Finding an isolated place, Orphan parks the car, shuts off the engine, goes around to the passenger side and tries to determine what is wrong with Beverly. He'll examine the visible contusions, trying to determine if she might have a head injury or what. First he's going to go for quick look at her medical status, and depending what he finds - or doesn't - then he might do a more magical sort of examination.
Unless something happens to necessitate immediate action, Orphan will take 3 turns to use Quantum Flux to reduce penalties, then will try Wits + Medicine (or other roll, as specified) to try to determine her status. Final modifiers?