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  1. #1
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Continued from here...

    A whisper of wings becomes a rustle of small bodies as the flurry of bats dives into the opening...

    ...and more than one squeak and thump of a small body clipping the edge. It's a small opening. There are a lot of bats.

    Alone, topside, Hildegarde notices several of the workers are heading towards the wall.

    Hildegarde can roll Perception at -3 for darkness...
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  2. Likes Yumyumcrow liked this post
  3. #2
    Hildegarde Bingen's Avatar
    Hildegarde Bingen,
    The Liberated Puppet
    Hildegarde
    Scene Info

    Skeleton Keys: Closet

    Blood Potency 3
    Current Vitae: 4/11
    Willpower: 1/4
    Health: [][][][][][][]

    Skeleton Keys: Cotouri

    Blood Potency 3
    Current Vitae: 6/11
    Willpower: 3/4
    Health: [_][_][_][_][_][_][_][_][_]
    Resilience Active

    Theatre Night

    Blood Potency 3
    Current Vitae: 10/11
    Willpower: 4/4
    Health: [][][][][][][]
    BLUSH Active

    +1
    SL
    3
    PRE

    The Lords waits a while longer before slowly creeping forward. She reasons she may as well start with the wall. Given the effort to construct it, it was obviously of some importance to the group behind the encampment.

    Confident in the ability of her comrades to unlock the secrets of the bunker, she prepares herself to do some investigative work of her own.

      
    Date Action Roll Result
    2014-12-24 02:32:23 Hildegarde is perceptive rolls 5 to Wits + Composure - Situation Modifier (10 Again, WillPower) 4, 5, 4, 9, 6 1 success
    Blood Potency 3|Vitae 11/1|Willpower 4/4|Health 7/7| Doll Face

  4. #3
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Hildegarde nears the wall of wood. To the Lord, in the darkness, it might as well be an impenetrable wall of thorns.

    It quivers, and shifts.

    For a moment, it seem alive until she sees the workers have returned to it. One by one, homing in on it. Except one. A small, long haired woman; no less dirty than the rest, but with a bow slung across her back. She moves from worker to worker, like a bee dancing from flower to flower.

    The wall shivers. Then moves.

    A section is being broken away. Drones with arms full of dead wood march towards the bunker's opening.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  5. Likes Benji liked this post
  6. #4
    Hildegarde Bingen's Avatar
    Hildegarde Bingen,
    The Liberated Puppet
    Hildegarde
    Scene Info

    Skeleton Keys: Closet

    Blood Potency 3
    Current Vitae: 4/11
    Willpower: 1/4
    Health: [][][][][][][]

    Skeleton Keys: Cotouri

    Blood Potency 3
    Current Vitae: 6/11
    Willpower: 3/4
    Health: [_][_][_][_][_][_][_][_][_]
    Resilience Active

    Theatre Night

    Blood Potency 3
    Current Vitae: 10/11
    Willpower: 4/4
    Health: [][][][][][][]
    BLUSH Active

    +1
    SL
    3
    PRE

    The Lord makes a decision.

    This woman. This small woman of the bow and long hair - she appears to have power. She is someone as opposed to a mere follower. She has individuality of action.

    Hildegarde makes this woman her study. Hopefully, she will reveal more of her role here...

    A passing frown - a concern for the rest of the group, now lost within the bunker. Even if she could slip around the laden drones, she doubts she could find the others in time; and in the confines of the bunker, her sneaking skills would be naught...

    No. She is onto something with this woman. She follows her.
    Blood Potency 3|Vitae 11/1|Willpower 4/4|Health 7/7| Doll Face

  7. #5
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Hildegarde watches the symphony of movement; complete now that all have instructions, the pile of wood begins to grow in front of the bunker opening. Two workers have separated themselves, moving in unison towards a tent.

    They reappear, hunched over.

    Rolling something.

    Something heavy.

    Jacqui Cotouri watches.
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  8. Likes Benji liked this post
  9. #6
    Hildegarde Bingen's Avatar
    Hildegarde Bingen,
    The Liberated Puppet
    Hildegarde
    Scene Info

    Skeleton Keys: Closet

    Blood Potency 3
    Current Vitae: 4/11
    Willpower: 1/4
    Health: [][][][][][][]

    Skeleton Keys: Cotouri

    Blood Potency 3
    Current Vitae: 6/11
    Willpower: 3/4
    Health: [_][_][_][_][_][_][_][_][_]
    Resilience Active

    Theatre Night

    Blood Potency 3
    Current Vitae: 10/11
    Willpower: 4/4
    Health: [][][][][][][]
    BLUSH Active

    +1
    SL
    3
    PRE

    The Lord switches her interest to the two workers and their apparently heavy burden. She follows them and tries to slip as close to the tent as she can, hoping that they will be an opportunity to learn more.

    Do you need any perception or memory rolls from me? Memory is to recall the unknown NPC accurately for later.
    Blood Potency 3|Vitae 11/1|Willpower 4/4|Health 7/7| Doll Face

  10. #7
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    You can roll at -3 for Darkness. Also, if you want to move closer/follow, you'll need to roll Stealth again
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  11. #8
    Hildegarde Bingen's Avatar
    Hildegarde Bingen,
    The Liberated Puppet
    Hildegarde
    Scene Info

    Skeleton Keys: Closet

    Blood Potency 3
    Current Vitae: 4/11
    Willpower: 1/4
    Health: [][][][][][][]

    Skeleton Keys: Cotouri

    Blood Potency 3
    Current Vitae: 6/11
    Willpower: 3/4
    Health: [_][_][_][_][_][_][_][_][_]
    Resilience Active

    Theatre Night

    Blood Potency 3
    Current Vitae: 10/11
    Willpower: 4/4
    Health: [][][][][][][]
    BLUSH Active

    +1
    SL
    3
    PRE

    Hildegarde moved slowly toward the tent - not quite the light footed shadow she believed herself to be...

      
    Date Action Roll Result
    2014-12-29 00:53:41 Hildegarde is perceptive rolls 5 to Wits + Composure - Situation Modifier 3 (10 Again, WillPower) 4, 7, 10, 8, 6, 10, 1 3 successes
    2014-12-29 00:51:31 Hildegarde sneaks rolls 7 to Dexterity + Stealth (10 Again, WillPower) 2, 10, 1, 6, 1, 2, 5, 6 1 success
    Blood Potency 3|Vitae 11/1|Willpower 4/4|Health 7/7| Doll Face

  12. #9
    West's Avatar

    Magical Chinchilla
    Star Scenes

    1
    OCC
    2
    PRE

    Hildegarde moves closer to the tent.

    She's close enough now that she can see the barrel it two toned; dark, with a wide band of a lighter color on the middle third. As it rolls, she can see a stylized seashell on it. The tent it dark -- completely dark. The rain has soaked the nylon, though, and every now and then the breeze pushes the sides where the wet fabric sticks to and clearly outlines more barrel shapes.

    As she finishes her observation, she notices that she's being stared at.

    One of the workers has seen her, and is rooted in place watching the not-so-sneaky Lord.

      spotted!
    Date Action Roll Result
    2014-12-29 19:35:59 Drone 2 rolls 1 to PER (10 Again) 9 1 success
    2014-12-29 19:35:49 Drone 1 rolls 1 to PER (10 Again) 5 failure
    Don't hate the player, hate the game.
    The Zeroth Law & the Burden of InteractionThe Devil is in the DotsGreat ExpectationsPlaying MagePlayer Run Plots
    If you have a question about your character, please post it on your character sheet

  13. Likes Yumyumcrow liked this post
  14. #10
    Hildegarde Bingen's Avatar
    Hildegarde Bingen,
    The Liberated Puppet
    Hildegarde
    Scene Info

    Skeleton Keys: Closet

    Blood Potency 3
    Current Vitae: 4/11
    Willpower: 1/4
    Health: [][][][][][][]

    Skeleton Keys: Cotouri

    Blood Potency 3
    Current Vitae: 6/11
    Willpower: 3/4
    Health: [_][_][_][_][_][_][_][_][_]
    Resilience Active

    Theatre Night

    Blood Potency 3
    Current Vitae: 10/11
    Willpower: 4/4
    Health: [][][][][][][]
    BLUSH Active

    +1
    SL
    3
    PRE

    She had been spotted! An ecstasy of panic gripped the Lord which for the moment completely subsumed the strangeness of the scene she had witnessed.

    A sudden thought: to run! To flee! To hide!

    Yet that would leave her erstwhile coterie to fend for themselves. And if the funeral pyre being built at the front of the bunker were lit, would they not be trapped within?

    Stealing herself with a breath drawn from atrophied lungs, Hildegarde slowly backs off, moving into the shadows once more. Her plan is to circle round and make for the bunker. There is no other choice as events close in about them. And who is that Kindred with such command over her... slaves? The Lord has never seen the like before.

      
    Date Action Roll Result
    2014-12-31 19:45:37 Hildegarde sneaks rolls 7 to Dexterity + Stealth (10 Again, WillPower) 8, 7, 10, 3, 7, 1, 1, 3 2 successes

    For clarity, Lady H is going to try and back off, slip back into the shadows and work her way back to the bunker. Probably not going to work but the 'drone' who spotted her doesn't seem to be making a hue and cry - yet.

    Also - Hildegarde is night blind, wandering through a swamp, cut off from her allies and investigating a camp of strange survivalists. She hasn't given up yet - would this qualify for her Fortitude Virtue so she may refill her spent Willpower?
    Blood Potency 3|Vitae 11/1|Willpower 4/4|Health 7/7| Doll Face

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