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(TMTP) Encore!

Jul 28, 2021 : (PRP TMTP) - Curtain call
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Jan 25, 2022 : (TMTP) Huddle Up!
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  1. #1


    Months have passed since the incident at the 'Thalia': the repairs for the decayed stage have been finished and recently the curtain for 'Sacramento: Anytime' went up again for interested audiences. The success of the play has suffered a bit since one of the lead actors tagged out due to injuries (supposedly emotions were running high at the farewell/revival party of Malcom and the play), but the reviews were still exceptional and the show was sold to a good capacity each time it ran.

    For those who have been looking into how the rest of the immediate neighbourhood fared, things looked a bit less stellar. A few weeks after the Awakened had seen the play, reports of crimes have gone down, but going by other metrics it appeared that crime itself had gone up. People were dying because somehow people living near the theater or spending a lot of time there were less likely to call an ambulance when they saw an accident happen. It wasn't blatant enough to cause alarm in Sleeper media yet, but people visiting the area couldn't shake the feeling that the people living and working here were more calloused, more jaded.

    With what Puck and Phoenyx have learned, this was proof that the Abyssal intruder was at it again. And chances were that they had gathered enough knowledge to deal with the problem permanently. The Consilium had been informed, maybe somebody decided to give them a hand.

    By the First Talon's suggestion they've decided to meet up in the middle of the night to see if the Thing had left Malcolm and return to its previous hideout. The 'Thalia' was dark and silent, blending in perfectly into the eerily barren streets of the neighbourhood. There were no people going home after a fun night out, nobody was taking their dog out for a walk, and despite the mild temperatures no lovers could be seen taking the night to good use.

    All right, time for the last act. Please include your stats, equipment, and active spells in each post.

  2. #2
    Puck's Avatar
    Presence
    Striking Looks
    (Snarky)
    Puck

    Nimbus

    Winds blow around the mage, varying in intensity depending on the spell and parting abruptly after.
    Puck Scenes

    +1
    SL
    1
    PRE

    Puck makes his way back to the Thalia.

    Truth be told? He was late af. Not just oopsie daisy late mind you, holy fucking shit where have you been late. The Enchanter is in all black. Black hoodie and leather jacket, t shirt, jeans, boots, and gloves. He even has a black ski mask in his black backpack. The guy is practically dressed for a rolling stones concert, but no, today is about fighting the abyss.

    Or it's supposed to be? Where is everyone?

    Puck begins looking around, most specifically for the other mages he was expecting...
    stats and stuff

  3. #3
    Phoenyx's Avatar
    Presence (Focused)
    Trained Observer
    Dexterity (Lithe)
    Phoenyx
    Spells and Gear

    Monthly rits (cloaked):
    Supernal Vision (Pot 6)
    2E Life Shield (Pot 5)

    Gear: Smartphone, Pistol (Beretta M92, +2 lethal), pair of daggers, tonfa, Reinforced Leather trenchcoat (1/0), motorcycle (street bike)
    Phoenyx

    Nimbus: a pair of fiery scarlet wings unfurl her with an eagle's screech.
    Plot Stats

    Def - 6 (4 Dex+Life/2)
    Armour - 3/2 (Life/2, Trenchcoat)
    Health: Matriarch - 1B/7
    Willpower 3/3
    Mana: 9/9
    Vulgars Cast: 0
    Personal Spells 2/3
    [6] Supernal Vision (Monthly Ritual)
    [5$] 2E Life Shield (Monthly Ritual)
    Active spells: 3/7
    [3$] Complex Transmission

    Gear: Smartphone, Pistol (Beretta M92, +2 lethal), 2 spare clips, pair of daggers (one is magical focus), Reinforced Leather trenchcoat (1/0), Purse ($57, gun permit, driving license)
    Phoenyx Scenes

    2
    PRE

    Phoenyx stood in the shadows, watching the Acanthus approach.

    Truth be told, she wasn't looking forward to this. Experiences with Puck had been.... varied, to say the least, and now he had accused her of a Breach.

    There was only one thing for it, and that was to be professional. Whatever else was going on, she was a Talon and she would act as such. Deal with this creature. Spirit. Thing. They had the plan - drawning down the temperature would force it to appear, then engage the creature.

    Parking some way away so as not to be connected, the Obimos made her way to the Theatre. She was as loaded for bear as she could be - her weapons currently under her reinforced leather trenchcoat. Emerging from the darkness so she could be seen, she made her way over to Puck.

    Equipment - Leather Trenchcoat (1/0), 2 knives (magical tool on right hip, reguklar on left), Baretta Pistol (+2), 2 clips of spare ammunition, black trousers, sneakers, black hat.

    Spells: Life Shield (Pot 5, cloaked), Supernal vision (Pot 6, Cloaked)
    Health: 7/7
    Willpower: 3/3
    Mana: 9/9
    Armour: 3/2
    Defense: 9/8
    Obrimos Adamantine Arrow, Cloaked Monthly Rits (in minisheet)

  4. Bump "Bump" this post
  5. #4


    For now it was just Phoenyx and Puck standing near the dark theater. Keeping it professional might be the way to go, but for anyone looking for a silver lining the tension from this spring's Consilium might prove useful when it came to whipping up some strong emotions to lure the Abyssal intruder out - if indeed it had returned here.

    Last reminder for Zeromancer .

  6. #5
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    Zeromancer approached his fellow mages, he was holding his iron staff. As he approached he had a determined look on his face. Addressing the other two, "Is there anything I need to be wary of as we go in?"


    Spells

    Equipment

    Spell: Speak with the Dead


  7. Bump "Bump" this post
  8. #6
    Puck's Avatar
    Presence
    Striking Looks
    (Snarky)
    Puck

    Nimbus

    Winds blow around the mage, varying in intensity depending on the spell and parting abruptly after.
    Puck Scenes

    +1
    SL
    1
    PRE

    As Puck took in the empty streets he slowly finds his way to Phoenyx, and Zeromancer to them both.

    "Emotional manipulation. Mental slaves. Mediocre acting. Who knows?"


    He grins and looks to Phoenyx with that last item on the list.

    Spells and things

  9. #7


    Bump for Phoenyx and Zeromancer .

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  11. #8
    Zeromancer's Avatar
    Zero
    Hector Zeroni
    High Speech
    Striking Looks
    (Intimidating)
    Fighting Style
    (Staff Fighting)
    Zeromancer

    Shadows grow deeper or seem to reach out, and objects look decayed or rotted. With powerful magic might result in ghostly faces appearing in reflective surfaces, watching those around the mage with stern or angry expressions, the mage might even hear whispers.
    Zeromancer Scenes

    +1
    SL
    2
    PRE

    Zeromancer offered Puck a handshake, "Give me a moment to get prepared, I think I should need some form of shielding if we are going to go in."
    Zeromancer began to cast a Entropic Guard on himself.

    4 successes



    Spells

    Equipment

    Spell: Speak with the Dead


  12. #9


    A brief run-down was exchanged and the brief flash of a purple rune disturbed the night for those with an active sight as Zeromancer prepared. Now, they needed for find a way inside.

    There was the front entrance, locked and as public as it got. If they had a way to open the doors it'd be a short way to the stage - and they were on known grounds. Maybe they needed all the advantages they could get.
    They could walk around the building and try one of the windows. There weren't that many, mostly for the dressing rooms and the bathrooms and they were small and at an awkward height. But they were a bit more hidden.

    Was there another way in? If it was a bigger venue they could look for an entrance in the back somewhere, but this? Who really knew.

    Bump for Phoenyx , but you could skip her this once to move on.

  13. #10
    Puck's Avatar
    Presence
    Striking Looks
    (Snarky)
    Puck

    Nimbus

    Winds blow around the mage, varying in intensity depending on the spell and parting abruptly after.
    Puck Scenes

    +1
    SL
    1
    PRE

    What is it with people handing out sympathy lately? What's next, introducing yourself at the meetings with your True Name?

    "Oh, yeah, get ready." Puck turns away from the offered hand starts looking around the building. That main entrance? Not interested at this point. Those windows? Yeah, good luck getting Puck up to them. The second entrance they would need to take the trash out without taking it past all their audience? Let's see if that's a thing.

    "Let's take a look around. The main entrance is to exposed and I doubt I can climb to the windows."

      2 suxx perception
    Date Action Roll Result
    2022-05-02 20:01:42 Puck rolls 8 to Perception (Wits+Comp) (10 Again) 2, 2, 9, 7, 7, 6, 3, 8 2 successes

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