To those who have met Necessary Guile before the totem announces itself with the sound of a gentle bell twinkling. At first the sound is omnipresent and gradually begins to move away. Away from downtown, away from the heart of the pack's territory. East along the American River until it was just far enough outside of the pack's territory that Brigit can attend.... There, then, the twinkling fades to the quiet of the river at night and the trees around you. A nice quiet expanse along the American River free of humans and safe for a pack of half-human half-spirit beings.
To those who haven't met Necessary Guile yet. Well the spirit makes it presence known abruptly. A turn of the head or even a long blink and then there's' a dark black cat is staring at you.
Intently, with eyes like dark stone.
<<Come along little Bell. With your shine and noise.>> The spirit cat purrs with condescension and pride. Followed by a quick lick of a paw which then swats at something near the spirit's neck that gives off a faint twinkling sound. A silent jump later and the cat spirit is intently walking east. Every now and then checking to make sure that their Bell is following. Eventually the spirit leads you to a quiet place along the American River with plenty of grass and trees.
Feel free to narrate where and when Necessary Guile summons your character and ensure that your character arrives at the meeting site in their first post.
This is all in the Material, the Moon is Waning Gibbous