
|Prerequisite=[[Prerequisite::Strength]] ●● &amp;lt;br&amp;gt; [[Prerequisite::Dexterity]] ●●● &amp;lt;br&amp;gt;Composure ●●● &amp;lt;br&amp;gt; [[Prerequisite::Weaponry Skill]] ●●● &amp;lt;br&amp;gt; [[Quick Draw]]&lt;br /&gt;
|Source=Armory Reloaded&lt;br /&gt;
|Pages=p.76&lt;br /&gt;
}}&lt;br /&gt;
__NoTOC__&lt;br /&gt;
&lt;br /&gt;
Your character has studied the art of Iaido, focusing her awareness of her surroundings and her ability to respond to a threat to the razor’s edge. She has learned to draw a blade at a moment’s notice, and has internalized kata focused on swiping the blade across her opponent’s vitals. Practitioners of iaido often cultivate the Wits Attribute, as speed of thought and awareness of one’s surroundings are valued by adherents of the style. Dots purchased in this Merit provide access to special combat maneuvers. Each maneuver is a prerequisite for the next. Iaido maneuvers are based on the Weaponry Skill and are used with a curved sword, most commonly the katana.&lt;br /&gt;
&lt;br /&gt;
===Tsuki Kage (“Draw and Cut;” ●)===&lt;br /&gt;
The character  sharpens his already capable ability to quickly enter  combat. If the character begins combat with his weapon  sheathed, he adds his rating in the Weaponry Skill to his  Initiative modifier. If the Storyteller utilizes the optional  initiative rule from page 151 of the World of Darkness  Rulebook, this bonus applies on any turn in which the  character’s weapon begins the turn sheathed. Drawback:  The character must commit to an attack against an opponent  during the first turn of combat to gain the advantage  of this maneuver.&lt;br /&gt;
&lt;br /&gt;
===Zanshin (“Awareness;” ●●)===&lt;br /&gt;
While honing the  speed of one’s reactions can save one’s life, better still to  be constantly vigilant. The character strives to remain  ever aware of his surroundings, that he may never be  taken by surprise. The character gains a bonus of two dice  to all rolls to avoid an impending ambush. This Merit  duplicates the effect of the Danger Sense Merit, and a  character with both Merits gains a total +4 on rolls to  avoid being surprised. Such characters are paragons of  self-awareness.&lt;br /&gt;
&lt;br /&gt;
===Tachi-Sabaki (“Movement of the Sword;” ●●●)===&lt;br /&gt;
The character has mastered defensive kata  designed to intercept incoming attacks and deflect  them with the blade of the weapon. The character  relies as much on the quality of his sword as he does  his own speed of thought and motion. The character  adds his weapon bonus (the weapon’s damage rating)  to his Dodge value when taking a fully defensive action.  A character may benefit from this Merit while  utilizing the Weaponry Dodge Merit (though not the  Brawling Dodge Merit). Drawback: The character  only benefits from this Merit when taking a full  Dodge action.&lt;br /&gt;
&lt;br /&gt;
===Kan Ken No Metsuke (“Seeing with Eyes and Mind;” ●●●●)===&lt;br /&gt;
The character’s speed gives him  a small but potentially important edge over other  combatants. If the character’s initiative roll results  in a tie with another character involved in combat,  the character automatically acts before his opponents  and allies. Initiative Modifiers are not compared and  initiative is never determined by a roll-off (though if  multiple characters aside from the iaido practitioner  rolled the same initiative, their initiative ratings are  resolved as normal). If two characters possess this  maneuver, they act at the same time, each resolving  their action as if the other had not yet acted. This  can result in two characters killing each other in the  same heated moment.&lt;br /&gt;
&lt;br /&gt;
===Uke Nagashi (“Catch and Slide Off;” ●●●●●)===&lt;br /&gt;
The character’s ability to move defensively and counter  an attack with one of his own has been perfected.  If the character’s weapon is sheathed, he can declare  a Dodge action at any point during a turn, assuming  she has not yet acted. His Defense is doubled as usual,  though he may not utilize Weaponry Dodge or Tachi-Sabaki against attacks. However, the character can  choose any opponent who is making an attack against  him to perform a counter attack against. In a single  swift motion, the character draws his blade, parries his  enemy’s blow, and attacks his opponent. The character’s  [[Weaponry Dodge]] (if he possesses it) and Tachi-Sabaki maneuver apply against the opponent’s attack  (and only against this opponent). The character makes  an immediate reflexive attack against the opponent at  a one die penalty. After making his counter-attack,  the character’s Defense applies as normal to further  attacks made against him during the turn (i.e., his  Defense is not doubled). Defense penalties for being  attacked multiple times during a single turn are not  affected by this maneuver in any way. &lt;br /&gt;
&lt;br /&gt;
'''Drawback:''' The  character spends one Willpower point per turn using  this maneuver.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
While [[Armory Reloaded]] is almost entirely banned from active play, this Merit set has been approved for play. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{characteristics}}[[Category:Physical Merit]][[Category:House Rules]][[Category:Fighting Style]]&lt;/div&gt;</summary>
		<author><name>West</name></author>	</entry>

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